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Fraxxo

User Overview in Games
6.3Avg. User Score
User Score Distribution
positive
24(31%)
mixed
41(53%)
negative
13(17%)
Highest User Score
Lowest User Score

Games Scores

Nov 1, 2023
Tetris Party Deluxe
7
User ScoreFraxxo
Nov 1, 2023
It's a good tetris, but the presentation is mid and the pieces are too small for the DS screen.Since there's Tetris DS on the console already, you should just stick to that version which is way better.
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DS
Oct 17, 2023
Ghost of Tsushima: Director's Cut
8
User ScoreFraxxo
Oct 17, 2023
Ghost of Tsushima is both the best samurai game and the best shinobi game of the current generation.Despite not being revolutionary for its gameplay the story, characters, art direction and soundtrack are a beautiful love letter to medieval Japan.
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PlayStation 4
Oct 17, 2023
Ghost of Tsushima
8
User ScoreFraxxo
Oct 17, 2023
Ghost of Tsushima is both the best samurai game and the best shinobi game of the current generation.Despite not being revolutionary for its gameplay the story, characters, art direction and soundtrack are a beautiful love letter to medieval Japan.
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PlayStation 4
Oct 17, 2023
Zoey 101
3
User ScoreFraxxo
Oct 17, 2023
Masterpiece.
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Game Boy Advance
Oct 17, 2023
My Hero Ultra Rumble
5
User ScoreFraxxo
Oct 17, 2023
This game lives in a grey ****'s definitely not a bad game, the graphics are good and the game runs smooth on my PS4 Pro, but at the same time I think nobody tought it was necessary for it to exists. It's kinda of a Fortnite rip-off with just too few limited content, very confusing UI and uninteresting characters even for the fans.
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PlayStation 4
Sep 9, 2023
Pokken Tournament DX
6
User ScoreFraxxo
Sep 9, 2023
Just ok, I expected a little more from this. I mean, the battle are every Pokémon fan wet dream, but aside from that, the great avatar customization and some decent graphics for a Wii U game, there isn't anything really worth it.
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Nintendo Switch
Jul 8, 2021
Pokemon Shield
5
User ScoreFraxxo
Jul 8, 2021
I think this one may be one of the worst mainline Pokémon ever created. Sure the game has some good concepts like the Wild Area, the camping and raids, but they are all bad executed and boring. The game is one of the most linear experience of the entire franchise, even more than the original Red and Green on Game Boy, and the game general design is bland, slow, uninteresting. After a few hours in, there was nothing that motivated me to play the game more since all there was to know and do was throwed at the player face during the first hour and that was it. Nothing more is introduced after the first hours of gameplay, nothing. It never changes, it never tries to give you something new. The game is so easy, it's basically a button mashing game since your Pokémon will always be 15 or 20 levels over the average enemy. The only good thing about the game is that there's a decent degree of personalization, from your team of Pokémon to your character clothes, and catching 'em all is less frustrating than past games thanks to the high catch rate and how easy is to find any species. As for the story, it's mediocre even for the series standard: the character had potential that is just not used at all. Their only purpose is to get destroyed by the player. Kinda forgettable soundtrack (Idc Toby Fox made one OST, that's not gonna change the fact I don't remember 3/4 or the soundtrack), dull and lifeless art direction and the worst online interface I've ever saw in a videogame. Also, bad graphics, bad performance. A mess ****...
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Nintendo Switch
Sep 9, 2023
Fire Emblem: Shadow Dragon & the Blade of Light
5
User ScoreFraxxo
Sep 9, 2023
I wonder hos the series got so popular in Japan with such a terrible start. This game did came out in 1990 but looks, sounds and plays like an early 80s game with boring and extremely slow gameplay revolving about terrible RNG. I get it, Intelligent System was trying to create a different type of JRPG on the market, and it surely did pay out in the long term, but this game is just so bad, slow, unnecessary long and full of glitches. I couldn't even bring myself past Chapter 15.
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Nintendo Switch
Sep 9, 2023
Super Ghouls 'n Ghosts
4
User ScoreFraxxo
Sep 9, 2023
After finishing the game, I just felt fooled by it, because you have to REPLAY IT ALL forever until you find a secret key or whatever the f*ck to unlock the ending. No, not to unlock the "true" or "secret" ending, but just to unlock the ONLY ENDING. And good luck playing the game TWO TIMES IN A ROW without getting hit more than once, because hoo boy, if you get hit two times in the entire game, you're dead! It's not fun, it's not challenging, it's just boring, stupid and impossible.
