Swansong for the series. Too little and far too late. Just being honest , would be absurd from my side to expect a miracle. And is the same for other games that strugle too to find too their existence, Street Founder ,Mortal Kombat. Well If I don't give it a 0 as the other 2 is because at least I tried to find out how it was made at difference of the others who I not even bother to look at. There's no more legend only a shallow grave...
30 years since the first Tekken! 30 friggin years who can be told alone by themselves. Just to expect the lazy gen to have the same hype ,expectation and fun is simply a travestite situation! In the beggining of Tekken were arcades ,and after that were consoles earning billions with no competence. Now there's smartphones and gaming went to the dumpster. But o'course Bandai Namco din't event bother. The same was for the 7. I was expecting that they surprise me. But the only one who is going to be surprise is the people after reading this still buying. In fact I'm not going to give too much details. There's other people's opinion ,theres gameplayvideos, there's treaming. But like always say :Don't listen to all those gaming **** (99 percent of them) They alteady cash in and they almost never play. "So may content to years to come" Yeah years to come BUT to rot in the dust!
Poor generic openworld cell shaded graphics puzzle intended. Rent it/try it first before buying. Zelda franchise is well known for Nintendo loyal fanbase. Too much hype just for being a Nintendo game but is it actually worthy? Unless you are a lil kid casual into videogames and doing nothing more that smartphone gaming the maybe its for you. If not this is a open world/puzzle generic at best.Skyrim definively laughs after 12 years and this not even comes close. Same for The witcher 3. Not even comes close to Immortals Fenyx Rising were history ,dialogues and most important ,puzzles are way better than ZTOTK, not to mention the battle system. Just to resume. Pros - It's a new Zelda game. - I'ts from Nintendo...well. - I'ts pure hype? - Ther's not much to play for console gaming nowadays. Cons - Oudated graphics. Very. - Boring. - Boring puzzles. - Open world feels very generic. - Cheply produced. - Zero innovation in all departments. - Childish.
WARNING: THIS IS NOT A VIDEOGAME NOR A INTERACTIVE COMMERCIAL MOVIE. Can't even say if this is a movie. Well maybe technically? I don't know. Once defined this , I could say if you expect something related to obamaflix blackhomo crap streaming something its not the case either. This is more a concept ,artcinema, performance, theater, related. Is like a bunch of very short films just related to the main actress somehow that varies from boring to odd to eerie ,with a lot of symbolism. The interaction with this short firms is quite odd too and lead to anothers and cannot be accessed in a main menu or something. But this is a part of the whole experience. This is not for everybody besides art lovers , actor and director students and related. I cannot rate this production as Im not an expert in the area so I just throw a 7 just giving the benefit of their work.
Not quite interesting. Im not familiar with the Syberian series even being a hardcore gamer for decades. But after taking a tiny peek of what was this series was about in the game itself , found it apparently that I missed out something. Whatever the case after hearing a lot of chimes and whistles about it I decide to give it a try. Unfortunately I still cant budge with it. Maybe like some said, the nostalgia of the previous games? Graphs are barely ok . Are better that most indies around but not even close to instant classics of decades ago or outstading indies from later years. The history is quite poof. The personality of the main characters and situations is something like the classic novel little women. I even dare to say that maybe this game is too femenist for my taste? It seems for moments like a cheesy point and click romance graphic novel that you can find everywhere. Maybe the fanbase is aimed for female people ,that would explain a lot. Still I could ovelook that if the gameplay and activities would be more interesting/challenging. Is esentially to go from point b to c after searching something in a. The unique moment that I feel appealing is solving a puzzle of a sphere "the room" style,( one of the most interesting puzzles games series ever existed) that was a armadillo automaton or something. Unfortunately most game is about linear simplistic tasks like 98 percent only. But Im giving this game a 5 for effort. If I missed some unique games in the previous series I hope the fanbase bear with my thoughts.
It's absurd how media is giving so good notes just for the fact that have released on released on Switch. This only proves how poor is the library on the Switch.This game first ver was released on 2019. 3 years later , you hear it right, 3 friggin years later is finally getting a port to the Switch. This only demonstrates how terrible is the library management of Nintendo that is absurd to give it a good score just to prove something? Menawhile they can say: We at Nintendo are giving our best efforts for you to have the best games. Absurd as it sounds. What a joke of a company for gaming's sake.
A crappy indy silly game for small children with ok graphics. This game is overhyped by the fact that looks good. But is a whole different history between looking good and being a good game. In fact after playing the prologue I thought I was playing an unknown jewel. Far away from truth. But anyway, to know if youre gonna like it go and search Eyepet move an game for the PS3 and watch the cover. If you like what you see then go ahead and enjoy it. By my side I cant stand small silly children stuff like Barney the dinosaur or Dora the explorer. After playing a while and putting my best to enjoy it it only hit me a nerve. Besides in the technical department this game is abyssal inferior to other games. Your character only stand still like a doll just closing her eyes every now and then. The menu of abilities is a joke. So small that even the poor forgiven Biomutant was deeper in that area. In fact Biomutant the very mediocre indy released this year is way better than this. I heard that the game is profeminism like Frozen. Certainly I didnt torture myself bothering that much to notice but I cant rember a game that I hate it so much after a while. Dont belive reviews. All positive are from profitable income.
