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Feb 24, 2026
9
I generally have a distaste for rogue-likes, but this series is the exception. The sequel is huge step up from the original in every way. I strongly recommend
Aug 19, 2025
8
While i don't think I'm madly in love with this game, i do like it quite a lot. The presentation is good despite not being too interesting. The soundtrack is charming i guess, but none of them are anything to write home about.This game's strongest quirk is the mechanics. It's basically a 2D platformer game with metroidvania and rogue-like sauces. Also, in the start of each run, the game gives you an option to pick between 3 characters. These characters have their own class, abilities and quirks. Guess what? You don't control what you get. You only get to choose between whatever options you're presented ****'s not like Dead Cells where you could buy and sell weapons when given the option. It's not like Hades 1 & 2 where you get to put together your own build, combining weapons, boons, and other abilities and you stick with them for the rest of the game. In Rogue Legacy 2, your choices are basically locked in whatever the game's RNG is feeling like. This game does have permanent progression in the forms of upgrading your characters' health, armours, unlocking new characters etc. But the very core of the game's mechanics is still randomly generated. You're not fully in control of your runs.This game is heavily reliant on RNG, which in itself isn't a bad thing. However, it does kinda ruin my lust to 'master' the game's mechanics. Simply because I'm not in control of everything available. Rogue Legacy 2's premise is very arcade-like. Which makes the game perfect for pick-up-and-play whenever you want. Rogue Legacy 2 is a good experience still, and i won't deny that. It's just a very different type of Rogue-like compared to what I'm used to. Of course, that doesn't make this game bad or anything. It's more of an arcade 2D Platformer with Metroidvania and Rogue-like aspects. 8/10
Mar 29, 2025
7
These games always make me feel like the progression slows too much in the mid game
Jan 18, 2025
7
Unfortunately, too much of everything does not automatically make a better game. Some character classes are practically useless or extremely week compared to others. In later NG+ playthroughs, the grinding aspects gets annoying. In addition, many enemies have similar moves to those in the regular game, except that you sometimes die after just 2 hits, depending on the character class and trait. Less would sometimes have been more here. I prefer RL1.
Nov 29, 2024
9
Very challenging, especially at the beginning when you’re still figuring out the mechanics, but a lot of fun to master. Really recommend it.
Jul 16, 2024
10
My new favorite rouge like. I can't wait to see what is next from Cellar Door.
Jan 11, 2024
9
очень хорошие обновление механик первой части, графика моё почтение. На свитче или иной протативке, будет смотреться совсем классно
Nov 29, 2023
9
I played the first one and loved it and beat it. I’m hesitant for any sequel anymore as Ive been disappointed alot but this was a pretty good one and for once I’m happy with it. Everything is even better than it was before and the artwork and classes got even better. I love it.
Nov 29, 2023
7
Rogue Legacy 2 starts off very badly. The game is obviously quite hard, but some mechanics, like collision damage and directional damage, can throw you off from the game. But something keeps reeling you back in: the levelling system. You can level a character to Narnia and turn them into an unstoppable beast, but to get to that level you'll need to grind a lot of money, The boss fights are well realized, and some characters are fun to play as, but most of them are embarrassingly sloppy (Mage, Ronin).
Oct 28, 2023
5
As a fan of first version - I'm disappointed. In my opinion Rogue Legacy 2 is way too long and boring. Also the graphics and music got downgraded - now they're soulless and just ugly. The map is just overwhelmingly huge - so huge, that I abandoned the game after 6 hours of getting almost no progress.
Oct 23, 2023
9
The new reference point of the genre, deep, fun mechanics, very high longevity for an indie title, a little more accessible would have made it a perfect title
Oct 1, 2023
8
Very fun game with a high skill ceiling. A ton of classes to unlock and master. Very generous game in terms of it’s content. You can easily sink hundreds of hours into it if you want to see and unlock everything. Only caveat for me was it can seem pretty grindy at times. Sometimes you just have to levelup/unlock things so multiple runs are dedicated to just that. Not a problem if you have a lot of spare time, but for someone with limited free time this was undesirable.
