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People expect their sequels to be bigger, better, and more complex than what has come before, while also demanding they stay true to what they know and love. Metal Gear Solid V is one of those rare occasions where a game threads the needle between those two somewhat contradictory expectations, to great effect.
At more than 60 hours into the game, pushing forward toward 70, it feels like there’s still a lot of The Phantom Pain left on the table. For every new detail I discover—like taking that masterpiece of stealth tech, the man-sized cardboard box, and slapping a pin-up poster on it, thus ruining its stealthiness—it seems like there are five more details waiting just beyond my reach.
If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
10
Jari123
Peakest of the peak. The story is GReAT! Voice acting is good (even tho snake didnt talk as much) and the ending is pretty crazy but FRICK MISSION 18
9
Vic_hag
Metal Gear Solid V est un excellent jeu et qui montre encore le génie de Hideo Kojima. Le jeu a beaucoup de positif mais a quand même quelque petit défaut qui le rend imparfait :Premièrement, le gameplay est géniale, Snake dispose d’une panoplie d’arme et d’outil qui permette une variation dans le gameplay et qui permet au joueur de jouer de différente manière, que ça soit furtif ou offensif dans un semi open world qui lui, n’est pas parfait et qui est un peu trop grand et pas très intéressant à parcourir surtout quand les quêtes se situes à 3000 mètres d’intervalles. C’est pour ça d’ailleurs que des véhicules sont mis à disposition mais qu’ils sont pour la plupart d’entre eux inutiles même si quelques un permette aussi une variation dans le gameplay. Au niveau des ces quêtes secondaires, elles sont au bon d’un moment répétitif même si elle permette d’accroire des ressources pour améliorer les personnages mais aussi sa base. En effet, La Mother Base (la base dans le jeu), qui est le côté gestion du jeu apporte un réel intérêt et donne vraiment envie de revenir jouer, donc de faire des quêtes secondaires pour développer sa base et ainsi avoir de réels avantages sur le terrain comme de nouvelles armes, des vêtements, des outils etc… Toute ça permet d’avoir un réel sentiment de progression dans la puissance de l’armée, du joueur et de son **** rapport à l’histoire, on prend le contrôle de Big Boss et se déroule après le 3ième épisode de la licence. C’est une histoire très bien écrite, qui est vraiment sublimée par le gameplay des missions principales, les magnifique OST de Ludvig Forsell et les superbes cinématiques typique du travail de Kojima. Mais dans le fond, l’histoire aurait pu être un peu plus approfondie et moins craquelé, elle n’est cependant pas dépourvue de scènes émouvantes, de personnages très attachants, de messages profonds et d’antagonistes super charismatique et qui reste plutôt mystérieux tout le long du jeu. En plus de cette histoire, des cassettes sont mises en place mais elles n’ont pas trop d’intérêt à part permettre aux joueurs d’en connaitre plus sur l’histoire et ses détails, ça aurait été mieux qu’elles aient un réel impact sur le gameplay. Mais ça n’est qu’un simple détail, le jeu est vraiment incroyable et fait désormais partie de mes jeux préférer mais il n’est pas dépourvue de quelque petit défaut.
9
Oneshallfall
[SPOILER ALERT: This review contains spoilers.]

Metal Gear Solid V: The Phantom Pain

Released On: 
Sep 1, 2015
Metascore
must-play
93
User score
Generally Favorable
8.1
My Score
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Metascore
98% Positive
84 Reviews
2% Mixed
2 Reviews
0% Negative
0 Reviews
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Nov 10, 2015
100
Time
The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
Sep 1, 2015
100
Atomix
Great, ambitious, funny and spontaneous, Metal Gear Solid V: The Phantom Pain will surely teach a thing or two to every developer in modern gaming.
User score
Generally Favorable
76% Positive
5422 Ratings
14% Mixed
1009 Ratings
10% Negative
685 Ratings
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Mar 17, 2026
10
Jari123
Peakest of the peak. The story is GReAT! Voice acting is good (even tho snake didnt talk as much) and the ending is pretty crazy but FRICK MISSION 18
Dec 17, 2025
10
omessquiik2012
STORY NOT LIKE METAL GEAR BUT THE GAMEPLAY SO PERFECT BUT THE GAME SO LONG BUT IM NOT BORED
Sep 16, 2015
95
GameOver.gr
Is this truly Hideo Kojima's last game in the legendary MGS franchise? If so he will be sorely missed because this epic conclusion to the Metal Gear saga is a true video gaming masterpiece.