A poor indy. Just to expect too much from a spanish guy, (maybe a single dev) indy first attempt. It´s just plain absurd. Its like Groundhog day movie but pretty bad. If the idea would be taken by a more big and commited studios maybe they could take the main idea like making a whole house with better mechanics and scripts. Meanwhile is futile to even look at. Not worthy a buck.
Nice game , entertaining , but if you haven´t owned the first other releases. I ´d read why such the criticism of the game and the negative rant. I never tried the othere releases so I find this game much fun. It´s a mix of arcade and simulation More arcade than sim. At first the game feels easy but later becomes more challenging. I don´t see any issues besides the same bland victory pose and it looks like there´s a certain ammount of grinding. So if you are lucky enough to haven´t played the other two and like racing, go for it. I suspect that people who own previous releases don´t like it because it turned into a more arcade direction. And so I heard, they removed most sims features. But is also stated that the other two great games were broken in one way or another or so they said. So is the same stupid people who felt burnt fo a third time. lol. And it´s very important to mention that I game on xbox controller. Keyboards are for cheap losers. So I cannot say exactly if this is hurting these cheaps rats anyway and they felt previous releases more friendly. I also heard that it isn´t so good for racing wheels. I cannot said that this is true at all or partially. I only can say that I don´t have that racing wheels and pedals and that bunch of crap. There´s not all that much of racing games today to consider them on buying that stuff. In conclusion is a good game but if you are new into the series. The main proof to said that previous series were unsuccesful is that previous designers were fired practically, and the news devs go for a more arcade experience just to fix the mess.
I have no words to describe this uttersh/te. When you thinks you have seen all the worst trash from games nowadays, the they released this unforgivable piece of... A nameless insult from the game I adored as a kid.
Overhyped piece of generic crap. I don´t find it interesting, innovative, neither exiting. I´m amazed how low the press is always promoting garbage like this. Enemies are the crappiest design. This game is just another fps and inferior that the previous. I don´t giving a 0 because there's worse around, but this game is mediocre and more of the stupid same thing.
Beware. Most reviews smells fishy. I don´t underlook any type of dev software because it can be a powerful tool for very creative people. But like any gaming editor creating is not for all. And like mention in other reviews you´ll have a lot of clunky suff created from brats who are only undertanding and experimenting just to leave it after a while. Even from grown up people who dedicate a lot in this stuff you´ll have a mixed experience of ups and downs, most downs. Most people aren´t into this type of games because it requires a lot of time to understand. And once you´ll get used to it can became dissapointing when you see the limitations of the game expecting more. Add to this the fact is having some preassure from MS adressing the consoles battle and Sony haven´t announced their console yet. I will take the reviews with caution. Anyway this is dissapointing from media molecule after the aclaimed Little big planet series. Sony´s the only one to blame.
Graphics and history are OK. Gameplay could be entertaining for moments for being a puzzle. But lacks that something to really get into it. Average at best but nothing more than that. There´s no the unforgettable moments of classics indies. It was between like meh and in the meanwhile there´s something to play for a passtime.
I stopped playing Soul Calibur series after the 3rd installment. Hard to say what's stuff overdone already. PROS -It's so flashy, like a lot of visual effects from powers and specials. - Sophitia look so nice.(have to repeat I din't play this series for quite a while). - A company comes over common sense and include arcade mode from the begining. Finally. - Besides Sophitia, other classic characters are back. - Sophitia Super special is brilliant, not mean to **** - Beating some opponent with Taki in Soul Charge shows a cool efect in her body. Really awesome. - Geralt Of Rivia is the boss in arcade. Nice to see Geralt. - Seems like an interesting battle system. -Counter super powers with animations as well like the specials. And very sadly , sigh, the CONS: - Outdated graphics with very compresed textures. Game's weight is like 11 GB. - Unsettling/bizarre situations detroying some male oponents clothes. Mainly mosters. -Groh, generic, doesn't look like is from this game, boring, seem forced into the series. -For those into customization , items scarce and very obvious aproach of future DLC and aditional **** expect expensive fines ahead for a deeper experience. Wait for a more complete edition somewhere in the future. - Only one type of suit with only 2 colors for each character. - Small repertoire of characters. -Double amount of male characters than female ones, felts like misogyny. - History seems boring. -After so many years, not even close to the SC 1 and 2 masterpieces yet. - There's a learning curve about the playing system. - No endurance, it seems. - Not all super specials are all that impresive. - One character never appears at all in arcade. Gro always appear in the same stage like 4, taking into account how few characters are in this game it's plain absurd and Geralt is always in the final stage in arcade. At first glance this game is worthy. These characters doing super specials and so is nice looking **** a nice character and seems like take my money already. If you're familiar with some previous games , getting along into the battle system could lead to a better gameplay experience and not just smashing buttons. Analizing the CONS: Sadly the game shows more flaws than quality doing a further inspection. The graphics are outdated. Was very unfortunate to look at Ivy's body closer. (T_T) Model texture seems old and **** the forest stage is very evident. Very compresed textures. On other case is Tira's animation after winning. Looking at his hands.This is a no no. Looks like these japanese companies are focusing more in the mobile market, Nintendo's portables and for cheap laptops as well to be