
3DS Critic Reviews
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46
Metascore
Generally Unfavorable
positive
0(0%)
mixed
11(50%)
negative
11(50%)
Showing 22 Critic Reviews
Dec 29, 2014
60
I wish farm life in Harvest Moon 3D: The Lost Valley was more gratifying because its fundamental ideas are all there. With the franchise essentially split in two going forward, I encourage Natsume to continue its experimental ways, because it's likely that the other guys will churn out the most traditional experiences possible.
Jun 19, 2015
60
The game starts off way too slow and fails to grab your attention. There are some cool new features, but these won’t compensate for the cons, which are the difficult controls and almost no use of 3D graphics.
Jan 13, 2015
57
The game is obviously not Harvest Moon as we know it or even a "real" Harvest Moon game, but even when taken on its own merits and values, it's simply a throwaway game.
Jun 30, 2015
54
Natsume tried everything to give an identity to the latest Harvest Moon. The result, though, is too slow and boring.
Nov 20, 2014
50
With no village to visit, drive-thru interactions with NPCs outside of the player’s front door, and overly slow pacing in the narrative, Lost Valley feels like half of a really fun game.
Apr 20, 2015
50
While there are some creative innovations Tabot implemented that Marvelous could've considered, The Lost Valley lacks the soul that previous Harvest Moons had. [Issue #14: Old vs. New – March/April 2015, p.71]
Jun 18, 2015
50
Harvest Moon: the Lost Valley could easily depart from the Harvest Moon formula and stand out on its own. Instead it ends up steering away from the series and not satisfying neither the Harvest Moon fans nor those expecting something different.
Jul 2, 2015
50
Natsume tried to bring the series back to its roots, scratching out some features, but in the process something got lost, primarily the feeling of discovery and fulfillment of the first episodes. Pass.