
PlayStation Vita User Reviews
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7.3
User score
Mixed or Average
positive
22(65%)
mixed
6(18%)
negative
6(18%)
Showing 8 User Reviews
Jul 2, 2018
3
Way too frantic and nearly impossible to hit the correct direction on the analog sticks. There's a few decent tracks which lift the score up a little but I can't see how anyone other that a coked-up octopus would get enjoyment from the gameplay. Hatsune Miku looks and plays a lot better than this, despite the low song count. Loads times, disk space requirements and GUI all poor - avoid unless you're a masochistic amphetamine addict with an allergy to animation!
Jan 28, 2018
8
A very good hardcore music game in the series of DJMAX (I suppose it is a series of DJMAX because the team, composer, game play are much the same as original DJMAX). It's difficult to obtain the platinum trophy as it's not good for players witch are not the top players that could clear the last few tasks of 95%+. Also, the loading time is very long to me, and the team seems to be no interested of improving it (maybe the poor sales). The graphics could be improved (I'm on Vita version and I could notice the sawtooth of the notes). Anyway, if you are a hardcore music player, or like playing the DJMAX, go ahead and buy it. It worth much more than the price.
Sep 3, 2016
7
Superbeat: Xoinic is a rhythm game title with over 50 songs plus DLC which makes this game feel so expansive, and some of the songs in this game are quite challenging but I never found this game too difficult until I played World Tour mode which I recommend if you are a hardcore player who likes songs with active modifiers that will challenge yourself in many ways then I recommend World Tour mode is the way for you. With this game having 50 plus songs on paper it seems like an expansive title but sadly this is where the game feels a little shallow. Unfortunately, the background of each song often feels dull and uninteresting with not much going on in the back other than a few songs having cool effects, animations etc.. This game, however, offered songs for everyone and certainly gave me some songs to enjoy. There were a couple of songs I could not stop playing cause they were so addicting which made my experience an enjoyable one to say the least. I also enjoyed the level up system and I would always try to level up to see what I'd unlock, whether that was a Song or a Button Sound. Overall this game felt shallow at first but as you level up the game grows stronger and you grow attached to the game also, even though I'm giving this game a 7/10 I do believe this is a game which is too good to miss out on, and if you are a fan of Rhythm games like myself this is a game that is a must buy.
Dec 25, 2015
10
Nurijoy's developers made new rhythm game. They from Pentavison studio. XONiC is unoffical spiritual sequel of DJMAX series. although No BGA, unchanged difficulty in this game. But 60fps, colorful, variety modes, excellent music quality and variety musics are covered this problem. Not much rhythm games on psvita, XONiC can satisfy our vita collection. 60fps, colorful, variety mode
Dec 24, 2015
10
from the DJMAX Developers, SUPERBEAT XONiC Definitively brings an awesome rhythm game experience par to nowadays standards, I can't stop playing it, with over 50 songs and upcoming DLC, it's my 2015 GOTY
Dec 7, 2015
10
This one from best rhythm game maked by PM Studios its very different than DJ Max series and that the reason why i liked this game because DJ Max series always have same songs and that started make me bored Pros: -A lot of new songs -Different gameplay and very difficulty -Released in Europe (DJ Max Series got only released in ASIA and America) Cons -Dont have patterns with levels (In DJ Max have Normal,Hard,MX) -Some bugs
Nov 11, 2015
10
The developers at PM Studios have had a long track record with good rhythm games. As previous developers of the DJMAX series, one could say Xonic is their spiritual successor to the previous rhythm franchise. What was originally a Japanese arcade only experience, has now become one of the more polished, enjoyable rhythm games on the Vita. And with their experience they have nailed down the best formula; immaculate music and presentation with a solid progression system. Aside from a few Guilty Gear intro songs, there weren’t any songs that I recognized. The selection of music were mostly Korean and Japanese, but a majority of it was sung (marvelously) in English or mostly electronically instrumental. Feeling the beat was easy, and most of the songs were easy to listen to (except for one song which is literally the s word continuously screamed). I was able to listen to the limited edition soundtrack, which came with the limited 500 copy edition of the game, in the car without any objections from my fellow passengers. With a variety of genres, the music selection is prime. The gameplay is the closest to describe if you can imagine a combination of DJ Max’s speed and intricacy, with the visual appeal of Persona 4: Dancing All Night. There are approximately 12 different inputs that can be scaled down to 8 depending on how many plates you want to spin, every right note is satisfying and the World Tour system brings about good amelioration to make sure that you can keep hitting the right notes on later difficulties. Increasing difficulty and good music goes hand in hand when making sure a rhythm game stays consistent and not boring. I haven’t been able to put down Superbeat Xonic, it’s a commendable addition to the Vita library and has a lot of passion put into it. With the great year for games 2015 has been, make sure Superbeat XSuperbeat Xonic is a rhythm game produced by PM Studios Inc. and published by Atlus. The developers at PM Studios have had a long track record with good rhythm games. As previous developers of the DJMAX series, one could say Xonic is their spiritual successor to the previous rhythm franchise. What was originally a Japanese arcade only experience, has now become one of the more polished, enjoyable rhythm games on the Vita. And with their experience they have nailed down the best formula; immaculate music and presentation with a solid progression system. Aside from a few Guilty Gear intro songs, there weren’t any songs that I recognized. The selection of music were mostly Korean and Japanese, but a majority of it was sung (marvelously) in English or mostly electronically instrumental. Feeling the beat was easy, and most of the songs were easy to listen to (except for one song which is literally the s word continuously screamed). I was able to listen to the limited edition soundtrack, which came with the limited 500 copy edition of the game, in the car without any objections from my fellow passengers. With a variety of genres, the music selection is prime. The gameplay is the closest to describe if you can imagine a combination of DJ Max’s speed and intricacy, with the visual appeal of Persona 4: Dancing All Night. There are approximately 12 different inputs that can be scaled down to 8 depending on how many plates you want to spin, every right note is satisfying and the World Tour system brings about good amelioration to make sure that you can keep hitting the right notes on later difficulties. Increasing difficulty and good music goes hand in hand when making sure a rhythm game stays consistent and not boring. I haven’t been able to put down Superbeat Xonic, it’s a commendable addition to the Vita library and has a lot of passion put into it. With the great year for games 2015 has been, make sure Superbeat Xonic doesn’t go underneath your radar.