supported. So it gives the impresion that these games are more for those systems, for casuals. Thumbs down. Now thing are getting worse. Taking about the bizarre **** can destroy dressing pieces of your oponents. It can get pretty bizarre, depending of your opponent. Battle a girl is a complete differente history. From ok to dissapointing. There's not much to destroy unfortunately, besides how few female characters are in the game. Battle a male and completely destroy their clothes and it begins to get odd for some point degree, then battle a stupid monster and WHAT THE...??? Well it's confusing enough destroying the clothing of some males until they are in loin cloth like Mitsurugi. Besides the poor character design. In fact he depiction only in loincloth and his body texture design is pretty clumsy to say something. There´s only one female that can get in almost only underwear, after clothes destroyed. I think, is Seong Mina like in a so so bikini suit. After that is pretty lame what you can see for the rest of female characters, like Sophitia. You can only destroy partially, just some of her strings. Looks like her skirt isn't destroyable at all. And very midly for the rest. Evidently this team is not really interested in depicting women in whatever situation. About the frigging monsters and some males, is quite the opposite of the females, you can destroy very much of these. It's as charming as imaging Herman Munster in underwear. What is worst is that some of these stupid monsters/males wearing a codpiece that is a more vulgar version of a loincloth , pretty antique, obscure, bad taste and no longer in use. If you are skeptic, check out the character drawings. It´s not quite evident but here it is. Pretty gross. Crazy as *! What the heck is going on with this all stupid companies wanting to be DOA, Senran Kagura but doing everything wrong , crazy and cheesy ?????? I mean, really??? Definitively I'm playing this game with nobody locally , less online. So at final conclusion, I don't recommend it.
This game is so darn difficult that I cannot understand why was a PS4 favorite. At the prologue I liked it and after some tries of failing against common enemies I beat a boss easily but, now I´m stuck at the second boss and I´m forever grinding with no difference. I just got at a boss demon in a ship beating out the crap out me and aiming at nothing with the results and without understanding what the heck is going on. I have a controlller and no issues about framerate or something like other fools but the difficult is getting on my nerve. And from a fan of Team ninja games like Ninja Gaiden and DOA, a harcord gamer from years; don´t know if I don´t get the system or it´s the game crazy difficult or the port but at the end ,stinks. Looks like Playstation lives only by hype to have this game as a seller. Maybe I update later my review but seems pretty improbable.
I just want to make it clear for Warner and all gaming companies.: THIS IS NOT A F2P MOBILE GAME TO BE PLAGUED disgustingly BY MT. STICK IT THROUGH YOUR HEADS, AND PUT TO WORK THAT FEW LITTLE CELL BRAINS OF YOURS. For the gaming community: Don´t bought this game. Dishonest business practices = pay to win formula.
Worst Tekken so far that I´m shocked! Updated completely honest review! This is an updated revision for Tekken 7.I had resume it in pros and cons. Pros. - New interesting characters - Hi resolution characters images presentation - Dramatic cool intro video Cons.(AND THERE ARE SEVERAL AND VERY BAD) - Irresponsable media hype,troll gamers including kids, casuals, youtubers ambassadors motivated by free gifts and quick cash grab and flashy presentation creates for the uninformed/missinformed, a short term illusion **** purchase before trying out the product for real. - Only 3 offline modes. Story that is like a tutorial that I haven´t bother to complete yet and a pathetic Arcade mode.Plus treasure mode is a stupid joke. - Treasure mode only shows a single permanent stage. - Outdated and crappy graphics showed in all old characters who are the majority. Pretty evident even in history mode like Nina Williams. A white crappy glossy finish in all characters. - Customization icons for characters are cheesy, stupid, ridicule,hurried, limited and dull copycats of other games like the christmas suit copied directly from DOA 5 LR WHAT IS ANOTHER FIGHTING GAME THAT IS SUPERIOR IN EVERY DEPARTMENT AND OLDER THAT TEKKEN 7. - Ridicule number of modes, no more stuff like minigames. No beach volleyball, bowling, rpg mode,adventure mode, challenge mode,tekken dojo, not even Time Attack, survival, tag mode, combo challenge, trials, hidden featured unlockers, nothing at all like arcade fighting good games used to have, including previous Tekken releases.What a joke! - Several classic and important characters absent that its crazy ! No more kangaroo,Anna Williams(sad),Baek ,Julia Chang ,Lei Wulong(sad),Mokijin(double **** - Special crappy unbalanced copycat supermoves from DOA 5 LR again.( Mindless junk!) - Stages are mostly bland,boring, or quite silly like Kinder Gym,and Tekken 7 dev team even dare to copycat several of ****. (You guys have proven worthy and very innovative.SARCASM!!!) - Idiotic HUD icons completely irrelevant as smiles on FB. Only issue here is this supposed to be a videogame not a stupid chatbox. Happy April´s fools? Duh. - 5 stages to finish Arcade including the final character that isn´t even a proper boss ! - Character moves and combos severely changed from previous games to handicap them. - Online issues that cannot be improved any time soon by the poor sales. - Online rankings removed from display controversy because casuals got sick of fighting hardcore freaks. - F2P feeling resembling previous game alike from the series. - Microtransactions and dlc coming ahead. Wasn´t the full expensive price for this fighting incomplete game enough? - Controversial full game price whatever your port. In conclusion I don´t like to make game reviews to depict how can companies like ruin over tittles that were classics or at least were good before,motivated by greed. But in the case of Tekken 7 I was shocked of how can a previous success is treated with so much scorn and hate that can only be traduced like a wish for the total failure and bankrupt for a years ago cool ip. It´s sad to see what Namco Bandai did to Tekken at the end but at least I hope they go away with the madness and reconsider letting it go to die in peace like it deserves.F***!
