
3DS User Reviews
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6.6
User score
Mixed or Average
positive
16(47%)
mixed
11(32%)
negative
7(21%)
Showing 20 User Reviews
Jan 9, 2025
7
Jefes geniales y música genial, fuera de eso es muy repetitivo y también muy tedioso debido a la naturaleza del juego, pero valió la pena jugarlo, ya que me gusta Kirby.
Sep 1, 2023
6
A ver, tengo un par de cosas que decir de este juego. Primero: El sistema de combate está un poco balanceado de aquella manera (Si sabéis a lo que me refiero). Es más, la strat idónea a la hora de jugar es coger y spamear todo el rato el ataque del salto en carrera y parar el tiempo de vez en cuando (el resto de habilidades son un poco mas prescindibles salvo el sanador). Segundo: la inteligencia artificial de tus compañeros a veces estorba mas que ayudarte (aun que el el modo multijugador arregla esto un poco si es que tienes la posibilidad de jugar con alguien más) Y tercero... tercero nada, creo que ya he despotricado bastante. 6.5/10
Dec 30, 2022
8
Really fun game and a lot of good memories playing this with my brother and sister!
Sep 13, 2021
10
This game is godlike. Many people just dislike this game because they are Kirby haters and Mario lovers. I am not one of them.
Sep 7, 2019
8
I enjoyed this game reasonably well. The push for microtransactions is a bit frustrating, but the customization options and local multiplayer features make this game really stand out.
Jul 8, 2019
4
Team Kirby Clash Deluxe - хорошая фритуплейка, жаль ненадолго :( Игра представляет собой рейды вчетвером с компьютерными помощниками или живыми людьми на боссов, собранных из разных частей про Кирби. Я играл только с ботами и они ведут себя адекватно чаще, чем тупят, но тупят именно тогда, когда нужно не тупить и возродить союзника, как по закону подлости! Боссы довольно серьёзные, но и помощники тоже особо не спят, поэтому бои получаются динамичными и зрелищными, как и в нормальных платных играх серии! За победы дают опыт, повышающий уровень, объём здоровья и остальные статы, как всегда бывает. Компаньоны растут 1:1 с вашим персонажем, то есть все 4 одного левела всегда. Также можно подключиться к сети и призвать персонажей других игроков, которыми будет управлять ИИ, но они могут быть одеты лучше вас и помогут в нескольких боях, позже спустя 2-3 боя вы их либо догоните, либо их уровень снизят, чтобы жизнь мёдом не казалась. Всего есть 4 типа персонажей: воин с мечом, боец с молотком, маг и лекарь. Брать на бой можно хоть всех по одному, хоть 4-х одинаковых, выбирать вам - подстраивайтесь под ситуацию. В каждом бою есть 4 дополнительных задания, например, получить серебряную медаль, играя за мечника или пройти трай, имея в отряде четверых разных персонажей. Проходить челленджи не обязательно, но желательно, так как за завершение их дают заветные яблочки. Яблоки здесь дороже золота, их дают по 5 штук каждые 12 часов, а также в разном количестве за челленджи. Они нужны для покупки снаряжения и открытия траев. Первые часа два можно играть на широкую ногу - очков для попыток достаточно, которые восстанавливаются со временем и их можно пополнять яблоками; яблок зарабатывается вдоволь; открываются новые траи; покупается новый шмот; вы всех гнёте и прямо красота! Третий час - начинаете экономить, осознавая, что яблоки это исчерпанный ресурс. Четвёртый час - яблок уже крайне мало и приходится напрягаться в боях сильнее обычного, но в самый разгар веселья кончаются попытки и возникает дилемма, занести последние несколько яблок для продления или нет… лучше нет! Пятый час и 15 уровень прогрессии - игра превратилась в тыкву, жирно намекая на донат или заходи каждые 12 часов, чтобы собрать 5 яблок и тщетно пытайся заработать получше медаль, постоянно огребая или стагнируя, получая опыта с гулькин нос, чтобы открылись новые траи… короче ад. Я застрял на «фиолетовой птице» с последнего фото и победить эту сволочь можно только, купив новое оружие и доспехи, а за них требуют от 50 яблок. 50 яблок стоят кажется 30 рублей. Прикинем: покупка снаряги для 4-х бойцов встанет в 200+ яблок и кристаллов от гринда на мечи и столько же на щиты, то есть почти 200 рублей со «скидкой»… это на несколько боёв, а дальше наверное только жёстче! 4 из 10 - сойдёт.
