74
Minutes surprised me with its challenging yet fun gameplay.
82
While not incredibly complex on the surface, Minutes offers up a challenging style of gameplay that requires you to constantly think on the fly, while having a blast. It might be closer to a causal gaming experience than a console experience, but it’s nonetheless fun at the end of the day.
70
For a couple of hours (or about 240 minutes) of throwback scorechasing with an initially easy access point, buy Minutes.
10
I love this game! It's a great indie title, and it seems like there's not much to it, but it certainly gets addicting! I recommend this game to everyone!
7
Minutes is a beautiful looking game that runs perfect on Vita that has that abstract "indie" look. Unfortunately the gameplay is kind of boring. The gameplay is kind of like playing a bullet hell game without shooting. Avoid black stuff and absorb colored stuff. There is not a lot to this game that isn't in the first level. The game just introduces more shapes and more stuff on screen at once. You do unlock one time powerups, that you need for a higher scores, that makes things more interesting but it is perplexing that you have to unlock them. Overall this game is well done but it just doesn't hold my interest for more than a minute.
Minutes
Released On:
Feb 10, 2015
Metascore
Generally Favorable
76
User score
Mixed or Average
7.2
My Score
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Metascore
Generally Favorable
64% Positive
7 Reviews
7 Reviews
36% Mixed
4 Reviews
4 Reviews
0% Negative
0 Reviews
0 Reviews
Nov 3, 2014
90
Simple like a classic Swatch watch, it’s Minutes’ exceptional mechanics that make this indie worth your time. Clean, colourful, and effortlessly cool, this is a reminder that you don’t need a million dollars to make something special.
Feb 17, 2015
80
A clever, abstract take on a bullet hell shooter that breaks the action up into very short bursts. It's challenging, fun to play and very addictive. A great indie game to play between AAA titles.
Nov 27, 2014
80
The concept is nice and surprisingly challenging, making for an ideal game to play in-between the bigger titles.
Nov 3, 2014
80
Minutes is an innovative experience that manages to capture your heart through the clever premise. However, it’s way too challenging for its own good and becomes downright punishing as you progress through the levels.
Feb 19, 2015
70
For a couple of hours (or about 240 minutes) of throwback scorechasing with an initially easy access point, buy Minutes.
Nov 10, 2014
60
Minutes is a simple, minimalist, but high-action arcade game. It's an impressive, creative and enjoyable indie game, though it lacks the brilliant high thinking and narrative that went into like-minded arthouse games like Hohokum and Entwined.
User score
Mixed or Average
50% Positive
10 Ratings
10 Ratings
40% Mixed
8 Ratings
8 Ratings
10% Negative
2 Ratings
2 Ratings
Feb 18, 2015
10
I love this game! It's a great indie title, and it seems like there's not much to it, but it certainly gets addicting! I recommend this game to everyone!
Feb 15, 2015
7
Minutes is a beautiful looking game that runs perfect on Vita that has that abstract "indie" look. Unfortunately the gameplay is kind of boring. The gameplay is kind of like playing a bullet hell game without shooting. Avoid black stuff and absorb colored stuff. There is not a lot to this game that isn't in the first level. The game just introduces more shapes and more stuff on screen at once. You do unlock one time powerups, that you need for a higher scores, that makes things more interesting but it is perplexing that you have to unlock them. Overall this game is well done but it just doesn't hold my interest for more than a minute.
SummarySimply explained, the player controls a circle and moves it around the screen to collect light energy shapes (for points) and avoid dark (which damage the player). The key mechanic is that the size of the circle can be changed. Go small to stay safe and dodge through the dark energy. Go large to collect more light and, critically, boost ... Read More
Rated Efor Everyone





