After Nintendo Wii U crisis they have to jump to the mobile market,but they did it good or they are still learning in that business area yet? Looks like they are still learning on transition. Super Mario run is only as good as much you are fan of Mario. There´s nothing new that this mobile game have to offer as a typical casual runner. It remembers Flappy Bird with better graphics and a little more intricate jumping system.High and not so high. But the cours of early classics leave me wondering,why this and now. Furthermore than requires permanent internet connection thing that many hates most. The void simplicity, short longevity, linearity and no innovation in this mobile game just not worthy the money not now not later after a discount. 0 just to cool down the hype of many fanboys expectations to realize that Mario havent reached success in the mobile market,yet.
When I heard and see some gameplay videos I wasn´t impressed.Certainly graphs are somehow old but it´s perfectly understandable that the games was released for the Vita that is like a PS2.5 device. At first I was skeptic of what to expect. But at the end I was surprised of how entertaining it is. Senran Kagura Shinovi Versus it´s like a more simple Dinasty Warriors but with sexy girls, lulzy history and a lot of bikinis and shredder clothes. This is what to expect. Nothing less nothing more. The game it´s pretty good but if you aren´t into sexy anime girls well sorry for you. Maybe I exaggerate the score for a 9, an8 would be more realistic but taking into account how bad and scarce is the gaming industry right now, I not repent my score and I wish no more harm for it. I would wish that some site reviewers wouldn´t be as hypocrite to ask for a censored version or unclothing **** say that they were embarrassed playing,so idiotic of them. That people don´t help out, they lack maturity to analyze this game correctly, is what it is. If they wish for an amish version or for a male homosexual simply this wouldn´t be Senran Kagura so just stop reviewing something not of your business.
The obnoxius Talos principle attacks again, with less interesting visuals and less annnoying phylosophical religion/moral debatible crap coming from the classy stubborn educated fool type,but still there,unfortunately. Dang! the Talos principle was annoying after a while with the frustrating puzzles and the lecturing phylosophyical rubish. What about so nerdy puzzles that you need a qr scanner to solve one of them?(you know whr's that in first place? I didn't) NEEEERDS!!!! The whatever religion parody crap:I'm your god, good to you to know,behave worm, know this,bla,blah,blah,the moonlanding hoax promoted in the ridiculous cryptic impossible puzzle, etc. makes it the most obnoxious absurd puzzle game ever made. Now the witness (jeohva's witness? whatever religion propaganda crap) returns for more of the same,witth less interesting puzzles,less variety, puzzles with little dots,less visuals,same crap difficulty and same: I know more than you stupid sinner attitud.******!!!! What's most incredible is the overhype over it.This game is not worthy of your time and money unless you are a very religious person like nerdy puzzles and believe these biggots with all their selfish I know all attitude and discourse.Shut up! For your god's sake already.
Gta series never get the console progression.They should be stayed in 16 **** was a bad game but this V couldn't get out of its decay.Boring,overhyped,pathetic not interesting mental characters,greedy microtransactions. I only giving this game 2 because the graphics but this game is not fun but as it's characters a pathetic way to waste time.Rockstar give us a favor and don't make another GTA again. Your mafia cliche bad jokes and **** attitude are already **** the ip die with dignity, would you?
