
iOS (iPhone/iPad) Critic Reviews
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70
Metascore
Mixed or Average
positive
4(44%)
mixed
4(44%)
negative
1(11%)
Showing 9 Critic Reviews
Feb 27, 2014
80
Disco Zoo manages to balance puzzle elements and free-to-play mechanics well, resulting in a funky - and fun - time waster.
Feb 27, 2014
80
Disco Zoo provides more NimbleBit-style simulation fun, even if NimbleBit only published the game!
Feb 28, 2014
80
Regardless, playing until you hit that "Now what?" point is pretty fun, particularly without the feeling of required IAP, which still makes Disco Zoo pretty easy to recommend checking out.
Mar 2, 2014
80
Disco Zoo lets you run a fun loving zoo that offers up a special connection in a set-up that’s made for anyone to enjoy.
Feb 27, 2014
70
If you had a fondness for games like Ruby Skies and Adventure World, Disco Zoo does a fine job of scratching that itch. If you believe that overly simple games are an offense to gamers everywhere, this probably isn’t the NimbleBit game for you.
Mar 4, 2014
64
The same formula of Tiny Towers, Pocket Planes and Pocket Trains doesn’t seem to work here, and Disco Zoo feels like a half-baked attempt: maybe it’s time for NimbleBit to try something new.
Feb 27, 2014
60
A delightful free-to-play collect-'em-up that doesn't quite have the gameplay depth necessary to captivate all species of gamer.
Mar 4, 2014
60
The zoo is laid out as an endlessly scrolling single row of pens, which makes waking up every animal a tedious task once you've built a decent sized zoo.
Mar 10, 2014
30
A polished title with a couple of nice ideas completely undermined by boring mechanics and obtrusive, game-breaking monetization.