70
It stubbornly refuses to capitalise on its full potential, but Prototype 2 is still a whole lot of fun. [July 2012, p.64]
70
The repetition begins to grow old a few hours before the game reaches its conclusion. [Issue#85, p.84]
70
An intriguing plot tries to turn an action-oriented (and bloody) game on its ear, but the gameplay is too repetitive at its core to make you feel like you've really experienced something unique in the ever-growing world of sandbox games.
8
I liked Prototype 2. The combat is still exciting, and the story is ten times better compared to the first game. As for the new character, James Heller is more interesting than Alex Mercer. However, I didn’t really like Heller’s design. (I’m writing this after playing the game for 30 hours, and I think I’ll continue playing.)
7
Una aceptable secuela teniendo en cuenta que ya habian exprimido la historia del anterior protagonista, aunque el primer video juego me dejo con muchas preguntas esta secuela se encargo de responderme algunas dudas que tenia, aun asi un video juego disfrutable al igual que el primero.
7
Gioco discreto ma inferiore al primo episodio. A un certo punto del gioco si ottiene un'abilità che di fatto rompe il gioco. Discreto ma ci si aspettava francamente di più.
Prototype 2
Released On:
Apr 24, 2012
Metascore
Mixed or Average
74
User score
Mixed or Average
7.2
My Score
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All Platforms
Based on 39 Critic Reviews
79
Based on 69 Critic Reviews
74
Based on 12 Critic Reviews
76
tbd
tbd
Metascore
Mixed or Average
54% Positive
37 Reviews
37 Reviews
46% Mixed
32 Reviews
32 Reviews
0% Negative
0 Reviews
0 Reviews
May 10, 2012
100
Prototype 2's James Heller out superheroes every other superhero that's ever appeared in a videogame. He's faster and stronger than Batman, more focused than the Hulk, has a larger arsenal than Spiderman, and is funnier than Superman. In other words: Prototype 2 is the ultimate power fantasy.
Apr 24, 2012
85
Basically, Prototype 2 takes everything good from its predecessor and adds great narration, enriched by believable characters, and, in particular, a much more charismatic protagonist. The combat system has many nice additions but the targeting system is still imprecise. In its more than nine hours of play, Prototype 2 has the potential to be fully appreciated not only by fans of its predecessor, but also by those who had shown no interest in adventures of Alex Mercer. Really a great title.
User score
Mixed or Average
54% Positive
191 Ratings
191 Ratings
35% Mixed
124 Ratings
124 Ratings
10% Negative
36 Ratings
36 Ratings
Apr 30, 2012
80
A relentlessly fun game, Prototype 2 is marred only by a barely decipherable story and a dull, unsympathetic character in Sgt. James Heller. Everything is geared towards showing you a good time though, and if you can switch off your brain, you'll enjoy everything Radical Entertainment's sequel has to offer.
May 1, 2012
77
Prototype 2 is undeniably an improvement in many ways over the original game. It controls smoother, has plenty of simple quality-of-life improvements, and it lacks many of the frustrating features that plagued the original. Unfortunately, it solves problems by erring on the side of simplicity.
May 8, 2012
70
For those gamers who are all about the action, who care only about how many times the lead character can swear, and only want to smash everything in sight there is still a decent experience to be had. Certainly, if playing simply to relieve some stress, there's plenty of relief in gallivanting around a virtual world shredding enemies with giant knives.
May 22, 2012
60
Its cooler moments are offset by a long list of missions that aren't engaging at all. You're a man with an ever-increasing list of insane powers, but the tasks you accomplish with those powers are usually pretty ho-hum. Add to all that a script that makes you want to turn the sound down and a dose of awkward control quirks and you've got a run-of-the-mill open-world game.
May 17, 2012
50
Although it's accurate to say that Prototype 2 is "an improvement" over the original, that's not the same as saying that it's a great game, or that it's even on-par with the kinds of things hitting shelves these days.
May 2, 2012
10
This is a great game, the starting was pretty good. But the ending, i'll agree the ending was pretty terrible, the visuals and graphics are awesome. The blacknet missions are really repetitive, other then that really good game. If you don't have it get it.
May 9, 2025
7
Una aceptable secuela teniendo en cuenta que ya habian exprimido la historia del anterior protagonista, aunque el primer video juego me dejo con muchas preguntas esta secuela se encargo de responderme algunas dudas que tenia, aun asi un video juego disfrutable al igual que el primero.
Apr 13, 2025
7
Gioco discreto ma inferiore al primo episodio. A un certo punto del gioco si ottiene un'abilità che di fatto rompe il gioco. Discreto ma ci si aspettava francamente di più.
May 16, 2012
4
Despite being extremely excited for the sequel to a game I found to have a good amount of further potential, Prototype 2 left me wanting more and receiving less. The biggest problems were the result of too much time being spent on improving the look of the game than the game-play experience. While the graphics engine received some considerable improvements that are, in some areas, quite impressive, many other aspects of the game came in under the expected mark, even when compared to the first. It's predictable and dis-jointed story and flawed game-play mechanics take too much away from the experience to make this a winner. Sorry Radical, better luck next time.
Apr 30, 2012
4
Disappointing, drab, dreary, repetitive. Just some of the adjectives that can be used to described 'Prototype 2.' In essence, P2 should have been called "Prototype 1.5" since there is no step forward in the sequel, and nothing that creates the sense of playing a new game. From the very start of the game, you realize that the presentation and gameplay in this game is an exact copy of the first game. The story will not surprise you and often you feel as if the writing was done by a teenager. It's sloppily written, designed and executed. The game does start to become tolerable near the end, but it's too little, too late. The gameplay is loose and often it doesn't feel like you have any control over your character in battles. Combine that with battles that are way too lopsided for the extent of your abilities; and you have a frustrating combat system that destroys the game. The few good things about P2, is the overall character progression and the ability to gain new moves throughout the game; but even these facets of the game have been done before and done better. It's not to say that Prototype 2 is horrendous, because it is not. The mindless, thoughtless combat that you will engage in is fairly entertaining; but starts to become uneventful and highly repetitive after a couple hours. The draw distance when flying above the city is terrible, and it often feels as if you are flying around in a gas chamber. The visuals are something to pass on as well, seeing as the graphics engine that P2 operates on is dated and it shows. Overall, P2 is a game that falls short of the original and fails to deliver on many fronts. Prototype 2 may be worth the purchase when it is in the bargain bin, but as a full retail release, it's not worth the price of admission. 4/10 Dismal
SummaryBehold New York Zero. Prototype 2 extends the experience of becoming the ultimate shape-shifting weapon. A vicious viral outbreak has killed Sgt James Heller’s family and transformed him into a PROTOTYPE. Powered by revolutionary shapeshifting powers, you must hunt, kill and consume your way across the ravaged wasteland of New York Zero ... Read More
Rated Mfor Mature
Platforms:
- PlayStation 3
- Xbox 360
- PC
- Xbox One
- PlayStation 4
Initial Release Date:Apr 24, 2012
Developer:
- Radical Entertainment
Publisher:





