I can't remember a game so onoxious and annoying since theprince of persia the cell shaded one,but unfortunately this is even **** so cliched teen girl who want to find his purpouse in life plus she is in her days... for christ sake SaquareEnix, I wanna puck! I was expecting a telltalegame plus Square Enix games weren't all bad until now. Even the not much recognized Murder Soul Suspect wasn't as horrendous as this one. Are SE so desperate in grabbing new audiences that now are aiming for the young female flower power sutff. My arse... Excuse me but now I have an abdominal pain cause Im in my days,thing is I am a man and not a teen,WHAAAAAAAAAAAHHHHHH.x(
Ubisoft have turned in EA's evil twin.They need to screw it one way or another in all their games. I'm sick of this s***. Do yourself a favor and avoid this piece of upseting toxic excuse for a game and get something else. And ,again avoid EA crap too.
So the main question is: Is Rocksmith 2014 better that the first release and would really benefit us, we medium and advanced levels alike to improve in playing our guitars? Certainly ,in some ways BUT [and I have to make emphasis on this], you have to know that come with some news flaws too. In fact there are: The good ,the bad and the ugly stuff in Rocksmith 2014. Let me list the pros and cons that I found and then, I will try to explain them the best I can. Pros: - Audio delay latency have greatly decreased. - Loading times have greatly decreased too. - No more constantly tuning like every time you practice a riff, just once for the type of tuning required for a specific song. - Much more playing techniques. - You can choose and adjust difficult level and speed right on the beginning without restrictions. - You can choose a segment of the song and ad more right next to it at your own convenience. - You have a level of error tolerance when practicing that can be adjust from 3 levels. - Unlimited times for practicing a section of a song. - You can jam with a virtual band that plays accordingly [or just try to] to the way you play scales and you can even set tempo.[feature is on the con side too, read next] - You can export songs and dlc from the first Rocksmith, but only for your respective port, have to mention. And like in all hero movies, here comes the bad and the ugly thugs. Cons: - Absolutely beginners and newcomers are completely left aside. Just remembering first release, Ubisoft was trying to take them into consideration. Only medium/advanced levels are really taken into account. Bye, bye little puppies.:( - No more replay of your effort after playing a complete song (really angry). - Mini games are horrible ,stupid, a waste of time and contrary of Rocksmith mini games; completely useless to improve your techniques. - No more scores after playing a complete song, only percents. - List of song are less interesting that first Rocksmith and this feels more pronounced if, like me you had a considerable amount of dlc in the previous one. - Your virtual band sounds pretty bad in general and after a few times of playing, you loss completely interest in it. Good idea, poor execution. Would be a better idea if it can be managed via through samples, not dumbly trying to follow you trough; scales? This mechanics limit you somehow too, what about playing a solo? Meanwhile fun of it lasts as much as chewing bubble gum. - Albums size previews decreased at a complete overlooking size. - More and most advanced guitar playing techniques means longer and more frustrating stepping curve. - After the end of practicing every section/s of a song, comes a horrible and annoying rewind effect. This is one of the things I hate most of this RS14. -After dominating a section of a song and getting a very discrete: You nailed it! message; your riff repeater keeps going, and going, and going, and... until you pause the game and select exit. Add this to the rewind effect and got a double very hating feature. - If you think tuning in Rocksmith wasn't challenging enough like your guitar getting out of tune everyday from E standard to drop D, here, in RS2014 you will face more variety of options. Like tuning E standard A447 that is slightly sharp or slightly flat from E [according to RS14 explanation...whatever!]. Or E 444 or E minor to drop D minor I think and so on. Just thinking about it makes me a little dizzy I'm still learning you now! - Importing stuff from the first Rocksmith like songs or DLC have a fee. -Slowest setting for riff repeater isn't as slowest as was on Rocksmith, that's too bad. Other way would be very helpful in very difficult solos/riffs.(beginners who?) -No more virtual live performing.[or so it looks like] -Delay latency still present, probably you have to do some adjusts like me. -When in the first Rocksmith practicing a riff, if you missed several notes in a round, it automatically detected that, and reset right away from the beginning of that section. This feature was so useful. How many times haven't you missed playing right from the beginning of a riff. Just doing something else or in a moment of distraction. It happens to every musicians including singers up to real pros in real bands and after that everybody stops playing. Needless to say its pretty common and that's the reason of why everybody needs practice. But guess what, this feature is completely removed from this new release and you have to listen all riff until the end no matter if you stopped playing completely. Even your stupid virtual band stops playing after you stopped playing first! (grumbling) So here is my analysis of all pros and cons: The