If a game still provides immense enjoyment 9 years after its release, it is undoubtedly a masterpiece. Shadow Tactics: Blades of Shogun confirms this once again with its performance on the Switch 2.
A Requiem is not a final, but a threshold. And as it crosses that threshold scented with nostalgia, it renews confidence and hope through the path it opens for the series' future. If only they hadn't forgotten the puzzles.
The Warlock and quality-of-life improvements provide enough reason to dive back into Diablo II. But the price is a bit steep. If you're getting into it from scratch on Steam, the full pack is a great deal, but if you're only buying it for the expansion… decide based on your love for Diablo.
The reimagined version offers a brand-new experience by providing a fresh, more modern perspective on the classic DQ7 rather than trying to replace it, and it positions itself among the series’ successful entries. I just wish the overly easy difficulty had been tuned a bit higher and the missing content had been included as well.
A time-travel game that pushes the boundaries of the “remake” concept, delivering a deeply satisfying experience with its unique atmosphere and exceptional writing.
Although it constantly makes you feel that it has the potential to be much better than the first game, it can only sustain that promise up to a point. Some parts are excellent, some are very unbalanced, and some are just “meh.” Still, it would be unfair to overlook the fact that it carves out a unique place for itself within the Soulslike genre and offers genuinely original ideas.
Cairn successfully conveys the physical and mental challenge of free climbing in the most realistic way possible, making it an experience with "that magic" you can only see in video games.
Tarsier picks up where it left off. They've once again done a great job with the atmosphere and storytelling. The only drawback is that they've been stingy this time, making the game quite short. It would have been better if they had made the main game a bit longer instead of saving a significant portion of the content for expansions.
Highguard is definitely not a bad game. But it’s also not the kind of game that opens a new era. And honestly, expecting every game to redefine a genre would be absurd anyway. That’s why you should give this already free game at least a chance, because it does include some gameplay elements that might genuinely surprise you. Outside of those, it delivers an experience that’s fairly close to a classic FPS.