Aug 24, 2015
92
Critical Hit
The Phantom Pain is an unusual Metal Gear experience, one that not everybody may enjoy if they cling to systems of old. If they’re willing to adapt and accept this new way of exploring Kojima’s world however, they are going to be blown away, absolutely, and one hundred percent guaranteed. This new open world is one that is begging to be played with, in whatever way a player wishes.
Sep 15, 2015
90
Brash Games
Kojima Production’s have created their magnum opus. A gem that has truly evolved the design of open world action.
Aug 24, 2015
90
Eurogamer Italy
With a solid gameplay, an expanded version of the Mother Base and the powerful FOX Engine, Metal Gear Solid V delivers what it promised in a generation full of disappointing games and sequels. Despite a confusing story, The Phantom Pain is great game for everybody and a must-have for Kojima's fans.
Sep 22, 2015
60
GameCritics
It's kind of insane that the spiritual follow up to Peace Walker and easily the most ambitious Metal Gear title to date somehow winds up as arguably the least interesting entry overall, but there it is.
See All 88 Critic Reviews
Sep 7, 2025
10
SebbyP0510
Absolutely masterpiece ****. A brilliant game to conclude the series with and an epic send-off for legend Hideo Kojima
May 4, 2025
7
mikewasowsky
Metal Gear Solid V: The Phantom Pain is a showcase of brilliant stealth-action mechanics wrapped in a fragmented, emotionally distant narrative. Its sandbox gameplay is fluid and empowering, offering players a wide range of tools, dynamic enemy AI, and impressive tactical freedom. However, the experience quickly becomes repetitive, with recycled mission objectives and a second act that leans heavily on content padding. The story, mostly told through audio tapes, sidelines Big Boss and underuses key characters, leaving little narrative momentum. Visually, the game is technically impressive but artistically sterile, lacking the iconic imagery and cinematic direction of earlier entries. While MGSV excels in control and systems design, its lack of emotional weight and unfinished structure hold it back from being truly great.
Nov 6, 2024
7
MoonFaceNick
I've now finished every Metal Gear game since MGS1 and I'll admit I have a rocky history with this franchise, but I have to say, this is one of my very favorites. Historically I've always been conflicted because I love the stories but I've always found the gameplay to be frustrating, especially when playing the first few games. But MGS Five has taken those usual hills and valleys and flipped them upside down. The gameplay succeeds in being much more modern and manageable without losing that unique Tactical Espoinage quality its always had. This really shines during the stealth segments, and the game is truly at its best when you're crawling around, scoring silent headshots and ducking one close call after another. But as fun as all of this is, it's dampened slightly by the obvious fact that the story isn't nearly as crazy or Kojima-like. My understanding is that Kojima left sometime during production but I don't know when or what they finished after he left or any of those details - you can just tell that some of the plot doesn't have that special insane quality you're used to in a Metal Gear game. In fact at times it seemed like there was very little story at all and the focus remained strictly on completing missions, although I know now by that killing a certain scantily clad NPC, I may have inadvertently eliminated some of that story myself. All in all Phantom Pain had very different highs and lows than what I'm accustomed to for this series, but as someone who ultimately favors gameplay over story, the good outweighed the bad enough to make this my favorite Metal Gear game ever - except for Revengeance.
May 29, 2024
4
AccentuatedAl
I am very disappointed. Game is unfinished storywise.. some missions are so frustrating, I had to retry like 50 times. In the end I felt that this game was not worth starting. It just goes to nowhere.
Nov 8, 2022
4
Dannyex10
very good missions, well done combat system and good graphics but the open world feels dead and can make you melancholy
See All 1,203 User Reviews
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SummaryFollowing the prologue METAL GEAR SOLID V: GROUND ZEROES, METAL GEAR SOLID V: THE PHANTOM PAIN concludes the METAL GEAR SOLID V experience by following the story of the protagonist of the series, Big Boss (a.k.a. Snake). The METAL GEAR SOLID V experience is Creator and Director Hideo Kojima's first time incorporating open world gameplay ... Read More
Rated Mfor Mature
  • Xbox 360
  • PlayStation 3
  • Xbox One
  • PlayStation 4
  • PC
Sep 1, 2015
  • Kojima Productions
  • Moby Dick Studio
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