whole experience for me feels quite odd. Is like changing your music teacher after quite sometime, who you feel pretty comfortable. And your new teacher have virtues and defects that couldn't be overlooked just like that. Or getting a new girlfriend after breaking up with a previous one who you used to get well for quite a while. Only to notice that aren't you quite happy as you used to be with the previous one, adding the fact that you was expecting more from her just by recommendation. Perhaps the audio latency decreasing is quite a pro feature in relation of the first Rocksmith, but I'm still not completely sure about the rest in this new release. And before I forgot, beginners and newcomers should stay away from this learning elec guitar method. For example; diversity and grade of difficulty of several techniques have a long stepping curve and could be very daunting for them. Diversity of tuning types can be bothering so. And so on. So I would recommend another more friendly method alternative for their level. I also have to say that first release of Rocksmith was more focused on the beginning type, not quite but maybe a little bit. Even with its merciless no single error of tolerance and the latency noticeable issues. On other topic, one of the things I hate most from this new Rocksmith 2014 are the minigames. In the previous release I was really benefited from games like Dawn of the chordead and Big swim baseball. Dawn of the chordead really help me out improving the way to hold correctly chords. In fact I will keep playing these games until I found them unnecessary for my level. Meanwhile the replacement for the chordead in RS2014, is just a silly way for wasting your time and just an excuse of a mini game, worst that the f2p average found in mobile stores nowadays. And for the rest have nothing better to say, the only that I found not so harmful was Ninja slides or something but I lost so quickly in comparison to Superslider that at the end the result is just the same. I really doubt that I going to check out one of that games ever again. I have to question Ubisoft about this. Was really necessary to develop guitar technique minigames more focused in gameplay that actually learning and improving your guitar skills? Just a dumb move. People who really want to learn and improve don't need that. If we wanted to buy a videogame just for fun, we surely chose Rayman, or COD or something else. And doesn't matter if there are still some dummies that call or were expecting Rocksmith 2014 as a usual game like Rockband, DJ hero, Guitar Hero and all that unworthy stuff with their crap toy complements; this is still: A real guitar learning and improving method only and, we who are serious about learning, only care about that. About the list of features that were completely removed from the first release ,I simply cannot say what I hate to miss the most. From the replay of performing a complete song to the exit from mastering a riff and the relief/achievement sound as a well done signal of success, to the riff resetting after stopping playing in riff repeater or the score after playing a complete song besides the percent achieved. Scoring was somehow motivating because overtime you noticed your own improvement and having a score was like a indirectly way to encourage you to keep going. And not to forget, the absence of live perform option. This is another thing that I hate the most too, well in this new RS14 I can't find it anywhere. Probably is missing. Was cool to have it in Rocksmith. I remember of the first times I was trying it. It was like you were actually performing live. Audience somehow resembled a real living one. Strangely enough I swear that I received a message saying that I earned a new venue in this RS14 but most probably that this is a bogus or anyway could be a greatly downgraded deal in the graphic department, because after trying non stop playing option, I just saw a barely distinguishable shadow supposing to be a crowd, meh. The only thing of the cons that I can overlook are the album minimized previews. I liked to watch albums covers from the older ones like the Roll
MMORPGs are **** play the same thing as WoW but almost a decade later just with cooler graphics, and this genre got absolutely drained,looks like pretty graphics can't save this game from boredom,so linear quests,too much grinding. This is what's going on in FF XIV. And if this wasn't enough to discourage you of getting this game,you'll be lucky enough to log onto servers.I can only suspect that FFXIV is right now on a endless loop.They are waiting for more customers to buy more servers but meanwhile there are more frustrated players saying CRAP! 0 rated,then the more they wait for money the more 0s they **** more you wait until you get a stupid error,the more you say garbage,online garbage,cannot enter,more garbage...endless loop. What is worst ,looks like every darn company is following the same stupid formula to go for our money,lack of support ,error something that prevents you from logging until only god knows **** patience and my belief is done with all overhyped MMOs stuff. You saw the same with Diablo,Sim City,etc and when you can finally play them you realize how disappointing they are,and they still want to charge you 15 bucks per m? Oh no sir,I have already learned my lesson,at the **** way, but you wouln't got me again for graphics or by viral marketing,never again. If you wan to play a MMO go for a F2P at least you aren't charged and probably have more fun that this err final disappointing experience,well at least for me.