May 27, 2019
5
This game is great! I like how the game changes how it looks when it gets to the Tougher.
Jul 30, 2018
6
My opinion... i think this game is not bad and this have a lot of boss and all... but just this need some more things because juste beat boss repetetivement and buy special apple...
May 7, 2018
3
I don't understand what they were thinking. The game is good... at first. At a glance, the game looks to be a Kirby boss rush, but with a choose which one you want to do, with different classes. But those classes quickly become repetitive and boring. Next is the Vigor System, the dumbest thing to EVER come out of any game. It makes you wait 5 minutes before ONE is restored. You can speed up the process, but you shouldn't. Next is the leveling. The game tells you to level up if you are having trouble. You can't re-fight bosses over and over again, because of Vigor! I believe that once you beat all the "Heroic Missions" for a boss, then you should be able to fight that boss again without using vigor. My final problem is Gem Apples. They're just another collectible, but they're used for so much! They're needed for unlocking quests, getting better equipment, restoring Vigor (NEVER USE THEM FOR VIGOR!) and for buying support items. The game hints at you buying them, which is another problem in itself. If you happen to have some spare money in your Eshop account, then buy some, but only do it on Sunday's. This game isn't a total mess, but it's so flawed that they should make some fixes. Take out Vigor, make Gem Apples more common, and add another class. Whatever, Nintendo's probable forgot about this trash pile (I said it wasn't a total mess, but it's still a mess.) Overall, Nintendo should patch the game and make it better for the people (Like me :) who haven't finished it.
May 5, 2018
9
Juego me encanta. Lo único que no me gusta es que solo hay cuatro habilidades y que para avanzar osea conseguir algunas armas y seguir con los niveles es casi necesario comprar manzanas.
Oct 16, 2017
7
GO team kirby! This game sends you off to a super-fun flying start, before becoming more slow and fremium. Gem apples are annoying to get after you get more and more achievements. I reccomend being the beam mage, and keeping at least two characters of the same job in your team, for better efficiency (just ditch healmore). if you are willing to spend on this, just buy 50 gem apples and leave it at that. It has decent internet features, but I just really wish it wasn't so much like lesser games. Kirby deserves better! i got really mad when I had to spend loads of gem apples on normal levels. Ordeals, Acceptable, I guess (Except Pyribbet's insane 30 apples). I found the format of Each Level being its own boss really different and fun, But It's VERY annoying how the power tablets are rarer in the later levels. So, now I hardly ever see them and almost never get to Pull off the amazing Team meteor, and i BECAME REALLY BAD AT THE RYTHEM GAME. Oops, caps lock. The Jobs were great, and this game incorperates kirby's cuteness potential well (had to say it). I feel This Game Needs Maybe Some Powerups, Purposeful sidequests, And I'd Be blown Away By Having Meta Knight Playable.
May 16, 2017
0
At its best, Team Kirby Clash Deluxe is like going to Disneyworld as a child and getting mugged by Goofy and Mickey for crack money. There isn't a lot of game here - just a handful of recycled fights from an actual Kirby game - but the monetization is impressive. Every single item, every single quest, and all the energy you need to run them is monetized. The whole thing comes out to $27 - spoiler? - but that isn't really the point: even though it would be low on content for a $30 game, at least if it were sold for a ticket price like that you could progress through it naturally. As is, you can't - there's a lot of grinding of the already extremely limited level selection. There's no online multiplayer, and playing with the AIs feels kind of like running an extremely simplified WOW raid with a team of caffeinated eight year olds.
