The new Pokémon spin-off is one of the best things the company has made since Mystery Dungeon or Rangers. Its greatest strength lies in taking a simple genre framework and elevating it through the charm of its pocket creatures, delivering exactly what many fans have been asking for. The music, the atmosphere, the creative freedom, and the dialogue all work together to make the player feel constantly rewarded and eager to keep exploring without stopping.
This turn-based RPG combines the franchise’s trademark mechanical depth with creature-raising systems and ecosystem restoration. With an entertaining, if somewhat predictable, story, colorful characters, and visuals on par with the best anime-inspired games in the genre, it is aimed squarely at Monster Hunter fans and rewards them with hours upon hours of content. Its steep learning curve and slow pacing can feel overwhelming, but for those already familiar with the series, it stands as one of the best entries Capcom has delivered.
The arrival of these two classics in today’s market could be a big plus for players who are just getting into the Pokémon world and want something different from the Let’s Go games. It’s also clearly aimed at those who already completed them back in the day and want to relive those memories—but without a double-speed option to make things move a bit “faster,” it might also bring back some not-so-great memories, thanks to how long the animations take and the lack of the quality-of-life features present in modern entries.
The arrival of these two classics in today’s market could be a big plus for players who are just getting into the Pokémon world and want something different from the Let’s Go games. It’s also clearly aimed at those who already completed them back in the day and want to relive those memories—but without a double-speed option to make things move a bit “faster,” it might also bring back some not-so-great memories, thanks to how long the animations take and the lack of the quality-of-life features present in modern entries.
This compilation is like being patted by a worn-down piece of sandpaper for fans: it might feel gentle in a few spots, but it’s still going to scrape. Without the franchise’s original signature music and with quality-of-life tweaks like rewinding after a mistake, it comes with clear pros and cons. The standout addition is that new rewind feature, which is going to make it possible to actually finish the 120+ extra levels created by fans and the original creators.
Reanimal delivers an unsettling co-op adventure built around survival and teamwork. It stands out thanks to its oppressive atmosphere, strong audiovisual presentation, and a symbolism-heavy narrative. Its linear structure blends exploration, puzzles, and intense chase sequences in a well-balanced way, while local co-op and Friend Pass support strengthen its identity as a shared experience. Even if it doesn’t reinvent the genre, it reinforces a solid formula that lands with real emotional impact.
While we can debate whether Fallout 3 is better than Fallout 4, what’s clear is that this Switch 2 version is a great game no matter how you look at it. It may have a few hiccups here and there, but it’s one of those releases that genuinely reminds you why you bought a Switch 2 in the first place: because it can now run games this big—and run them this well.
Mario Tennis Fever is undeniably a fun game—if you know how and when to play it. If you’re looking for something to play solo, on the go, and as a serious sports-style challenge, we can tell you right away: this one isn’t for you. But if what you want is a game that delivers good times (and just enough friendly competition) with friends at home during a get-together, Fever doesn’t let you down. That said, it’s up to you whether it’s worth your money and your time, because it doesn’t bring many truly new ideas to the table if you’ve already been playing—or you already own—other tennis games.
Capcom keeps its streak alive with the folks from Raccoon City, delivering a masterpiece packed with memorable moments—ones that, the second you experience them, you’ll want to run and tell someone what just happened. The dual-protagonist system makes the whole ride feel perfectly balanced between tension and spectacle, gameplay and variety, proving it’s not a gimmick but a carefully tuned experience designed to squeeze the maximum fun out of every scenario they throw at you.
High On Life 2 goes for more action and snappier movement while keeping its absurd humor and irreverent identity, even if it doesn’t fully recapture the original’s fresh impact. The addition of skating and new abilities brings real depth to both combat and exploration, while its straightforward, continuing story does the job without taking many risks. Fun and true to its core, though it can feel a bit repetitive.