Sep 24, 2023
9
Rogue Legacy 2 is a wonderful improvement from its predecessor. It takes all of the most necessary steps forward to making a worthwhile sequel and none of the steps back. It is a fantastic entry for fans of indie games, roguelike RPGs and Metroidvania. Whether you are a fan of the original Rogue Legacy or not, this is an easy game to recommend.
Sep 8, 2023
6
I didnt played the first game and jumping straight into the sequel made me feel little overwhelmed. As roguelite it was pretty good, but i havent finished it and will be probably returing to it later and start over little bit different.
Jun 20, 2023
3
For all the improvement’s cellar door has made to polish, platforming and more diverse enemies…, the inescapable fact is that combat is still boring due to the 1 note brain-dead moronic enemies that dominate this game. And when they add in out of balance, hard, mid-level enemies, they just spam attacks in an unfair way because that’s the “tension”…. That actually demonstrates lack of combat design more than anything else. The fundamentals of combat are still boring. That’s the core gameplay. That part is boring & archaic. Not much different from Ghouls n Ghosts 1000’s of years ago. Still I really appreciate all the player friendly options like choosing enemy health, turning off enemy contact damage, stopping level randomisation….
May 10, 2023
9
Eu até iria dar uma nota 9 para o Rogue Legacy 2. Ele é um jogo incrível. Passei muito tempo jogando-o com bastante prazer. E até mesmo hoje ainda jogo as vezes. Porém, não dá pra ignorar certas coisas que optaram por fazer no jogo. Mas, apesar disso, continua sendo um ótimo jogo. A primeira coisa, é que o RL 2 em muitos aspectos é basicamente uma cópia do RL 1, mas com melhorias estéticas e mais polimento. Eu não joguei o 1, então, para mim isso não fez a menor diferença. Mas com certeza pra quem jogou, isso pode ter sido um grande problema. Outras coisas que me incomodaram bastante durante a gameplay, foram algumas escolhes de design do jogo. A esquiva colidir com os inimigos e causar dano ao jogador não me parece correto. Apesar de que eu me acostumei com isso depois, ainda acho que deveria ser uma esquiva que realmente esquiva dos ataques, como na maioria dos jogos. A Cellar Door também exagerou na quantidade de elementos que podem causar dano ao jogador. São várias armadilhas, elementos do cenário, excesso de projeteis inimigos que, inclusive, alguns atravessam paredes. Além dos próprios inimigos, é claro, que causam dano com ataques e ainda com seu próprio contato físico. Sobre as classes e ataques em geral, eu acho que ficou bem esquisito os ataques de algumas classes em certas ocasiões. O bárbaro, por exemplo, quase não tem dano aéreo, pois seu ataque no ar é muito fraco e ruim de controlar. Isso faz com que acertar inimigos no ar seja um GRANDE empecilho. A falta de direcionar o ataque para a direção que você quer atrapalha muito algumas classes, como mago, boxeador, assassino. Aliás, a classe assassino é uma das piores, por além do seu dano ser baixo, é terrível no ar. Felizmente, no geral os talentos das classes são bons, e mudam bastante a gameplay. Já as magias... simplesmente não se encaixam bem no jogo. A maioria são sem sentido e ruim de usar. Algumas são muito melhores que outras. O Tiro Calcinante é basicamente melhor que qualquer uma das magias para o mago. E pra classes baseadas em dano físico, com exceção de algumas, as magias são muito dispensáveis. Sobre a variedade de cenários e inimigos, eu acredito que seja outro ponto negativo. Só há 6 biomas. O que é muito pouco mesmo para um roguelite, que é um jogo que iremos jogar por horas e horas. Comparando com o Dead Cells, lá tem diversos biomas, e você não irá passar por todos na mesma run. Eu sinto que nele os mapas são bem menos repetitivos. O que dá uma sobrevida ao jogo. Já no RL 2, fica muito maçante o começo