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Game Boy Advance
Sep 9, 2023
Fire Emblem Heroes
4
User ScoreFraxxo
Sep 9, 2023
Terrible gacha game that ruined Fire Emblem forever. If we let aside the minimalistic yet overcomplicated battle system, the ugly fanservice, the stupidest story ever written, the most basic and useless characters and the way the game tricks you into buying stuff, what do we have left? Nothing but an empty shell developers care more about than mainline game.
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iOS (iPhone/iPad)
Sep 9, 2023
Streets Of Kamurocho
6
User ScoreFraxxo
Sep 9, 2023
It's okay, nothing groundbreaking. There's only level and one moveset, and they are really done well; but then again, being only ONE level just make this game kinda pointless.
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PC
Sep 9, 2023
Shin Megami Tensei
8
User ScoreFraxxo
Sep 9, 2023
I honestly didn't expect this game to be this good. Incredibly enjoyable if you use a guide and like both dungeon crawling and monster collectible. The alignment thing is a bit messed up tho, but it was innovative for an 80s game. Despite the plot being narrated by very few lines of dialogue, that didn-t stop me from getting attached to my characters and finding the story interesting.
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iOS (iPhone/iPad)
Sep 9, 2023
The World Ends with You
8
User ScoreFraxxo
Sep 9, 2023
One of the most stylish games I've ever played, it really encapsulate what the first years of the 21th century felt like. The art style and the way Tokyo is portayed and explorable is pure art, the soundtrack goes harder than your dad's belt, the gameplay is one of the more fun I've ever seen on the DS. To complete the game at 100% you really have to go all out, something even I couldn't do, but since the main campaign isn't really long at least you'll have a lot to do in order to really feel like you've finished with your journey through Tokyo chaotic and fresh streets. Sadly, story and characters don't exactly live up to the rest of the game, but if you can settle for a plot that's just "Ok" and play this gem to experience everything else about it, you won't be disappointed.
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DS
Sep 9, 2023
Space Invaders Extreme
8
User ScoreFraxxo
Sep 9, 2023
It's a cool game, probably the most interesting Space Invaders version I've played. The music synch is cool as hell. I did find it a little difficult tho.
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DS
Sep 9, 2023
Midnight Club: Street Racing
5
User ScoreFraxxo
Sep 9, 2023
The Game Boy Advance version of Midnight Club: Street Racing is as well made as unecessary. Despite the fact you can see they clearly poured some efforts into making this version of the game, there's little to none point in playing it, since it plays as a top-view "driving" game with literally nothing to do if not driving around two boring and uninspired maps without anything else to do.
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Game Boy Advance
Sep 9, 2023
Space Invaders Extreme 2
8
User ScoreFraxxo
Sep 9, 2023
Technically better than the first one, it's a shame the presentation feels like a watered down version of the previous Space Invaders Extreme.
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DS
Sep 9, 2023
Xenoblade Chronicles 3: Expansion Pass Wave 4 - Future Redeemed
8
User ScoreFraxxo
Sep 9, 2023
A great conclusion to Klaus' saga. The story is really short, obviously made for those who have played the complete series (as it should), but I think it leaves too much to the player's interpretation without giving decisive answers. The characters are ok, nothing too particoulary well done, except for the returning characters which are a welcome surprise for every fan. I just felt that the final part of the story was REALLY rushed and could have been done better with just 1 or 2 hours more. At the start, I didn't even realized I was at the final boss. The gameplay is where this DLC tuly shines. The already fun and interesting gameplay of the base game is even better in this expansion, allowing the player to perform various tactics even more easily, without making it too easy. The characters are a joy to play as, I never had so much fun playing a Xenoblade as in this one! The world map is HUGE and connected without any sort of loading which is REALLY impressive, definitely a step forward from the base game. It's also is more memorable and with much mkre activities to do in it. The DLC does, in fact, incentive exploration by giving a lot of bonuses to the active player, which is something 2 and 3 completely missed. The map is also a great gift for those who played 1 and 2. Really nostalgic... I'll miss this series.
