RazvanClaudiu
User Overview in Games
8Avg. User Score
User Score Distribution
positive
2(67%)
mixed
1(33%)
negative
0(0%)
Highest User Score
Lowest User Score
Games Scores
Jun 25, 2014
XCOM: Enemy Unknown10
Jun 25, 2014
If you judge this by how well it is made, it is a complete ten. I've played the entire XCOM series except Terror From the Deep and the UFO Aftermath spinoff. This is the best XCOM game I've ever seen. Yes, it is simplified and streamlined but in a good way. However, this game follows the World of Warcraft formula. There is no real end in mind. The game has an ending but you level up to level up to get better gear to level up to level up. This creates addiction. The first time I've played it, I've did it for six hours straight and then deleted the game. I've installed it a second time and played eight hours in a day. Since then I gave up on it. If you have a lot of time on your hands, it is worth it. It has enough variety to keep you surprised, the level up system is extremely addicting and the story is very good. It combines a techno-military-thriller feel with hunting aliens. Even if the graphics are not that realistic (by design), it has a very strong military vibe to it. I wish I had the 50 - 100 hours to finish it (with Enemy Within). However, the second time I've woke up at 02:00 AM in my bed, with my girlfriend sleeping still playing this game, I've realized I've gone too far and deleted it right away. As a bonus though, it works great on integrated graphics. Since it is turn base you don't need big FPS but even on an Intel HD 4000 I can play it on low with decent graphics. If you tweak the ini file a bit, you'll gain 15 - 30 FPS right of the bat. So it is hard not to give this a 10 / 10 but since there is no end in mind to it, I won't play it. It follows the same formula as Call of Duty, as World of Warcraft, as Civilization 5. And it works. If only this game was released 10 years ago when I had the time for it. One last thing, the action is not that hard. As long as you equip your soldiers with the right weapons (or better yet, the MEC suits in the expansion which are way overpowered in the early stages) and place them in cover, that's about the entire strategy you are going to get. I could place my sniper high or throw a flashbang or ruin their cover with a rocket but why do so? It is enough to place three MEC suits in front, three people in cover, preferably the support class that can fire twice after the upgrade and press "1" and "space" for every single one of them. It works for a large section of the game. If you follow the instructions, capture the aliens, do the right research, it is hard not to overpower every alien you meet.
PC
Sep 30, 2013
Capitalism II8
Sep 30, 2013
This is for Capitalism 2 Lab === This is an interesting game. I've invested at least 25 hours in it. I was especially interested in the stock market element. As far as an economic simulation, seems sound enough. As far as a fun game, so and so. The good: * Interesting simulation, takes into account macro economic factors. * Decent enough graphics, very Simish. * The competitors are very aggressive. * You can buy businesses out. * Many, too many business types. The bad: * There is no real end goal. You can only make more and more and more money until a point about the 4 billion profit mark. * Performance issues. On a i7 processor with 4GB ram, it lags hard with 30 competitors on advanced mode which is weird. Very weird. * About 20 minutes into the game you will always get a strange bug. Save, exit, load and it's gone. * I don't know how stock values are determined by sometimes, they are stupid. About 100 years into the game (which is not a lot, on the fastest speed it's about 10 minutes) once you buy out your competitors, new competitors will arise. Their stock value will start at $500 $1000 simply because they start with 3 billion of capital. It's strange when a company with a huge profit trades at $500 and a new start-up with zero revenue trades at $1000. * The people you hire are virtually useless. For 100 mil. salary they should be useful.
PC
Sep 21, 2013
State of Decay6
Sep 21, 2013
State of Decay is a very ambitious game. However, it's not that good. It's very buggy, repetitive and after the first two hours or so, not so fun. Where's the fun in breaking in a gun store, evading 15 zombies on your way if your abilities remain virtually the same? The concept is amazing. The implementation, not so much. In time, it will get better and polished but for now, it's more a tech demo of what a open world zombie survival game should look like and not a finished product.
Xbox 360