no Castelo, e depois o mesmo percurso. Sempre com os mesmos 6 biomas. Pra piorar, os chefes só enfrentamos uma vez por "finalização". E com isso, eu quero dizer que mesmo que você jogue várias runs, o chefe que você matou já era, e só vai enfrentá-lo novamente após finalizar a história, e de novo só depois que finalizar novamente a história, e assim por diante. Isso torna o jogo ainda mais repetitivo e um pouco maçante. E os inimigos serem basicamente os mesmos em diferentes biomas, porém "evoluídos", não ajuda nem um pouco. Realmente faltou uma maior variedade de inimigos. Até tem inimigos exclusivos de cada bioma, mas são minoria. E no geral, realmente é o mesmo inimigo com um visual um pouco mais parrudo e com golpes melhores. Sobre a narrativa do jogo, eu sinto que foi muito deixada de lado. Basicamente quase toda a história principal é contada através de anotações. Pouquíssimas interações com NPC durante a run (acho que dá pra contar nos dedos). E pra variar, isso deixa a run ainda mais repetitiva. Fazendo um paralelo com Dead Cells, ou Hades, nesses jogos você encontra NPCs em cada run. E desenvolve uma narrativa através deles. É algo bem mais fácil de entender, e mais interessante do que apenas ler uma anotação que torna uma história simples em algo confuso de entender. Ao menos os NPCs do lobby são muito carismáticos, e interagem bastante, com diversas falas. Esse padrão deveria acontecer durante a run. Agregaria bastante. Por fim, as melhorias e itens do jogo. É triste que eu finalizei a história do jogo e não fiz uma build completa com as armaduras. Ou seja, com os buffs máximos do set. Por exemplo, o set do Protetor dá destreza no primeiro e segundo nível, e chance de crítico no terceiro. Após finalizar, é possível conseguir armaduras de nível mais alto, e algumas eu acho que só são possíveis de obter no NG+. O que é uma pena, porque uma coisa tão legal ficou basicamente de fora da principal parte do jogo. Sobre as melhorias, são bem bacanas. Porém, a chance de crítico só passa a ser usada muuuito depois. Não faz sentido. O crítico desse jogo é basicamente só o crítico de perícia, que acontece numa situação específica. Pois conseguir chance de crítico aleatório, é só com bastante tempo de jogo.
Apr 9, 2023
9
Loved it. Gameplay was tight. The graphical style and music were pretty great. The progression was exciting and RPG like. It plays like a Metroidvania type of game.
Feb 23, 2023
9
I love roguelike games, this one is even better than the first part, kept everything good from the first part, improved and added several new features
Dec 25, 2022
3
Rage inducing grindfest. Terrible game design with many areas where you cannot avoid damage. I don't understand why you would make a game just to cause rage. This is Flappy Bird the rogue version. The devs are a joke for making the same game twice.
Nov 25, 2022
10
Fun, very diverse, beautiful visual style, addictive gameplay, adequate challenge and just a great game.
Nov 11, 2022
9
One of the most polished roguelike experiences out there. They improved on the previous game in every single way. A must-play for its genre.
Aug 23, 2022
10
Oyunun akıcılığı ilk başlarda hafif sıkmasına rağmen , oyun belli bir süreden sonra akıyor ve sizi tatmin ediyor. Oyunun zor ilk zorluğu orta seviye oyun oynamayı bilen herkesin kolayca geçebileceği bir zorluk . İkinci zorluk ise çok zor olmasıyla birlikte çok yorucu ve belli ruh hastaları bu zorluğu geçebilir 10/10
Aug 1, 2022
10
I played the original Rogue Legacy years ago and was, at the time, blown away by its plethora of fresh ideas, which turned out to have a seminal influence on modern roguelikes going forward. This sequel expands upon everything that made the first one so much fun, with a progression curve tuned to perfection. If you're a fan of the genre, there's no reason to not add Rogue Legacy 2 to your collection, it's simply a must-have.
