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Overall, Sekiro is defined by its riveting, challenging, and ultimately highly rewarding gameplay. Stemming from simplicity but giving a wide variety of different combat options, few games come close to matching the exhilarating rush that Sekiro’s best moments provide. Exploring its atmospherically engrossing levels is a treat, from a visual, musical, and atmospheric standpoint. Even if exploration and character storylines are sometimes hampered by Dragonrot, repeatedly severing the immortality of bosses with brutal “Shinobi Executions” and discovering the ritual secrets of eternal life offers a captivating experience that stands out as one of FromSoftware’s best and most distinctive titles.
Sekiro: Shadows Die Twice is an enjoyable, yet deeply challenging game. It's not really a Dark Souls with samurais game, but whether or not you enjoyed the difficulty level of the battles in Dark Souls will be a good benchmark in gauging how much you'll like Sekiro. If you're persistent, up for a challenge, and don't become frustrated easily, then Sekiro: Shadows Die Twice is an easy game to recommend.
Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.
9
WillBunger04
peak game. this game is very different to the other games in the souls series but once u learn the combat and stealth its super fun. some of the best boss fights we have ever seen in gaming.
9
MrPedoJuegil
Primero que nada pido perdón por que lo bardee y es un juegazo. Vuelvo a lo mismo la ambientación no me gusta y el parry es una mecánica que no me convence pero esta tan bien implementada que me termino gustando. La historia me chupo un huevo solo me importo matar y matar. Me encanta lo frenético que es y que te pongan jefes y mini jefes sin parar pero eso no fue rival para mi, los intentos máximos que me pudo llegar a costar un jefe fueron como mucho 20, facilito, unos llorones y maricones los que **** como 3 días en pasar un jefe. Cuestión, me encanto y ojala venga una secuela, juegazo de la SanPuta.
10
Sergin_mouse
Simply the perfect game. I've never felt so good playing a game, I go to sleep and wake up thinking about it, and it's already been 8 years.

Sekiro: Shadows Die Twice

Released On: 
Mar 22, 2019
Metascore
must-play
90
User score
Generally Favorable
8.6
My Score
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Metascore
99% Positive
76 Reviews
0% Mixed
0 Reviews
1% Negative
1 Review
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Apr 28, 2019
100
Daily Star
Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.
Mar 26, 2019
95
Meristation
A brutal and challenging game that admits few shortcuts to success. But for every cry of frustration there is a revealing discovery, and for each walk through the darkness there is an ascent towards mountains bathed by the Sun. The father of Dark Souls and Bloodborne makes us suffer again but, at the same time, provides the kind of experience that allows us to emerge reinforced at the other side.
User score
Generally Favorable
85% Positive
5975 Ratings
7% Mixed
478 Ratings
8% Negative
586 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
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Mar 10, 2026
10
Sergin_mouse
Simply the perfect game. I've never felt so good playing a game, I go to sleep and wake up thinking about it, and it's already been 8 years.
Mar 7, 2026
10
Duncanthetall16
Harika muazzam bir oyun herkese tavsiye ediyorum vuruş hissi saldırı savunma hepsini hissediyorsunuz tebrik ederim fromsaftware harika bir iş çıkartmışsın
Mar 25, 2019
91
SpazioGames
Sekiro: Shadows Die Twice is the hardest game created by From Software and is also their most ambitious IP. It is a great example of game and combat design.
Mar 29, 2019
90
DarkStation
Sekiro is From Software’s purest distillation of a game design philosophy that values skill-based combat and isn’t afraid to challenge the player at nearly every moment.
Mar 24, 2019
90
Eurogamer Italy
Sekiro is a worthy heir to the Souls-like dynasty. It's not a new chapter of the old franchises, is another interpretation of From Software's philosophy, and another hardcore masterpiece.
Mar 21, 2019
85
GamePro Germany
If you are willing to invest work in learning the combat system, you will have a lot of fun. Away from this, Sekiro, like his spiritual predecessors, convinces with a fascinating setting that does not match the quality and variety of game worlds like Lordran or Yharnam. Technically, however, the game presents itself from a single source, tells an exciting story and offers sufficient scope for many fun hours.
