Asmodias
User Overview in Games
4.6Avg. User Score
User Score Distribution
positive
1(20%)
mixed
1(20%)
negative
3(60%)
Highest User Score
Lowest User Score
Games Scores
PC
Mar 26, 2015
Pillars of Eternity6
Mar 26, 2015
Feels like a horrible cash in on early 2000/late 1990 nostalgia. Fundamentally the game is an isometric party based system with a strong plot, but certain flaws drag it down, and the inclusion of a kickstarter only achievement (this coming from a guy who kickstarted) is a bunch of bull.
PC
Jul 6, 2012
Dungeon Defenders0
Jul 6, 2012
Sure enough, the base game is cheap. If you want to access most of the game however, then be prepared to dish out A LOT more money. Furthermore, with the introduction of just as many new classes as originals the game is turning into, quite frankly, a cluster-F. The beauty of it was originally was that every class played a role in the puzzle. Let me put it this way, you've got a real nice pizza with 4 key ingredients, then out of nowhere a **** ton more of ingredients are introduced and you're really not quite sure where they fit into the mix, and some ingredients are just outright inbalanced compared to the others.
PC
Nov 13, 2011
The Elder Scrolls V: Skyrim10
Nov 13, 2011
Many here will compain about features that don't even seem to be negative, the combat functions brilliantly, the visuals aren't incredible, but they are still attractive. Compared to most Bethesda games I found relatively few bugs. This game is borderline perfection, it's not without it's flaws and inbalances; but it's a sandbox game, and it's recently released, it'll get better.
PC
Sep 4, 2011
Puzzle Pirates3
Sep 4, 2011
This suffers a major problem that many strategy and puzzle games suffer...
Similar to Starcraft and other RTS' many of the puzzles are dominated by the 'best' players, it only makes sense doesn't it? Well that's the problem, many of these elite players are merely the people who revise strategies. For example, the person who clears the water fastest in bilging is the man who gets the over-the-top Donkey combo and learns how to pull atleast one each time, whereas the man who get's countless 5X5 combos and better will generally end up in good, at best. PVP is similar as well in this aspect, sword fighting is not fluid, instead it is dominated by a series of strategies that will quickly put down those who don't memorise them.
PC