Jul 13, 2022
8
Rogue Legacy 2 sin duda es un muy buen juego, especialmente en las partes más de mecánica. Así el plataformeo funciona a la perfección, igual que lo hace el combate, con una razonable variedad de enemigos y bosses. También tenemos una buena variedad de clases de personajes jugables que vamos desbloqueando al avanzar, y una amplia selección de mejoras pasivas que podemos ir abriendo en el castillo o comprando en forma de equipo y runas que modifican el modo en que jugamos. A mayores, cada clase tiene un tipo específico de ataque y una habilidad, pero pueden ser modificadas igual que el conjuro, dando una enorme variedad de opciones de juego. Donde más flojea es en el aspecto narrativo que, si bien no es malo, tampoco puede competir con otros juegos del mismo género, en especial Hades que hace un trabajo impresionante en todos los aspectos, narrativo incluido. Gráficamente el juego cumple aunque probablemente a nadie le va a resultar demasiado memorable nada de lo que hay en pantalla. A nivel de sonido es más discreto, especialmente por la ausencia de voces dobladas. Y, al menos en mi experiencia, no he encontrado ningún bug real en el juego. Por todo ello, sin duda Rogue Legacy 2 es un juego muy recomendable, un clásico "solo un intento más" que se acaban convirtiendo en uno tras otro porque no lo puedes dejar. Un 8,5.
Jul 8, 2022
0
The nicest thing I can say about Rogue Legacy 2 is that it really makes me appreciate every other roguelike on the market. This game doesn't have any microtransactions, but it feels as soulless and unrewarding as a game built on microtransactions.
Jul 7, 2022
3
A few things ruined this game's loop: 1. You can't touch enemy. It has huge dmg. 2. Most your class attack range or angle is pathetic, while enemies can easily attack outside the screen. Huge dmg too. 3. **** the trap, no, **** the traps. 4. No iframe if you dash, not even if you upgraded the dash. 5. Very little gain from grinding. 6. Latter boss, enemies giant health pool. 7. No build, resolve is the stupidest system. 8. You have armor for dmg reduction, but it is capped at 35%, so the highest defense armor set is a joke. 9. Magic is barely useful.
Jul 7, 2022
0
0 через те що немає української озвучки в цій грі та навіть немає українського інтерфейса
Jun 29, 2022
10
I loved Rogue Legacy 1 and was very eager to exerience the successor. Sadly I won't be able to play the first one anymore, as the second one is so much better in every aspect, that there just is no reason to ever play RL1 again! More Levels, more enemies, more char classes, more more more. The only part that was holding me from giving this game a 10/10 was the stupid windmills in later levels. These are stupedious hard to master and nearly killed the game for me (due to an accident I have to play with one hand and a boardcontroller using my feet). BUT Cellar Door Games implemented a system called "houserules" which allow users to change the game to avoid such stuff. AND you can even still get all archivements! So, 10/10 it is!
Jun 26, 2022
2
Reminds me of meat ball. Pretty tough platforming game. And the world is very vast. You can spend hours just navigating through the maze. Story is lackluster. The upgrades are the main selling point of this game. I loved how we can upgrade the main tower, unlock new characters, upgrade weapons etc. What this game needs is some kind of navigation system to make our lives easier in order to know where we need to go next. Because currently navigating is a major chore on the high level map. It's an even bigger chore as you navigate between trillions of enemies clustered together in every room. Quite unsatisfying.
Jun 24, 2022
7
This is a very well-drawn, well-programmed, and well-scripted game. I found the first 36 hours of play unusually diverting. To my chagrin, however, I was unable to master the jumping puzzles sufficiently to pass to the next level. So be warned, THIS IS A NOTORIOUSLY HARD GAME!
