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93
None of it feels focus-tested, or designed to appeal to the broadest possible audience; rather, it always comes off as exactly the expression its creators intended.
60
CD-Action
This game should end around the 6th hour – which is roughly the middle of the campaign – when artsy visuals and fairy tale charm concealing the rather shallow content cease to suffice and the originally relaxing pace starts to make you drowsy. [06/2014, p.52]
Its unique look and charms will stick with you long after you've finished the game, and long after you've forgotten most of the other RPGs that you played before it.
8
HorrorHeart
To play a game called Child of Light * is such a joy; a true delight * From start to finish you are brought * into a world of Europe old * A true and proper fairytale, like brothers Grimm once told * Wrapped in finest art of colour and the sound of gold * Why this review is in rhyme, you surely find it lame * I'll tell you: "If you want to know.. well, come and play the game."
10
ALMJ
The best game from Ubisoft in the last decade. It's got a fantastic art style and amazing music. It's got a really good plot and the rpg gameplay is a lot of fun. I recommend everyone gives this a go especially now as it often gets really cheap in the sales.
9
NdelokRaja
[SPOILER ALERT: This review contains spoilers.]

Child of Light

Released On: 
Apr 29, 2014
Metascore
Generally Favorable
82
User score
Generally Favorable
8.0
My Score
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Metascore
Generally Favorable
89% Positive
41 Reviews
11% Mixed
5 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Apr 30, 2014
100
Gamereactor Denmark
A shining example of the powers of adventure, and what a well-realised fairy-tale world can do for a gaming experience. Child of Light is magnificent journey that deserves both your attention and your time.
May 16, 2014
90
DarkStation
If you haven’t yet gone on the Child of Light journey I implore you to stop reading now and go play this game.
User score
Generally Favorable
74% Positive
559 Ratings
19% Mixed
139 Ratings
7% Negative
53 Ratings
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Apr 18, 2025
10
ALMJ
The best game from Ubisoft in the last decade. It's got a fantastic art style and amazing music. It's got a really good plot and the rpg gameplay is a lot of fun. I recommend everyone gives this a go especially now as it often gets really cheap in the sales.
Mar 15, 2024
10
Doronweiss
Игра необычпйно красивая , уникальная стилистика. Кайф. Хорошая рошаговая система боя.
Apr 30, 2014
90
PSX Extreme
With superior balancing and pacing, a unique sense of awe and wonder, and a traditional role-playing theme to boot, it’s hard to complain.
Jun 12, 2014
88
Pelit (Finland)
Looks pretty nice and plays pretty nice too. [June 2014]
Jun 7, 2014
81
Games Master UK
A beautiful and heartfelt testament to the JRPG formula, even if it misses a few key beats. [July 2014, p.62]
Apr 28, 2014
80
Eurogamer
Child of Light stands as a wonderfully realised venture into unfamiliar territory for Ubisoft - and a welcome reminder that the industry's major players still have the creative flair to push beyond the lucrative safe ground that they so often favour to create well-crafted, highly-polished gems such as this.
Apr 28, 2014
50
Edge Magazine
It’s a game that, for all the intricacy of its systems and the charm of its painterly world, feels oddly empty.
See All 46 Critic Reviews
Dec 11, 2023
10
lostleader
Child of Light is a wonderful RPG made with the battle system of Grandia and artistic drive of a poet. From start to finish, Child of Light makes itself known as being a super pretty game with very flowery language. The large majority of characters speaking in an A, B, C, B rhythm really also helps submit to it's fairy tale aesthetic. Even the cast of characters feel they come out of a children's book with them having problems like a mouse having to search for treasure, a monster that is scary looking, but is super helpful and friendly, and Aurora herself being a lost princess trying to find her way back home. For the most part the game is light in tone, but it does have it's dark moments that really help with the idea of growing in this game. In fact the majority of the characters often have a growth moment or realization thanks to Aurora's **** top of the neat little story, Child of Light also has an interesting combat system where defending is entirely a viable option, and one that I honestly haven't seen repeated in any game before or since. Combat is akin to Grandia's timeline based attacks where each character has to wait for their turn to attack till they hit the end part of the gauge, and can even bump back certain characters if they time their attacks well. Each character is given a different set of abilities, attacks, and buffs that help make for interesting team set ups. Aurora is always out and is often your most powerful unit on the team, but the way you can pair her with others gives you options on how you want to play. From having support through debuffs or healing to just having another attacking party member or anything in between. Child of Light has a shockingly robust amount of options with it's minimal design choices. There are even different skill trees and bonus gems that can help suit your play style and how you want each member to grow. Heck, there is even a way to fuse bonus gems that given into stronger effects or entirely different ones if you **** the end, Child of Light is a labor of love, and something I am very happy to have played. From it's looks, to it's charm, and especially to it's combat; Child of Light is a game with a lot of thought behind it. If you haven't given it a chance yet, I suggest trying it as soon as you can.
May 30, 2020
7
Johnnyls
This is a beautiful game with good music, but the battles and exploration in a map could be more interesting.
Dec 1, 2018
7
drlowdon
Having died following a mysterious illness Aurora awakens in the land of Lemuria and must defeat the Queen of the Night if she is to return home and save her kingdom. Child of Light is a stunning looking mix of RPG and side scrolling platformer with an execellent musical score. The turn based combat system at the centre of the game is very clever but, even with the simple platforming and puzzles to mix things up, it did become a little repetitive towards the end of the 10-12 hour playing time.
Jun 30, 2014
4
no_tomno
I didn't like it and it's not because i only like one type of game, i like many types of games. I just found this games repetitive and overall boring. The turn based combat was fun the first 30 times but then after it just felt like a chore and i tried to avoid it. The story was a bit mixed i didn't understand a lot, no fun for me but you might enjoy it. Give it a go anyway.
Oct 7, 2017
3
Pugnacious
Games are about gameplay. They are not about charming visuals. They are not about characters. They are not about the story. Gameplay in Child of Light is f* boring. I had played for about 2 hours before I abandoned it. Combat mechanic seems interesting for a second, then you just started to use the simplest strategy. Combats are repetitive and after twenty, you simply don't want to do it anymore. Sadly, that's the only thing you can do, apart from flying, which is even more boring than fighting. Glad I got it with PS Plus, and not bought it.
See All 118 User Reviews
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SummaryChild of Light is a digital download, 2D side-scrolling role-playing game inspired by the art style of Studio Ghibli.
Rated E +10for Everyone +10
  • PC
  • Xbox One
  • PlayStation 4
  • Wii U
  • Xbox 360
  • PlayStation 3
  • PlayStation Vita
  • Nintendo Switch
Apr 29, 2014
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