
PC Critic Reviews
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66
Metascore
Mixed or Average
positive
9(45%)
mixed
9(45%)
negative
2(10%)
Showing 20 Critic Reviews
95
This dedication all shows through in the game’s many puzzles, which are both ingenious and challenging. Adventure game enthusiasts looking to test their gray matter have a lot of work with here. It is a bit unfortunate that the ending is not more satisfying, but taken as a whole the entire experience that is Darkfall: Lights Out is simply wonderful.
91
A tightly integrated game, well thought out and brilliantly executed. An unbelievable effort for a single individual.
81
Again I’ll mention that there is plenty of reading to be done in-game. Rock-skipping past these elements will do you a disservice since a fair share of enrichment stems from these readings. Not to mention that several clues also reside within the texts.
80
As uniquely unnerving as its predecessor. [Holiday 2004, p.92]
80
Like the first Dark Fall, for full enjoyment don't rush through Lights Out. Read the letters and books you find, examine the photos and pictures. Listen to the sounds and embrace the dark. It's a many layered experience.
80
Like a detective novel it can be predictable at times, but the fun of the game isn't from being surprised by whatever the story uncovers; it's from working out the mystery yourself.
79
With a bit more music, sound, and speech, this game would have shined. Even so, Lights Out is an excellent game and worth a look, especially if you don’t have enough tension in your life.
78
A good, involving mystery adventure that most players will enjoy for the story and the puzzles.
75
The learning part becomes a strain after finding that barely missed evidence or clues is the main trademark method Lights Out utilizes in order to create a challenge, instead of good, old-fashioned logic. I’m not above a little hunting, but the margin of error is excessive, and that knocks the points down on gameplay.
70
The new directions the game goes in dilute the qualities that made the first Dark Fall so great, and it ends up being much less immediate, real and frightening than its predecessor.