Jun 22, 2022
8
One of the best roguelike games in its genre. The game provides constant advancement to characters and gameplay. Before playing RL2, players go and check out RL1's story because this game's story is beautiful. Two points down not because this game's story was worse than first game but because first game's story was way better so second games story seems lacking.
Jun 10, 2022
0
It's pretty sad. The first Rogue Legacy was more groundbreaking than actually FUN, but it certainly did push roguelikes forward. This sequel does so, so little to improve upon the first. It plays like DLC for the original that was cranked out in a single weekend 9 years ago.
Jun 7, 2022
9
I really like this game. Crisp controls, music and sound effects. Lots of classes/skills/spells makes it entertaining.
Jun 3, 2022
10
Best game I've played in ages. If you like Hollow Knight/other Metroidvania games, get this one. PS I never write reviews, this is really a gem.
May 30, 2022
9
Изначально думал, что те же щи, но гуще. На деле щи оказались настолько густыми, что на момент написания готов присудить второе место среди рогаликов после непобедимого Айзека. Это просто очень хороший рогалик с глубоким сюжетом про катастрофу и судьбы персонажей, которые своими действиями к этой катастрофе и привели. Ими управляли гордыня, любовь, ненависть, честь, сострадание и другие громкие слова, о которых можно все узнать, если только полностью завершить сюжет как минимум 8 раз (на все достижения, нужно и того 9). В целом, почему 9, а не максимальный балл - в игре встречаются моменты, когда без гринда становится тяжко, и приходится совершать ряд забегов ради фарма золота (или того хуже - ресурсов для крафта).
May 21, 2022
9
Holy guacamole! This game shocked me to my innards! Greetings and salutations humans! It's everyone's favorite doctor, Bob Lee MD, you know the rugged SOB that can save your life and take your wife! Mehehehehe Ok so I usually don't write reviews until I had a chance to finish a game but I thought i'd drop my respected and dignified 2 cents early. As the kids like to say "this game is P-Water as the ****!" I did not like Rogue Legacy 1 much at all. I thought it was a boring slog to get through. The whole experience was very boorish especially for an enlightened medicine man such as myself. So I was merrily shocked when I decided to give it a go and I loved it. This game is excellent! It's like this game received a major overhaul and everything was turned up too 10! The game's hook is extremely addictive and rewarding. It like crawling into a warm bath after you spent the evening drinking with vagrants under the 27th street viaduct on thanksgiving because your whole family abandoned you due to your years of megalomania. There is so much going on in this game(and I mean that in a good way). Sometimes games run out of steam before the ending but this just feels like it will stick the landing and leave a brother(or sister) coming back for more! If you didn't like the first game, give this game a try. I sure as Pete didn't like what the first game was working with and look at me now! I have a huge smile on my wildly handsome kisser! The masses were correct, this game is dynamite! Ka-Boooooom!!
May 13, 2022
9
I had great doubts and was afraid of making a bad purchase. Because I've already played a lot of roguelike/lite and many were never played again after a few days. I didn't like the look of Rogue Legacy 2. 2D platformers annoy me. I wasn't interested in the previous one. But somehow this game has managed to become the most motivating rogue for me in recent years. Fighting is nothing new. However, apart from the levels, there are many gameplay mechanics that feel new to me in this combination (I've been a gamer for over 30 years). What I find remarkable is the build/skill system with minimal FromSoftware influences (e.g. equipment weight). The bouncing is not annoying and offers pleasant challenges for me. 87/100
May 11, 2022
9
Good- Compelling combat and platforming. Numerous ways to play classes. Tons of content. Fun boss fights and excellent room generation coupled with amazing presentation. Bad- Acquiring skills feels grindy. Rooms that serve no purpose do tend to pop up. Thoughts- Rogue Legacy 2 may not be at the very apex of design like Hollow Knight or match its story and rogue-lite appeal. The difficulty, especially when exploring a new biome for the first time, may also prove irksome for some (though there are the House Rules for customizing enemy health, damage taken and much more if you want a more chilled out experience). Overall though, it’s a great combination of both genres, offering near-endless replay value, a compelling narrative to unearth, a gorgeous and clean aesthetic, and fun gameplay. As accessible as it is immensely complex, Rogue Legacy 2 is a stellar title that will keep you coming back for just one more quirky run.
