As big as "GTA3" is, Vice City dwarfs it in almost every way. (Greg) ... The graphical improvements are subtle but effective. (Che) ... An instant classic. (Milkman)[Dec 2002, p.204]
Holy f***ing s***. (Sorry...I'm swearing a lot more now because of San Andreas.) I can't wrap my head around how much stuff is packed into this one disc. It's grand, it's ambitious, and funny as this may sound, it's legendary. [Dan Hsu]
Twilight Princess is a rarity: a game that spans 60 hours and never once feels boring. Between the immaculate gameplay, the devious puzzles, and the gripping story, it's simply the best Zelda ever. And that's saying a lot. [Jan 2007, p.56]
GTA4 is a traditional crime story through and through, with a script that rarely strays from its purpose, a pitch-perfect supporting cast, and an expert combination of in-game storytelling and crafted cut-scenes. [June 2008, p.80]
GTA4 is a traditional crime story through and through, with a script that rarely strays from its purpose, a pitch-perfect supporting cast, and an expert combination of in-game storytelling and crafted cut-scenes. [June 2008, p.80]
This is a beautiful-looking game. This is a beautiful-sounding game. And this is a beautifully designed game with a story and atmosphere that sticks with you long after you've emerged. [Oct 2007, p.96]