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Prototype (2009)

Xbox 360 Critic Reviews

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78
Metascore
Generally Favorable
positive
62(75%)
mixed
21(25%)
negative
0(0%)
Showing 83 Critic Reviews
98
Cheat Code Central
One of the best games to release this generation and is definitely the best game to drop in 2009 (so far). Outside of the lackluster stealth and disguising mechanic, the brutal combat, huge open-world, varied challenges, and utterly satisfying gameplay makes this a must-have title for any serious gamer's collection. Get ready to put your life on hold!
95
PGNx Media
The insane amount of strength, skills and powers you get in the game is amazing and the game does a great job of making you feel like you’re really in control of a truly powerful being.
94
Game Chronicles
The best way I could describe Prototype is a mix of GTA meets Wolverine with a dash of Spider-Man thrown in. I haven’t had this much visceral fun and carnal bloodletting since Wolverine, and Prototype is on an entirely different level when it comes to scale, scope of story, and total originality.
92
Planet Xbox 360
Some of the finishing moves are downright disgusting but had us calling over all our friends to take part in the bloody fun.
91
The A.V. Club
Grittier and more gratuitously violent than InFamous, Prototype is a mature, science-fiction superhero fantasy that somehow makes players feel simultaneously powerful and vulnerable.
90
GamePro
I can't wait to go play some more. I suspect that some people will find their enthusiasm drained more than mine by the shallow enemy gene pool, but even they're bound to get swept away by the myriad pleasures of tearing up town as a ghoulish and preternaturally fleet-footed shape-shifter.
90
GamesRadar+
Although it’s beset by blandish graphics and wickedly uneven difficulty, Prototype delivers a fast-paced, relentlessly amoral and wonderfully brutal sandbox adventure in a detailed city filled with cool things to see and do.
90
ZTGD
You'll never feel more like a badass and you'll never have a bigger smile on your face.
90
Gamervision
Prototype is the very definition of an action game. Getting through the arduous campaign requires quick reflexes, laser-like concentration, constant movement, nimble fingers, and a little memorization, but the game makes sure to make the player always feel like the baddest man on the block.
90
GamesNation
Prototype had had to come to terms with some technical limitations in order to favour its open world environment and sandbox structure, but it did keep up the pace with and actually proved even better than some of the most spectacular productions, thanks to its Titanium Engine, which guarantees a solid frame rate throughout the game in spite of its unpredictable, hectic and fun-to-play gaming experience.
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