May 10, 2022
1
It would take too long to outline the things that RL2 does poorly. Combat, movement, exploration, upgrades. Everything looks and feels remarkably shallow. Rogue Legacy 2 is easily the worst roguelite I've ever played; every upgrade feels like an ineffectual waste and every bit of gameplay makes a strong argument to play something.
May 10, 2022
8
Love the design, the loop and combat is decent enough if not new or inventive in any way. Was planning on going all the way through this one but the grinding became too much. About 12 or so hours in after I beat the 3rd boss around level 100 the leveling curve flattened off dramatically. Entire long runs just to level once or twice, with that only resulting in a 1% increase to a minor stat. May come back to this at some point but not in the plans as of right now.
May 8, 2022
10
The developers managed to create a near perfect sequel to rogue legacy, and this is no overstatement. When you play this game you know that you are playing Rogue Legacy and yet it feels fresh enough to not be the same. One of the key changes, the classes, really improve lot how the runs feels different from each other. They took inspiration from some successful games (or so it feels) and put it there making it a great experice (for instance the npc progressive story telling reminds me of hades). I am 50 hours in and definitely recommend if you're on the market for a roguelite game.
May 8, 2022
10
The amount of content in NG+ is even more insane than the original Rogue Legacy!
May 5, 2022
10
Rogue Legacy 2 is my pompadour, i love it, I LOVE IT. It's everything i always wanted from a gaming.
May 3, 2022
0
RL2 adds a lot of complexity to the original game and exactly no fun. The original Rogue Legacy is, at this stage, kind of an old, janky game. This sequel feels even older and jankier.
May 3, 2022
6
Игра прикольная, но очень и очень сложная. Неплохой рогалик. Отдельная похвала за встроенную поддержку дуалшок 4.
May 3, 2022
4
I was a big fan of the first Rogue Legacy and am pretty soundly disappointed with the follow-up. The original came out almost 10 years ago and the formula has seen virtually no improvement. It's truly shocking how little the devs seemed to have learned from making the first game, and how little they gleaned from the subsequent 10 years of rogue games becoming streamlined and dominant. Playing Rogue Legacy 2 feels like playing a 10 year old game, and not in a good way.
May 3, 2022
10
The original Rogue Legacy was a great game that admittedly had it's flaws. Rogue Legacy 2 has taken everything that was good about the original, perfected it, and added endless amounts of new content. This game is fantastic.
May 2, 2022
10
Just an absolutely fantastic roguelike, can't put it down. Controls are very tight, replayability seems high. Brutally difficult and unforgiving (but fair) which is hard to pull off
May 1, 2022
9
I was a huge fan of the first Rogue Legacy, as it was my first real dip into the genre. I have been playing this game since the early access, and now that it is finally released, it’s excellent. It doesn’t really do anything revolutionary, but it truly feels like a proper sequel to the original game. More features, more classes, more items, more complexities to your runs - it’s just a massively expanded sequel to the original game. Same original style of humor, same goofy unique traits, it’s just vastly expanded on. They tried to add more of a story, which I guess is nice, but the meat of the game lies in the addictive gameplay, as if the first game wasn’t addictive enough. It’s very simple gameplay, but the pressure of surviving a good run makes you play more tactfully. The market for these rogue like games is crowded this time around, but Rogue Legacy 2 definitely has a place among the best. The “just one more run” itch is extremely hard to shake in this game.