Don’t Mess With Bober is one of those games we wouldn’t recommend to everyone… but we can’t ignore it either. It’s clunky, it’s short, it’s uneven… and yet, it has something special. We’ve gotten frustrated, yes. We’ve died more times than we’d like to admit. But we’ve also laughed, and that doesn’t always happen in the horror genre. Sometimes all it takes is a crazy idea, an angry beaver… and a real desire to cause chaos. Would we play it again? Obviously not. Do I regret having played it? Not at all.
It’s a title so utterly devoid of ambition that it’s painful to consider how such a massive opportunity was squandered; we’re left with a by-the-numbers experience that takes zero risks, feeling more like a project built on the recycled foundations of countless other games. In today’s oversaturated market, playing it this safe does the game no favors.
Rotwood fully embraces a stylized cartoon aesthetic, proving there’s true elegance in simplicity. The combat is punchy and features incredibly responsive handling that feels great in action. With a deep progression system designed for endless replayability and a core story clocking in at around 10 hours, it’s a tight, rewarding experience.
John Carpenter's Toxic Commando is a cooperative shooter that gets straight to the point: a chaotic zombie party with an '80s aesthetic. Its most spectacular moments, when hundreds of enemies advance toward your team while turrets spit fire, are fun, and the addition of vehicles and open maps introduces fresh ideas into a rather exploited genre. However, the game rarely manages to overcome the feeling that it is combining elements already seen in other titles, and the feeling of repetition sets in very quickly.
Pokémon Pokopia is the skeleton of Dragon Quest Builders fused with the heartbeat of Ash Ketchum—a cozy-inked heart where everything becomes a unique, timeless veneer for the saga that’s here to stay.
Fatal Frame II Remake adapts a great game, delivering a constant, suffocating sense of dread through darker areas and meticulously crafted ghost designs, while making a natural push to boost replayability.
Monster Hunter Stories 3: Twisted Reflection is a masterpiece. It brings real heart, delivers immersive combat, and nails one of the most satisfying exploration loops in a vast universe—where rediscovering your Monsties is just the beginning.
Planet of Lana 2 is a brilliant narrative platformer that confirms Wishfully’s talent. A short but unforgettable adventure that stands out for its art, its music, and its ability to tell a moving story without the need for words.
The whole Scott Pilgrim EX package feels hard-anchored to the first game—pure arcade DNA and the series’ trademark shine—but it’s been too many years for a loop that’s barely evolved to wow anyone. The combat system is functional and solid, but for such a storied IP, the overall experience feels a bit undercooked. Honestly, the best way to really get into the groove is to crank the difficulty to max; only then does the run start to feel genuinely engaging.
Gear.Club Unlimited 3 is a title with good intentions and a competent gameplay foundation. However, it accumulates too many technical issues, the driving feel and physics are poor, the AI does not behave well, and the absence of online multiplayer along with the very limited content weigh too heavily.