Oain
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6Avg. User Score
User Score Distribution
positive
1(50%)
mixed
0(0%)
negative
1(50%)
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Games Scores
Oct 15, 2014
The Lord of the Rings: Conquest4
Oct 15, 2014
I wouldn't recommend it. You will spend 25% of the time on lying down on the floor and being unable to get up because the enemies keep hitting your rising body and quite a lot of that time being glitch-ly pushed across the floor especially while playing one of the classes that isn't the warrior as the gameplay seems to be suited to that class; and even that class isn't that good. Most time he decides to take a little rest in the middle of fighting making you be pushed onto the floor et cetera. His ability make you run with your sword on fire burning anyone you hit but then you will fly way to far past all of the enemies and this apparently is quite tiring so you decide to, once again, take a rest leaving your lovely back open to attack and (somehow) it being hit leads to you being on the floor again. Now, as I said the game seems to be suited to the warrior and that's because of the weakness' of the other classes compared to the combat and their weakness' in general and here's why (looking at each class): The archer has a ludicrous reloading time and no sensitivity setting seems to be suited to his form of combat, and missing constantly would be fine if the reloading time wasn't so bad. He also has three abilities the first one fire three arrows, one forward, one of to the left and of course the other to the right which is alright. The second is a small vicinity AoE poison attack which is quite useful as most enemies stay in large clumps. And the third attack is a fire attack which just does more damage, which doesn’t come in handy when your mostly being attacked by grunts (worse enemies) and the aiming is bad so when fighting the enemy warrior (harder enemies) you miss them quite a bit. The only special thing about the scout is it's ability and that is quite poor; it makes you go invisible but when you hit someone you become visible and this whole game is about fighting hordes of enemies so when you hit one person they all spot you and your ability wont work properly so you become just a weaker version of the warrior. And the mage, he has bad cool down on his main spell which also has a charge so you will find yourself just using your bad melee attack most of the time. There is an infinite ability that gives you a shield that can defend you from all ranged attacks but in single player this useless because the AI is not so smart so they don't use it and then there’s an AoE ground slam, a heal and a short ranged, ranged attack that has a gravity curve. The graphics are less than good especially as it was published by EA and you might be saying "Give it a break it came out in 2009" yeah but so did Arkham Asylum, Halo 3 ODST, MW3 and Final Fantasy XIII (I know it was a disappointing game but it looked quite good). The friendly AI is useless they don't help at all and that’s not in your combat it's in helping with the objective, like they should be. You may start your mission with 15 companions but you will probably end it with less than 4 of them because the rest have buggered off into walls. The game also has two different campaigns but this just seems to be there to add more hours and therefore a bigger price tag. All it is, is just the same thing as the first campaign just mixed up a bit with different sprites (because you play as the enemy), a different story and maybe the chance to control a troll or Oliphant (which is slow and clunky). Talking about repeating things that's what all the levels are just the same things over and over again: capture the base, defend the base, get to the base, destroy the thing and the base kill the boss and if the combat wasn't so boringly repetitive this would be fine but unfortunately it is. 4/10
Xbox 360
Sep 7, 2014
Sokobond8
Sep 7, 2014
A fun and challenging puzzle game similar to a sliding puzzle except a lot more advanced. It has an interesting, non-linear, layout which unlocks several levels after completing one so if you get stuck on one puzzle it's not game over.
PC