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Nintendo Switch
Sep 9, 2023
Yakuza Kiwami
7
User ScoreFraxxo
Sep 9, 2023
Remake of the first title in the Like a Dragon series, Yakuza Kiwami is built on the same model as Yakuza 0 and it works as a direct sequel of it. This remake follows the story of the first game and tries to bring it up to date with how the series has evolved during the years prior, connecting various dots to the prequel 0 and adjusting Kiryu character to his new image, but it somehow fails to totally reinvents itself and the result is a game which narrative and characters feel too outdated and totally different from their 0 counterparts. In particular the protagonist itself feels way too different from how we left him at the end of 0, basically scrapping all the character development he previously had: the result is a game which takes pace 17 years after but feels like it should actually be the first to be played. The same can be said for Majima which in this game is just a shell of its former self, to the point of being ****. The story isn't actually bad, it's just not that engaging and it shows its age (11 years), more so if played after 0 which had a phenomal storytelling and characters. The gameplay is a slightly better version of 0, focusing this time on only on character instead of two and four fighting styles from the beginning, altough the majority of them feels like they were nerfed from 0 while the Dragon of Dojima style is overpowered and the only style you'll actually need to destroy most of the enemies. I actually enjoyed the combat, despite missing Majima's crazy movesets, and I think Kiryu is way more enjoyable as a fighter in this title than 0, but I also did found the game extremely easy, to the point where the secret boss was just a walk in the park. What I did find bugging was how Kamurocho, despite being the only city available this time, had much less activities than 0 without a proper reason: RGG Studio removed the Disco and Arcades, which were some of the most beloved side activies in 0, but somehow felt like MesuKing was something necessary for the game despite being very time-consuming and, to some extent, annoying. That said, Kiwami's Kamurocho is basically a copy and paste of 0 one, just slightly changed to match its 2005 vibes, and that's something I loved about the game: to see the city I played in changed, but the same at heart, it made me feel like I was visiting an old friend. The soundtrack is spot on and it has some really good tracks (my favourites being Funk Goes On, Son **** and For Who's Sake), nothing else to say. The game has also many side activities which are what really makes it shine: racing with little toy cars in Pocket Circuit, gambling in a hidden casino, taking out hostesses, playing cards or just walking around with Haruka really made the experience a memorable one. The graphics are good: the game clearly shows its PS3 nature, having lot of pop-in and technical limitations, but it's enjoyable and totally bug-free. The only thing I would have done differently were the cutscenes which reused directly the original Yakuza models base, resulting in the new models acting in clunchy ways. All in all, I enjoyed Yakuza Kiwami, despite being a remake clearly showing its dated story and characters. The new beginning of the Dragon of Dojima journey was a thrilling experience, and being a game shorter than other Yakuza titles, I actually had the chance to play it without getting to the point of redundance like I did in 0. So play this game, either before or after 0, if you are a Yakuza fan or just someone looking for a good Beat 'Em Up/Adventure game.
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PlayStation 4
Sep 9, 2023
Yakuza 0
9
User ScoreFraxxo
Sep 9, 2023
Yakuza 0 takes you to the late 80s of the Tokyo night life in such a charming and unexpected way. Kamurocho and Sotenbori (based on the real Kabuchiko and Dotenbori) aren't ashamed of showing their best and worst aspects, and are fully recreated in order to feel like real places with real people living in them: the way NPCs, shops, substories and minigames animate the game's world is one of the most charming aspect of Yakuza 0. All the stories, despite being exaggerated for the purpose of comedy and action, are grounded in reality to the point where the game itself treats the narrative as if it was like a film narrating real events, just re-elaborated in order to give the player more suspense and adrenaline. The gameplay isn't really deep, but its simplicity isn't necessarily bad: I would call the game a "modern" beat 'em up with RPG elements. It never feels boring and it has the right pace. Also, making the player switch between the two protagonists, Kiryu and Majima (which honestly stole the spotlight, at least for me), really helps. The only thing that anyone with at least a bit of gaming experience can immediately notice is that, yes, this is a PS3 game indeed, so you'll notice very square-y hitboxes in the city, limited animations, some low quality textures hidden in the least interesting points and the pop-in effect. The side content is fun and really vast but, dare I say, really redundant, making this game the worst nightmare of a completionist (I abandoned the idea of getting the Platinum Trophy after 90 hours). As for me, I immediately dropped the idea of getting the Platinum, but I spent a lot of time grinding to get to the Secret Boss and unlocking the fourth battle style for both the protagonists: those operations made me easily get to 100+ hour of playthrough, but I don't regret doing it and the game gave some good memories. Overall one of my favorite games ever. I never did like the 80s (which, in Japan, feels more like the 70s in Europe), but this game made me appreciate them in a way I never expected to. Interesting how the developers thought about making the Economic Bubble event into a game trait (basically you'll get a tons of money, while in other Yakuza games they are much less. And you use that money to learn skills).
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PlayStation 4
Sep 9, 2023
Pokemon Scarlet
3
User ScoreFraxxo
Sep 9, 2023
This game is... totally worthless. Nothing works. Surprised this even passed the quality check, since this is clearly a pre-alpha game without any redeeming quality. Even the soundtrack, which was always good in the Pokémon franchise, is boring here. Seriously, I'm glad this game was gifted to me and I didn't spend a single buck on it. I tought Pokémon Legends Arceus was the starting point for the the new era of Pokémon, but this... is just sad. Just bad. Just worthless.
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Nintendo Switch
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