Filter by platform
55
Metascore
Mixed or Average
positive
0(0%)
mixed
13(68%)
negative
6(32%)
Showing 19 Critic Reviews
71
Isn't quite the RPG it originally promised to be. However, the great fighting engine and deep character customization makes Virtua Fighter Cyber Generation [Virtua Quest] stand above the average 3D brawler. [JPN Import]
GameCube FULL REVIEW
70
The fighting system and RPG elements give the game some interesting depth, and compared to mature rated games like "NanoBreaker" and "Death By Degrees," Virtua Quest's combat aspects are infinitely more satisfying.
GameCube FULL REVIEW
66
The action is mediocre at best, and the platform elements feel sloppy and unrefined. The graphics and sound are equally forgetful. The only glaring problem comes by way of the silly camera. It really gets in your way and detracts from the overall experience.
GameCube FULL REVIEW
66
Sadly while it is an interesting concept, Virtua Quest just doesn't have all the right moves to make this as enjoyable as the fighting games that inspired this title.
GameCube FULL REVIEW
62
The platforming and fighting controls are a little unwieldy. [March 2005, p.106]
GameCube
62
A cool concept (handled "PSO" style) for sure, that's unfortunately tethered to stiff controls, an antiquated camera with no look button, and gameplay devices ripe for retirement. [Jan 2005, p.68]
GameCube
60
Comes off lacking; the action is often repetitive and unwieldy, the platforming is iffy due to control quality, and the look and sound of the whole enterprise are on the uninspired side.
GameCube
58
So where are the virtua fighters in Virtua Fighter Cyber Generation? They are in there, it's just they're well hidden and take some time to find. Maybe they're too embarrassed to be associated with Sei's mess of a game or maybe they got lost on their way to "Virtua Fighter 5."
GameCube FULL REVIEW
57
The action is plagued by loose controls and a bad camera, your scores of brain-dead opponents never put up enough of a fight to make things satisfying, and it's all set in a blandly designed world.
GameCube FULL REVIEW
55
I found myself repeating ("stupid") endlessly as I writhed and winced my way through this lifeless and contrived adventure. [Jan 2005, p.119]
GameCube
