A remasterização traz gráficos de alta qualidade, com resolução 1080p e uma taxa de quadros de 30 fps no modo campanha e 60 fps no modo multiplayer. Os cenários e personagens foram refeitos, aproveitando a capacidade do Xbox One. A Ultimate Edition oferece a opção de jogar com dublagem em português, o que é uma adição bem-vinda para os jogadores brasileiros
It may not be perfect, but Gears of War: Ultimate Edition is certainly a game worth playing. There is plenty of value to be had, no matter if you are a Gears fanatic or someone who is brand new to the series. Just make sure to experience it with a friend at your side.
This is a remake of the original Gears of Wars for the Xbox 360 (2006). Now, it looks better than ever and contains more aspects and features, like new acts and new multiplayer options.
New and old players alike should feel no hesitation about seeing this as the definitive way to play the opening story of the Gears epic. The new edition doesn’t remake the cog, but it certainly makes it shiny again.
Niggling issues and strange presentation decisions aside, Gears of War: Ultimate Edition is a must for any fan of the franchise, and an extremely well put together remake of one of last generation’s most defining titles. Gears of War seems in safe, loving hands with The Coalition.
The campaign has aged pretty poorly and the graphical updates to the campaign side of Gears of War feel half-baked, so unless you're really excited for the competitive part of Gears of War, there's nothing for you here.
Good game, but there are a lot of bugs... The game also try to bring a difficult using hard places to find, like doors, space to pass... This kind of dificult is not fun, instead they could put some pluzzes if you can hold the player in the game... Despite that, the game has an amazing story, great characters and nice graphics.
The return trip might have revealed a few more cracks than we remembered, but it also serves as a shield for our nostalgia. And as remakes go, that's worth the journey home.
Never had XBox360, so this is first time I play this game. Really don't know why some people like those games, but GOW is really mediocre third person shooter with really bad story and boring gameplay. Could be fun if you have low expectations. Seems they didn't take advantage of new hardware in any way except better GFX. Loading time after you die is ridiculous today and controls are terrible.
This game is pretty good, it looks fabulous, especially if you were a fan on Xb360. Some of the cutscenes are slightly different, but the majority of the voice acting is exactly the same, same sound clips, even the part in the immulsion plant where the first Theron Guard you ever meet goes "HHHHhhhhuuuuuuuhhh" and then Baird says "When's the last time the wind said "Hostiles" to you?" Shame that part and so many more were never fixed. Just about every frustrating mistake you remember from the first game is shamelessly repeated here. A couple of the more noteable check points have been moved, but the majority that began before an unskippable cutscene, still do. The movement is improved and The aim assist is supposed to be better, but I played it on insane, and I didn't notice an aim assist. ALL the mistakes from before are repeated and there's more. I remember a particular wretch that, in my 360 version would just jump from the roof to the floor over and over again in the mines, he still does that. Broken AI. A lot more mobs, even on Insane, will do things like that, too and get stuck behind doors. I had to search and search for the last guy in one scene and he was stuck, wedged behind a door that had flung open during the fight. Dom's Ai is worse than before. Dom will get himself killed and he will get you killed and he won't lift a finger to help you at least 60% of the time. There will be entire scenes where you get kamikazi charged by three locusts with shotguns and dom just watches as they run right by him, straight at you. The AI will notice when Dom is dead and they will tend to become very aggressive in this event, usually charging, which wouldn't be a problem, except on insane, they take an entire clip to kill and shooting them in the face or knees will rarely stun them in this version. There are several levels added to the game, that apparently were available on the PC version. They're awful, they seem like something a fan created. the last scene contains a fight that rivals the difficulty of RAAM himself. You have to fight a brumak with nothing but standard weaponry and if Dom dies, you might as well start over. With only one target, the Brumak is nearly impossible to kill. I'm all for hard games, but they shouldn't be hard because the AI is so bad. I shouldn't have to wait for that lucky run were dom manages not to run directly underneath the brumak's feet. The Musical score leaves something to be desired, and it's questionable why they didn't fix any of the voice acting flubs. They're not endearing. Marcus already sounds like Eeyore. There's a lot in this game that will leave you scratching your head or simply furious because these problems shouldn't exist in modern games. Dom and co will consistently stand right in front of you, take the only available cover, block doorways, your path and your shots. There's no reason for it. There's no reason that the NPC dom has to die at all. He doesn't need to be Rambo, but he could at least stay alive. I am happy to have beaten this game again and now that I have, I don't want to ever see it again. A twisted reminder of how far our games have come, how vapid the industry is and how a lot of developers, apparently, don't play their own games on the hardest setting to completion. If they did, I imagine, they would *AT LEAST* make dom avoid the path of my bullet or change the location of most of the checkpoints. A lot of them are in the absolute dumbest places they could possibly be.
SummaryThe shooter has been remastered in 1080P and modernized for Xbox One, and is augmented with new content including five campaign chapters never released on Xbox.