JustWatch
Advertisement
RICO

Nintendo Switch User Reviews

Filter by platform
6.4
User score
Mixed or Average
positive
7(47%)
mixed
6(40%)
negative
2(13%)
Showing 4 User Reviews
Sep 23, 2021
6
LaconicSpaceCat
Good gunplay and I really like the procedurally generated areas with differing objectives, which ensure never the same area twice. A huge turnoff for me is that there is much more ammo lying around than health and it's quite easy to be gunned down playing solo; not helped at all but the games's "save" system - which doesn't seem to be present. I completed a case and moved on to the next one, only to be gunned down and having to start completely over every single time. There needs to be a checkpoint system and a way to save in between cases. The graphics are so-so, but they honestly don't need that much spit and polish for this style of game, so I had tempered expectations going in. A drawback to the graphics is that it is difficult or nigh impossible to see an enemy clear across a well-lit room. Overall, fun game with very frustrating difficulty curve.
Dec 18, 2019
8
Nautendo
Good first person shooter. Even though the frame rate is fine, and black fog is following you everywhere, the gameplay is fun, and good for a fun night with friend by using local couch multiplayer.
Apr 9, 2019
6
EightBitPsycho
Let me start by stating the biggest flaws of this game so you can decide for yourself. First thing is the depth of this game is about as deep the blowup pool you had as a kid and you really need the mind of a kid to keep playing this game after you have completed each mode. Second is the framerate being varying, the most stable's at the beginning of the case mode and at the end it will chug which is bad when there are alot of enemies. There's also problems with rendering in which some rooms don't render and the render distance is sometimes abysmal. The guns are uninteresting and bland, so are the skins. It is fun to play in splitscreen and is only available in docked mode with better results when it comes to framerate. Artstyle is kinda bland and doesn't work better with the design of the bland rooms. The good thing about it is the gameplay, kick open a door or slide right through it, shoot the bad guys, take the evidence and get the hell out. But it seriously needs more content and updates to the structure.
Mar 23, 2019
5
Nystr0
The game has a critical flaw where the render fog (in this case black fog) makes seeing across rooms and corridors incredibly challenging. This combined with poor framerates makes for an experience that simply isn't fun when it should be. Additionally, the timed challenges like bomb defusing create frantic situations where you find yourself frantically trying to find the bombs in the low render distance. I would gladly sacrifice the semi-destructible environments for increased render distance. If it weren't for these problems I would easily recommend this game.
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller