The weapons effects are likewise perfect, with the machine gun sounds being nothing short of thunderous and the sounds of bullets whizzing past your head being just like you'd imagine them.
What makes this game so great is that it uses a lot of cues from real life events to create believable and exciting missions... If there ever was a crowning jewel in first person shooters on the PlayStation, this is it.
Even though Gameplay is outdated, there is no denying that the technological evolution at the time was incredible. soldiers reacting to the shot in the limb in which they were hit, helmets flying as they were shot. This is incredible. We still have an excellent understanding of the war and what led us almost into it. excellent soundtrack. It's really worth it even today.
One of the best shooters for ps1 that I have played, the story I liked quite a lot with the oss and the gameplay I think is fantastic, I didn't like the infiltration missions so much but they are still good Without a doubt one of the best shooters
While Medal's mechanics are every bit as sophisticated as "Goldeneye," it's clear that PlayStation isn't up to the task in terms of graphics, though that shouldn't be any surprise. What is does have is gameplay by the trench-load, war movie tension and really grizzly violence.
This game has some rough edges but on the whole you won't find a deeper FPS on the PlayStation. This takes the good old "Castle Wolfenstein" theme and breaks entirely new ground. For those thinking that "Tomorrow Never Dies" is gonna fulfill your "GoldenEye" dreams, forget it. Medal of Honor is the one.
El juego esta decente pero tiene unos problemas la distancia de dibujado es demasiado corto que no se puede ver casi nada (hasta el Tomb raider y el port de Quake II para PS1 tienen mas distancia). Los controles son incomodos pero luego te acostumbras. Graficos para su epoca: 8/10. jugabilidad: 7/10. Controles (analogicos): 7/10, Controles (sin los analogos): 5/10. Les recomiendo mas Halo y Call of Duty ya que este juego actualmente se volvio inestable y solo era para jugar en su epoca. Dato curioso: Medal of Honor creo a su mayor rival (Call of Duty).
Mechanically one of the worst triple A shooters I've ever played. I also doubt it's just me playing now rather than on release as there were countless titles released by the point Medal of Honor came out that exceeded it in every way. The controls are clunky. Turning while moving reduces your speed, jumping is handled worse than any other game of its era + you need to get a run up to actually get over obstacles, and shooting is a mess. The game somewhat tries to replicate legacy 'Goldeneye' style controls despite playing on a controller with two analogue sticks, and removing the snap style of aiming, opting instead for a very slow standard aim method that you need to initiate with R2. The gunplay is equally bad. Comparing it against other console shooters of the time period, Medal of Honor is outdone by virtually every N64 shooter I've played, as well as the Rainbow Six Playstation game, which was in itself not very good to begin with. Due to the low draw distance, you can get shot by enemies you can't even see. Enemies AI is such that they don't react to gunfire within meters of them if they are not looking at you leading to comical situations where you can be engaged in a battle with one enemy and have another patrolling beside you. The levels feel completely on rails, which is not bad in itself, but miss an objective and it's either backtracking sometimes all the way to the start, or finish it up and have to redo it again. It feels incredibly obnoxious as this game carries the level design of a modern military shooter as opposed to a classic 'Doom-style' shooter with maze like design. There are also a few 'stealth' levels which involve you being disguised and having to show your papers to virtually everyone you meet while you kill people with a silenced pistol in a predetermined order. If you miss the paper presentation to any guard, even if you're not looking at them and walking to fast, the base goes on alert. They are a bit more open-ended and less linear than the combat levels, but sadly not any more fun to play. Last but not least, this game has numerous annoyances. I got shot through walls numerous times, I used a shotgun to insta-kill at medium range, despite a rifle taking two shots, even to the head, panzershrek wielding soldiers blew me up instantly from full health sending me back to the start of the level, enemies perform prefire animations lasting whole seconds, fail to shoot me in the back at point blank range and toss back virtually every grenade rendering them useless (there's no cooking available) unless I get a direct hit, instantly detonating it. They also die to their own grenade throws way more than mine. I feel the phrase 'hasn't aged well' is used more often than not to excuse the poor and overrated games of yesteryear. I cannot see this game being considered good in 1999. The sound design and orchestral score were good, yes, and the writing wasn't too bad, but that doesn't excuse the fact that the unpolished gameplay fails to reach anywhere near the same level as the other shooters on offer at the time, on both console and PC.
O jogo apresenta uma péssima otimização, tela de loading demorado e o personagem fica lagando perto de paredes, e também conta com uma péssima ballet drop das armas,única coisa impressionante é os gráficos para a época.
SummaryTomorrow is D-Day. Tonight you land behind enemy lines. The tide of the way is in your hands. You are an elite Special Forces agent sent to execute covert operations, search and rescue missions, and commando raids. Fight to win the medal of Honor in the only game that lets you take on Nazis in WWII.