- Tactic Studios

SummaryClaire de Lune is a story-driven puzzle adventure game set in a grounded science fiction universe. You play as John, a smuggler on the run with his daughter, Claire. After some unknown force causes them to crash land their spaceship on a foreign planet, John is separated from Claire. He must use his ingenuity, agility, and a few handy pieces of ...
Developer:Tactic Studios
Claire de Lune
Released On:
Jul 12, 2021
Metascore
Mixed or Average
63
25% Positive
1 Review
1 Review
75% Mixed
3 Reviews
3 Reviews
0% Negative
0 Reviews
0 Reviews
Oct 7, 2021
75
Claire de Lune is a great take on the genre, but sadly is somewhat marred by a couple of small but consistent flaws.
Jul 26, 2021
65
Claire de Lune is a game that definitely has its enjoyable parts, but the heavily-advertised narrative is problematic and many of the platforming sections are downright disappointing. If the price wasn't so steep, this would be an easier sell to those who like challenging puzzle adventure games. All of this along with the bugs and lingering performance issues make it hard to recommend.
Jul 25, 2021
60
Cliare De Lune is a first-person puzzle game with good premises that has to deal with some annoying issues: in fact, the extreme difficulty of some puzzles can quickly lead to frustration.
Jul 16, 2021
50
There’s a lot of promise here but it’s smothered by Claire de Lune’s insistence on punishing you for not being able to read its designers’ minds. If you were to take the game’s inside levels, pretend the outdoor areas don’t exist and halve the price accordingly, you’d have a real gem. Or just disabling all of its infuriating invisible walls would do the trick. As it is, Claire de Lune left me fighting to have fun and, missing daughter or not, that’s not a battle I have the stamina for.
User score
Available after 4 ratings
tbd
0% Positive
0 Ratings
0 Ratings
0% Mixed
0 Ratings
0 Ratings
100% Negative
2 Ratings
2 Ratings
Jul 31, 2021
0
Just a big puzzle of bugs ... Totally waste of money. The start of the game was promising, but suddenly it's just a jump & die game. And if you accidentally master the jumping passages, you are going to stuck in game because of bugs. I really wish developers would test their games ...
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