
Xbox 360 Critic Reviews
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72
Metascore
Mixed or Average
positive
34(49%)
mixed
33(48%)
negative
2(3%)
Showing 69 Critic Reviews
93
Mercenaries 2 is absolutely fun in spite of its quirks and should be at the top of everyone’s must buy list.
93
Mercenaries 2: World in Flames is as perfect as sequels come. It takes everything that was good with the original title and polishes it to a mirror sheen perfection. Nevermind a few enemy AI annoyances, World in Flames is undoubtedly one of greatest modern sandbox-shooters. [Sept 2008]
86
A souped-up return that delivers pyrotechnic perfection but lacks the depth of other games. [Nov 2008, p.73]
85
Small gripes aside, Mercenaries 2: World in Flames is a title for anyone who’s ever stomped on a sand castle, mashed together Tonka trucks, or blown something up. It’s big, it’s bad, and the thrill of demolishing everything in sight never gets old.
85
Mercenaries 2 gives you a big environment to explore (and destroy), tons of vehicles and weaponry, and varied missions, making it a great step up from its predecessor.
85
The ability to approach missions as you want to or just cruise around town in a tank, blowing stuff up is something you can't get anywhere else and simply must be experienced.
85
A must play game. It’s not a story-driven masterpiece experience like "Grand Theft Auto IV," but it is genuinely fun.
83
It won't light the world on fire, but this next-gen playground of destruction offers you tons to do (well, tons to explode), it's always enjoyable, and I dove right back in after the credits rolled.
83
Occasional hiccups or no, having this much open-world freedom to come at the enemy any old way you see fit is just too much damned fun.
80
The sequel adds considerable depth to the original's plus points, without turning it into a serious economic simulation of trying to work out how to get the right amount of Snickers bars to feed your hungry mercenaries.