May 7, 2017
8
Yeah, it is repetitive, but if you enjoy the boss battles in kirby games this game is for you, and the game is free, so download it and play, if you don´t enjoy erase it.
May 4, 2017
5
After playing this game for a while, I initially enjoyed this game until I hit a certain point when I was faced with waiting several days before I could buy one powerful piece of equipment, unlock a new level or save my apples for something better. However, after looking up the amount of content this game has to offer, I can conclude that unless you're a truly dedicated Kirby fan you should avoid spending your money on this game's microtransaction. Team Kirby Clash Deluxe has a lot of nice throwbacks to the series, but the repetition that becomes evident due to your option between only 4 abilities may deem this game as a low point for the series, even when compared to titles like Amazing Mirror and Squeak Squad. Unless this game gets a massive update in the near future, I'd advise you to give this game a shot, though be prepared to spend a few days before you can access new battles and gear.
May 1, 2017
7
Nintendo makes some choices we don't like, one being a free to play Kirby game based on a mini game of planet robobot, which is great on it's own. As a rpg lover, this game was a **** it was a free to play game which meant, tadah, in game purchases. I been playing this game for weeks, with friends and on my own. I haven't spent a single penny, but the buddy i play with have and there's a huge advantage. They could buy double xp, get more fragments and by extension wait less time for vigor. Armor is easier to obtain and the part that makes me livid the most is the part where the game makes you use valuable gem apples, currency that is used for everything, to unlock a new quest. This game has some upside though, it creates impressive and even fun multiplayer gameplay, tough and planning for solo, and street pass allows you to use other players as your A.I. Companions. There are ways to obtain gem apples aviat being tedious. Like the hero quests, small side quests that help out, and the other method the gem apple tree, which at the start of the game gives you a nice 5 apples every twelve hours, of course this tree can grow and produce more apples by buying apples. Not exactly helpful at all. The game has a lot of fanservice and I enjoy it more than that, especially the final boss. Overall this game is very enjoyable and worth a try since you can play it for free and free to complete.
Apr 22, 2017
4
Of all the barefaced money-siphoning tactics implemented by Nintendo in recent years, making a carbon copy of a multiplayer boss rush minigame from the last REAL Kirby game and gating the progression of fights behind a paywall is perhaps the most cynical attempt yet. As with the original Kirby Clash minigame, You get to fight a series of boss monsters in single-screen featureless arenas as a party of four, playing one of four classes (sword, hammer, healer or mage). New fights have been added and you now have the option of recruiting generally competent AI assistants either from stock, or street-and-spotpassing. Beyond the first handful of fights and your starting equipment, everything in the game must be unlocked with the premium currency of Gem Apples, the starting supply and daily replenishing source of which will of course not get you very far. Unfortunately, the entire game quickly devolves into a pay-to-win mess. Spend apples to unlock enemies; spend apples on better equipment to actually be able to beat those enemies; spend apples to unlock better equipment for the classes you aren't even maining just so you can complete the class-specific level tasks to earn a tiny fraction of those apples back; lather, rinse, repeat. The fact that you need to grind fights repeatedly to accumulate extra materials before being allowed to pay for the weapon does not make it any less pay-to-win; you simply progress down the equipment list grabbing whatever has the highest numbers on it at the time. The materials system only serves to pad out the time you'll spend playing -- which, incidentally, you are also restricted on, as each fight costs "vigor" of which you have a limited supply and recharges very slowly. The only difficulty curve that exists in the game is the time limit in which you have to fight the enemies, and how much damage they do if you don't have the best available armor. Every single fight is otherwise a plodding, uneventful grind of trying to smack the biggest numbers you can out of your opponent. The visual aesthetic is well realized and all the equipment and effects are quite snazzy to look at, but it ultimately ends up feeling like you're playing a very expensive mobile game. What is here has very little to do with intuitive game design or Kirby in general, and everything to do with sugar-coating a minimalist concept in the interest of lining Nintendo's pockets.