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SummaryPathfinder: Kingmaker is the first isometric party-based computer RPG set in the Pathfinder fantasy universe. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Explore and conquer the Stolen Lands and make them your kingdom!

Developer:Owlcat Games

Pathfinder: Kingmaker

Released On: 
Sep 25, 2018
Metascore
73
User score
7.4
My Score
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Metascore
73
45% Positive
15 Reviews
55% Mixed
18 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Oct 9, 2018
86
GameStar
If we don't encounter bugs, Pathfinder: Kingmaker with its epic scope is nothing less than the heir to Baldur's Gate.
Jan 15, 2019
80
Games.cz
A great adaptation of the original Pathfinder gamebooks. The story is sidelined by tough tactical combat - its steep difficulty may be daunting to genre newbies, but D&D veterans will be delighted. There are technical problems, yes, but those are overshadowed by refreshing kingdom management and interesting companions.
User score
7.4
66% Positive
438 Ratings
16% Mixed
105 Ratings
18% Negative
120 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Sep 16, 2025
10
BeeRadTheMadLad
Hands down one of the greatest rpgs ever made, it's hard to even know where to begin. The amount of choice you have - both in character creation and role playing your way through the game is off the charts and while there's some fake difficulty due to stat bloat and some late game enemies. having immunities that don't make sense, navigation being a PITA in some cases, etc, more often than not I would describe it as being compellingly challenging. Kingdom management adds a very cool geopolitical strategy element to the game and the way it integrates into both the story and gameplay is nothing short of phenomenal for a minigame. The characters are outstanding, companions, villains, and npcs alike. Though there will always be elements of subjectivity and acquired tastes and whatnot that go into this but for my part, I found the cast to all bring something to the table that made me feel right at home in this world and almost all of them had highly compelling backstores and connections to the setting's lore. Using your head is mandatory. You have time limits per act which, while very generous, still prevents you from doing the old "exhaust every OP ability I have, rest, repeat" playstyle that...well, a lot of other crpgs allow lol. The encounter rate is also quite high - those two factors combined make using your head a mandatory part of playing the game. You have to use your spells and abilities judiciously, and without a guide, you won't always know when is the best time to burn a spell slot or a specific item or something else that has limited uses or limited uses per rest period. You have to decide how much weight to carry and how that affects fatigue and the need to rest. Half of the challenge is using your own judgment as you try to decorate the land with your enemies entrails without getting your own head torn off. If all of this sounds like a bit much to handle, understand that the difficulty settings are highly modular. As are the combat settings. You have a LOT of control over the type of gaming experience you get to have here, far moreso than the vast majority of games. The obtuseness is something of a feature rather than a bug. The writers expect you to read the coversations and in game material such as books and letters and such for clues on how to find various secrets or understand the significance of certain events or figure out how to advance a substory, etc and so forth. The writing is verbose and the game is massive so this is a taller order here than it sounds. If you're a new parent or something like that you should probably just play something else (if you have time for video games at all), not gonna lie. The necessity of min-maxing, metagaming, and having to have a million buffs on at all times is overstated. Most of that talk from the fandom is based on grognards and uber nerds who play on unfair difficulty and solo runs and other such craziness. Again, difficulty settings along with various other gameplay settings are highly modular. Just understand that this game's normal is a level or two harder than most rpg's normal, and that goes for every default difficulty settings. The so called necessity of metagaming is due to the number of hidden checks based on the many, many choices you make and the consequences they may have. This only requires metagaming if you're going for the "perfect" roleplay and secret endings and such. For me, that would've just turned an epic rpg experience into a miserable one. I simply play the way I want to play and let the chips fall where they fall and I have a blast with this game. I could go on, but limited time and character count is going to prevent me from doing so.9.5/10. Will play again. Pathfinder: Kingmaker is one of the greatest rpgs of all time, bar none.