Mar 27, 2019
40
Slant Magazine
Its boss fights highlight the contrived lengths that FromSoftware has gone to in order to satisfy players’ thirst for difficulty.
See All 89 Critic Reviews
Feb 20, 2026
10
EldenTriforce
Once you master the parrying, you become unstoppable. Once again, Fromsoftware manages to create a fantastic, magical world. The game mechanics are perfect and exploring the world is so much fun. Shout out to FightinCowboy for helping me throughout the adventure. The difficulty might intimidate people but you just need to persevere.
May 14, 2025
7
zethix
Une expérience globalement satisfaisante. J’ai passé un bon moment du début à la fin.
Apr 28, 2025
7
SoulsGamer34
Знаете... Я понимаю за что эту игру любят, за новые механики, за отличительный геймплей от соулсов, но... всё же это очень тяжело назвать действительно близким к соулс-лайку. Эта игра построена на парированиях, и я не особо такое люблю. Игру я прошел дважды на Плейстейшен 4 и 5. Но лично для меня это не самый лучший проект Хидетако Миядзаки, но крайне качественный, с механикой стелса даже. Секиро местами намного хардкорнее всех Соулс-Лайк игр, но эта сложность идет не в уворотах и действительно тяжелых моментах боссов, а в парированиях всего подряд.
Apr 9, 2024
4
yaschaa
I have tried, so so hard, to love this one. I love every other FromSoft game. I love being challenged -- I think it's extremely rewarding. I love the utter, unabashed Japanese-ness of this game -- I truly do. It just, so unfortunately, ****. It ****. And that makes me sad. It is a game that robs you of options on how to play. There is also zero payoff to killing bosses -- there's more of a "good riddance" feeling, rather than a "good battle" feeling after killing a boss that you've been bashing your head against the wall trying to eliminate for days. I hate the control scheme as well. I hate how repetitive it is, and I hate that it actively tries to punish you for dying. The Souls formula (and yes, I am going to relate it to the other ones, because they introduce the same dying mechanic, so I am going to criticize how they erred on it in this one) is perverted greatly by actively punishing you by dying more and more. It was a bad mechanic in DS2, and it was a bad mechanic in Demon's Souls. I can say, for certain, that I am totally sad that I do not like this game, but I can also say, for certain, that I do not like this game.
Aug 24, 2022
4
Timenick
This game was a huge disappointment for me at launch and it has only gotten worse after I played Elden Ring. Sekiro is japanese Dark Souls but most of the good stuff is gone. - Worst customization of the series, because there isnt any. - Worst gameplay of the series. Fromsoftware can make games with a hundred weapons that all feel great, so if they make a game with just one weapon it would result in absolutely god tier gameplay, right? No. Its just one dimensional Katana bashing all the time and nothing else. Not really better than using a Katana in all their other games. Gets boring after the first few areas. Also it straight up doesnt work when fighting multiple enemies at once and all the other minor problems these games have (bad camera, weird hit boxes etc) are still there. - Worst online of the series because there isnt any as well. No coop, no pvp, nothing. - Worst overall content of the series, most bosses and all mini bosses and even some areas get reused multiple times. 3x Ashina castle, really? This is lazy. All the other Souls games have way more content and Elden Ring is probably ten times bigger than Sekiro. - Besides that its not better than the other games at anything. Bloodborne and DS3 still have the same or even better overall quality than Sekiro and ER and the Demon´s Souls Remake absolutely dunk on it. If Elden Ring is a $60 game Sekiro would be $5. Good that Fromsoftware got away from this misguided garbage.
See All 1,343 User Reviews
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SummaryYour death won’t come easily. Enter the world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict. As tensions rise, a compelling new story unfolds amongst the chaos. Introducing Sekiro: Shadows Die Twice, a dark and twisted new gameplay experience developed by the renowned team at FromSoftware and pu... Read More
Rated Mfor Mature
  • Xbox One
  • PlayStation 4
  • PC
Mar 22, 2019
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