- T
- The Adventure Company

SummaryReturning from work you listen to a frightened and cryptic voice message from your brother, a talented architect redeveloping the old Dowerton station in Dorset, England. Boarding a train to meet him, you travel to Dowerton alone, wondering what adventure you may be embarking on... When you arrive, the train is empty and the station is deserted...
Rated Tfor Teen
Developer:XXV Productions
Dark Fall: The Journal
Released On:
Jul 25, 2003
Metascore
Mixed or Average
68
User score
Mixed or Average
7.0
My Score
Where to Buy
Game Stats for Dark Fall: The Journal PC
Metascore
Mixed or Average
68
35% Positive
8 Reviews
8 Reviews
57% Mixed
13 Reviews
13 Reviews
9% Negative
2 Reviews
2 Reviews
100
The best independent adventure game since "Cracking the Conspiracy."
80
This game's perpetually unnerving ambience, interesting puzzles, and unique ghost story may very well help you forgive its graphical flaws. [Nov 2003, p.129]
User score
Mixed or Average
7.0
42% Positive
10 Ratings
10 Ratings
46% Mixed
11 Ratings
11 Ratings
13% Negative
3 Ratings
3 Ratings
Feb 28, 2014
10
This game was truly a masterpiece to my 15 year old brain when I first played it almost a decade ago. The atmosphere alone was one that chilled me to the bone. But the secrets that I uncovered as I made my way through the abandoned train station really just made me constantly want to find out more about what had happened here. Really great game.
PC Report
Jan 6, 2018
9
One of the best adventure games I have ever played. You solve a mistery in an abandoned train station, hotel and sorroundings. It's creepy but not scary. Very good narrative, a lot of charachters you have to find out about. You explore, find clues of what happened, solve puzzles, a little detective mistery story.
PC Report
75
Despite all my griping, Dark Fall really is an impressive first effort for the one-person design team and is actually better than some recent big-company releases. I'm not sorry I played it but neither am I gaga over it. How's that for decisiveness?
70
Delivers good, slow-boil tension wrapped around an interesting mystery in an atmospheric setting. [Dec 2003, p.95]
64
Breaks no new ground and puts too much emphasis on puzzles, but its meticulously detailed world and paranormal detective story generally keep things entertaining.
55
The crucial fear-factor is missing, the sense of fight, flee or die that makes survival horror so effective.
30
A slow, repetitive game released way past its prime. It's a shame really, because it had the potential to be so much more.
Platforms:
- PC
Initial Release Date:Jul 25, 2003
Publisher:The Adventure Company
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