Jun 27, 2025
10
Cacofonix
Brilliant game Owlcat have shown themselves to be the next big thing in rpgs. It has everything I like in games including fun combat, great story, base management,fun characters...I never put it down once I started!
Nov 13, 2018
77
PC Games
Pathfinder: Kingmaker is an incredibly extensive and complex RPG with great story, characters and fresh ideas surrounding the kingdom building. Unfortunately it suffers from some design flaws, bugs and excessive loading screens.
Dec 18, 2018
70
Eurogamer Italy
Pathfinder: Kingmaker is a competent and efficient classical RPG that introduces a new interesting managerial aspect but is also affected by a lot of boring and uninteresting moments. Crashes and bugs also don’t help.
Oct 11, 2018
70
The Digital Fix
A lack of balanced difficulty and explanation of core concepts set alongside too many time consuming, anachronistic design choices distract from Pathfinder: Kingmaker's nuanced story telling, moral dilemmas and enjoyable decision making.
Nov 26, 2018
65
GamingTrend
Pathfinder: Kingmaker sets up an epic story, expansive world, difficult combat, and lively characters, but all these elements eventually become tiresome. Its unforgiving difficulty and strict adherence to Pathfinder tabletop rules will likely turn away more players than it attracts, and while its kingdom management sim sets it apart from similar RPGs, no part of the game ever feels wholly original. Despite boldly putting players in the role of a king or queen, it never engages enough with the consequences of your decisions, or whether you have the right to make them at all.
Oct 5, 2018
55
BaziCenter
In Pathfinder: Kingmaker, you can see the footprints of many great names in the video games industry, but it seems that the main development team was neither able nor experienced enough to execute the game’s ideas and potentials in a right way, and even if you don’t take its many technical issues into consideration, Pathfinder: Kingmaker is still far from a proper CRPG.
See All 33 Critic Reviews
May 28, 2024
10
benwebb
More of an heir to BG2 than Baldur's Gate 3 this is old school isometric RPGing done superbly well. Patched to the hilt now, with brilliant music, mechanics and a great story paired with a rich atmosphere makes this a must play RPG. Tons of content also.
Aug 28, 2024
7
Kktr22
J'aime ce genre de jeu, c'était franchement une bonne partie MAIS la gestion "château" pouah quel enfer ! ça nous coupe dans notre avancée car on doit faire attention au délai. J'ai failli perdre ma partie à cause de ça et pour éviter ceci = j'ai mis pour la gestion en mode FACILE ! Chose que je ne fais jamais de base. Donc attention cette partie gestion n'est pas à prendre à la légère ^^ Sinon expérience du jeu au top, ambiance très sympa, personnages charismatiques et attachants. Musique sympa !
Apr 29, 2023
7
Hyperfailure
A well-meaning tRPG hitting on nostalgia notes of Baldur's Gate and Planescape: Torment. However, the balancing of the end-game is ridiculous. Wolves should not have higher stats than my level 16 barbarian ffs. Main story was good, side-stories could be hit or miss. Enjoyed overall tho.
Oct 2, 2025
4
hexaae
Bad support, tons of bugs (ignored), PC version has technical problems (including -silent- crash on quit bug). The game can be decent or even good, but only if you're the kind of superficial player ignoring all its annoyances and issues.
Sep 30, 2020
4
Mnobody
If not for performance issues, I could rate this an 8. On PS4 This game is a buggy crashing mess at least. I can honestly say I haven't had a play experience yet where I didn't get at least 1 crash or fatal glitch that forced me to stop playing and restart everything. Characters sometimes get stuck, bounce through walls, or just annoyingly get in your way. Just moments before this review, I got the familiar save error (i.e. there becomes no way to save a game), so had to close the game and restart again. Load times are another pain in the ass and average 1+ minute. As for the story itself and the gaming elements, its excellent. Managing a kingdom, building towns, and seeing the progress is satisfying. The leveling systems are a bit interesting, though way too much for my tastes (really need 10+ schools of magic? 20+ classes?). Playing melee is the opposite experience as main builds learn almost nothing in skills. There are many questionable/terrible design choices along the way, like having limited control during battles, having commands ignored, etc. The crap battle management ( maybe a PS4 issue) makes issuing commands as fun as juggling broken glass bottles - all I can do is crank difficulty to 0 and let the crap AI auto everything. Even the equipment system is trashy as "more powerful" items seem to make no difference other than cosmetics.
See All 663 User Reviews
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  • PC
Sep 25, 2018
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