A good puzzle game but it's so specifically tailor-made for young teen girls that if you are not ,then you'll get very uncomfortable at some point. *Sigh* even my review is laughable.:( Sweet Fuse: At your side depicts the history of a young girl and six stud male guys: A young boys band singer, an escort [See what I'm trying to say in my description?] a journalist, a fortune teller, a cop and a unemployed guy addicted to videogames. [Better for me take descriptions more seriously next time] Her Uncle is about to open an amusement park. Then suddenly an act of sabotage and hostage situation is at hand by Count Hogstein's. An evil pig whose laugh is not even worst than his person itself. Count Hogstein's desing a living game with puzzle guessing with setup bombs to detonate at failure. Then our female character and her future boyfriends are volunteers to Hogstein's evil game risking their lives and hoping for victory. I'm so into puzzle games that I can't overlook at this game knowing about it. The game is about guessing some written puzzles with 3 options of several more and if you don't know the answer, or the logic of it, with a little of luck you can even got them by fluke. Since the beginning you'll notice the so girly type of game, even though the script boxes are in purple color. Well not much of a issue, but later when you are deeper into the game things begin to get more uncomfy. This videogame remembers me like Dead or Alive Xtreme but in a more simplified and scarce formula. Plus meanwhile DOA Xtreme was intended for male audiences, this game by the other hand is specifically intended for young teen girls like already mentioned before. Even at some point your female character get a heart icon, just like DOAX, by dating or choosing from a couple of options for certain male character. The videogame is good indeed, is like some graphic novel humor soup opera teen girl stuff with very little graphic detail have to mention. But the videogame it's so specifically aimed for the way like a young female thinks, reacts and develops that actually a male gamer could be soo embarrassed to say that actually played the game. Is like saying that you have bought a Hello Kitty makeup by accident and suddenly noticed that, saying to yourself: What tha heck was I thinking? In fact this is a disappointment, the game would have a wider audience if were intended for a male or general audience, and considering that the PSP is almost dead then this supposed to be more like a social experiment than a profitable deal. Certainly have to say that videogames and all entertainment media are created for certain specific groups and mainstream popular stuff is definitively a myth. Well...errr ...Actually this is what I was been told from a friend of a friend of this videogame,...actually I didn't even tried it! **** gosh! So embarrassing.*Sigh*
Disappointed. A mutated Saints Row The Third, with bizarre main character twists. I was thinking in a 7 score but I have mixed feelings, more turning to bad, and for the yellow bar a 6 would be more fitting. Jeez I think I would stop believing in videogame sites reviews, they simply are more benevolent in some games just because the name lately than usual. Further more, very good games are underrated, buy I would prefer not to mention names. I'm disappointed with this one. I have to mention that I haven't played the first ones, only the third and I liked it, very. I have heard that the third was a mimic from the others. I cant tell haven't checked that just yet, but I will base my review on the Third. This game is actually the Third but mutated as mentioned before. And is not the classic GTA style, just morphed into a Prototype so I've heard maybe a Infamous one, a little bit. The city is actually the same, all is actually the same with very little modifications to worst. it's like imagine an ad from the third now imagine the ad with an ugly face. Bad. I don't know if this going to change further ahead in the game but the result is the same. Your character is more like a superhero that a successful gang leader or so. So like a superhero, you don't need more the use of a car and so on. This is not like isn't fun but; for the ones who liked the first releases, this is a complete letdown. In fact this 4th installment was released soo early. In fact feels more like an ad-on, that a new release. Maybe that was the first goal, and Volition just change of company or I heard so, that the result is bad. Well to be sincere, is not like is a bad game but neither a good one, just an average, what is lame for a successful franchise(or, it was?) This reminds me that there's a phrase to mention for the hyperactive people who always want to improve what doesn't need to be improved: If isn't broken, Don't fix it! But what is broken? Saints Row just need better graphics, a little more of everything like a working subway a completely new big and different city, even the most simple solution like, only just imaging(is not like I have seen this before...) if they like variety why don't they just release a new Saint Row with a 50-60s atmosphere? All that with the crazy humor and everything so peculiar of the Saints. I would certainly cheer and like that, meanwhile look like the Saints are on the road to hell like Tomb Raider, Hitman ,Resident Evil and the list goes on ,I hope that Volition reconsider it for them and or us for he next gen of videogames PS4,Xbox One, PC and retake the path, and don't see another weird mutation next time.
The game is good with selectable choices but it's SAD,very SAD; with CAPS and that's not cool. A zombie videogame of point and click gameplay, adaptative history telling and dramatic cutscenes i got to admit just very entertaining.Long time no see games with that structure the graphics are ok without being outstanding but enough to keep you interested is more of a comic book style. But like I already mention the whole game,with all chapters complete is SAAAAD **** history is designed to whatever choice you make,but no matter what's your choices are, is going to end in tragedy and that's simply dissapointing.Never wrote a review based on history but nowadays seems to be a **** game is so sad that remembered me that 80's B-movies tragedy-drama type that you would like to simply forget. Looks like history is going to be decisive in videogames nowadays another examples of unlikely history are,Max Payne 3 and Mass Effect 3.Jeez a good game is just ruined by the complete history.Lame.
I think this videogame defines the term "snack **** in another words not the main **** first glance who wouldn't give a chance to play with their favorite childhood DC characters like Superman ,Batman,Green Latern,The Joker and so **** the price is sometimes to high to bear with:Could Night Wing beat up Superman????Or futhermore Doomsday?????[for the ones who're not familiar with DC universe, Doomsday killed Superman] now replace Nightwing with Aquaman,WTF???? If this situation wasn't obnoxious enough,I can't say how much I hate the Minerva suit,like the people so much hated the one from the movie that was never released.Gameplay is exactly like Mortal Kombat and somethimes feels like deja vu ,you know because doesn't have fatalities,that in any case would be more absurd to imagine,more than is nowadays,fortunately enough they removed Mortal Kombat characters that made things very absurd **** stages are cool but I can't say the same about the graphics. Those who already played,Batman Arkham Asylum and Arkahm City know what I mean. But oh well those two were a pair of aces meanwhile this game could be as near as a single **** history is just very cliche but what you can expect from a snack videogame? And finally I can say that Fighting games don't have a high replay value but this injustice is even less, which is the exact term for a "snack videogame",and like the snacks between meals, just leave you waiting for the real thing,that could be the most anticipated games of the year or in a distant future: Mortal Kombat 2 maybe?Or a new Batman Rocksteady videogame?Or street fighter vs Capcom?Well only get it if you have the money to spare,rent it first and if you doubt just wait for a real meal.
