
70
A fine example of arcade-flavored supercross action done right.
87
Despite barely making the grade graphically, the game plays like a dream... A mere $40 investment stands between you and one of the best arcade-style motorcycle racing games the PlayStation has to offer.
80
Meshes tight control, serviceable graphics, and EA's trademark extras to set the standard by which future motocross games will be judged.
Supercross (2000)
PlayStation
Released On:
Nov 21, 2000
Metascore
Mixed or Average
73
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Metascore
Mixed or Average
43% Positive
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87
Despite barely making the grade graphically, the game plays like a dream... A mere $40 investment stands between you and one of the best arcade-style motorcycle racing games the PlayStation has to offer.
80
Meshes tight control, serviceable graphics, and EA's trademark extras to set the standard by which future motocross games will be judged.
75
Though it doesn't stand out technically, the physics and gameplay modes lend themselves to hopping right in and hitting the dirt.
70
The simpler arcade controls of the new Supercross result in a game that's easier to pick up and play, while the selection of tracks in the series mode (with stuff to unlock as well) provides longevity to make up for the shorter learning curve.
70
A fine example of arcade-flavored supercross action done right.
60
Despite a fairly impressive game speed even with eight riders, Supercross is a headache-inducing eyesore.
60
A game with so much potential, Supercross 2001 is ultimately disappointing, and hopefully EA Sports can fix the framerate and some of the other problems for the next incarnation.
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