Almost but not quite.I just hope my review will give some piece of advice.First of all this is not way the best puzzle game around like mentioned among reviewers before. Portal 2 is superior and why is that, isn't just about Glados [and from my point of view,Portal 2 is just beaten up by Arkahm City: the most ingenious puzzle complement in a videogame around nowadays],is maybe because a major publisher behind and maybe, isn't fair to compare better graphics and having a interesting history, but because this game suffers from the lacking of two main elements:History and environments, is badly flawed.This game just doesn't deliver or at least hasn't delivered to me just yet. This lack of ingredients really affects the game itself.After several hours of playing and quitting to return always feel like I have been playing nothing, there's an empty feeling and feels also like unrewarding, totally the opposite of Portal 2 or even the actual champion Batman's Arkham city, both which outstand for rewarding the player in the game itself. And comparing Antichamber with those heavy weight champs could be unfair somehow but, what about Limbo? I liked Limbo a lot and maybe does not have exactly a history but more of a piece of art,symbolic and reflective but always got that feeling that something that makes you return for more. So Antichamber doesn't have that, and even the dumbest monologue/dialogue, not clear ,simplistic piece of script to excuse a history would have helped a lot. Just to be more apreciated by the gamer indeed; have to tell that isn't much at all, trolls post never count. About scenarios,oh well for indy devs could be very difficult to create masterpieces in the graphs department but I was wondering if even cheap art or a kids drawings would make a huge difference,besides of not having history sometimes this game feels as empty as the blank rooms you visit quite often. Another point to analyse and bothers me a lot was the criptically rude **** don't know if in some point you have already solved the area posibilities or if are you missing something. In fact, all puzzle levels are connected one with another. Different to another puzzles games that have individual levels and you have to go from point A to point B ,in this game all levels are connected and that makes all confusing,then add the criptic map and you have a puzzle game of pure confussion. I love puzzles games and was expecting the same from this one but the level of difficult the confusing ingredient, the lacking of rewards feeling and the blank enviromnent makes me think that this game is only aimed to the nerdy audience,not even the average like Portal games or above average like Arkahm **** I'm actually questioning the green bars,mhmm...well I never check for solutions in puzzle games so I'm still wondering about,smells fishy... Oh well whatever,returning to the review,Antichamber dev/s have potential and have to be exploited,so if they really mean for videogames they would really take the points already mentioned for consideration.
For guitar players with some level of experience,this is a very entertaining choice and course complement for their daily practice but contrary of the box advertising say,those enthusiasts who don't know anything or too little should be **** game itself is somehow hard for newbies and begginers and difficult don't help out,beside you have to watch the tv screen to see the positions when actually is easier to practice while watching the **** fact if you don't know, learning guitar take sometime and can't be done in the period of time you end playing Skyrim. Beside this game , should be a complement of other courses,there isn't a complete method to learn guitar anyway.Ubisoft noticed this so they have to release a bass adon what is in other words a game to play an easier instrument. In my case that I'm beggining to learn but have some basics,I wouldn't waste my money there,because If you find playing guitar difficult,then jump out to bass,then if you found playing bass difficult,then jump out to another instrument until you feel comfortable at the end with a tambourine?Non **** like every course that is productive like in this case playing electric guitar should definitively dererve some merit.
A game is not cinematical cutscenes less whe the gameplay is as terrible as it is. The only to blame is capcom and their need to overhurried one the most selling franchises but whe they care more about the money a less to get things right, and this is the result. Just don't felt for every children dumb comment who have the chance of playing it. Is as bad as to get most ppl angry with them.
Where is the fun after losing, and losing,and losing,and **** on, from brief periods of time?Somebody could explain to me? I don't have anything against indie games or people who liked **** example limbo and zombie vs plants are good examples of very good indie games but in this case thiis game is just annoying to say the best. Can't complain about the graphics or the limited resources like music but you can't win on this game and there's no fun about that.Your first and probably only ship that you will play is pure **** that couldn't be too much upgraded because game money and bonuses are as scarce as the chances to survive at least to achieve a new one.Whatever the case I unlocked another better than the stock and still surviving is very improbable for long periods of **** to unlock another ships it's very odd as to like this game more than 3 days!If at least some upgrades where left on your inventory, to have more chances of surviving no matter how long to get them but no.Only ships very unreachable at very impossible chances to accomplish.I put all my effort to "enjoy" the game but I came after 2 half days that this game is a complete waste of time.Maybe 15 years ago this could be a huge success but today can only be enjoyed with alcohol or some drug!