45
Mocap team, the dancer and the choreographer did a great job, and it’s a pity their effort was wasted on such a mediocre game. [11/2016, p.58]
65
A remarkable visual experience paired with an average game that is sometimes less than fun to play. [Nov 2016, p.74]
70
As a game, Bound is clearly flawed – its structure, however, is excellent and well realised to support multiple playthroughs with noticeably different experiences – but as an experience, as a piece of interactive art, it’s frequently sensational.
10
Amazing game that needs no explanation. Loved it from start to finish. Transcendence
4
Bound leaves a feeling of lacking in everything, especially in design which does not provide any feeling behind it. Primitve figures does not go further to impress you and make you feel anything. Basic gameplay does not contribute either. There are many other games based on the art design which go much further.
6
Cute idea kept me entertained for 2h, didn't feel the need to continue playing after. Worth a try if you got it trough PS+. I liked the sound design and how it responded to the characters movement.
Bound (2016)
Released On:
Aug 16, 2016
Metascore
Mixed or Average
71
User score
Mixed or Average
6.9
My Score
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All Platforms
Metascore
Mixed or Average
71
40% Positive
25 Reviews
25 Reviews
56% Mixed
35 Reviews
35 Reviews
3% Negative
2 Reviews
2 Reviews
Aug 15, 2016
100
Bound isn’t going to be an eSport, and doesn’t really care about that. Nor is Bound for people looking to unwind after a hard day’s work with passive entertainment. There’s nothing wrong with games being either of those things, but Bound is for a third audience; it’s for the people that want something thoughtful, meaningful, and intelligent.
Aug 15, 2016
80
Bound it’s not only an unique and incredible experience, but proves once again the talent and creativity of their creators.
User score
Mixed or Average
6.9
49% Positive
75 Ratings
75 Ratings
33% Mixed
50 Ratings
50 Ratings
18% Negative
28 Ratings
28 Ratings
Oct 17, 2024
10
Amazing game that needs no explanation. Loved it from start to finish. Transcendence
Nov 17, 2017
10
Visualmente es muy bonito, pero falta una mejor explicacion de la historia y objetivos en gameplay. Visually it is very nice, but a better explanation of the history and objectives in gameplay is lacking.
Aug 23, 2016
75
Bound is a very good experiment on its visuals, audio and art direction; it's completely enjoyable. As a game could be better on the platforming challenges and introducing puzzles to the player.
Aug 24, 2016
70
Movement here isn't just treated as a necessity of the gameplay, but as an expression of joy and healing.
Aug 15, 2016
70
Bound is a strange title. It's not a platform, neither a walking simulator. Is a game that values aesthetics over any other aspects, and for this reason in beautiful, different and flimsy.
Oct 21, 2016
60
Sadly Bound may be undeniably beautiful but in the most superficial kind of way. The problematic depiction of its overarching allegorical plot fails to provide substance to our experience and the extremely elegant animations are nothing more than a showpiece lacking any actual connection with the world around them.
Aug 2, 2017
10
In virtual reality, this game is astounding. The addition of a following camera in a later update was a very welcome change, and brought the game to my top 5 list of PSVR games. First of all, visually this game is amazing. The simple graphics help to keep it running at 60fps and beyond, as well as keep the beautiful imagery crisp even looking at objects from a distance. While the game is relatively short at 2-3 hours, every minute of it is captivating and it is no secret that it was meant to be played all in one go as if it were a film. The animations of the main protagonist help me appreciate motion capture technology as it is today. Every movement from the character was graceful, moving, and fluid. This also keeps the game from getting boring, as every second felt like an art piece of its own. The charming landscapes, while perhaps lost when the game is played in 2D, are quite the sight in VR. Stopping to admire the the breathing, flowing landscape and the simple shapes that made up the world in VR extended the game by a good bit for me. The whole game there was a sense of being in that world despite it being in the third person. While the landscapes were simple, they were breathtaking and I think the simplistic nature contributed to what made the game great. The metaphorical beauty of it is what really makes Bound shine. The satisfaction of every parallel and flashback in the game all coming together into a coherent story is unforgetable, and even though it ends simply, it does so gracefully and relatably. For $20 it is a must buy if you have a Playstation VR headset, and it may even be worth it on the flatscreen if you can appreciate beautiful landscapes, animations, and narrative in a shorter game. It isn't too replayable, but I played it thrice: once on the flatscreen and twice in VR. And even though I have finished it, I plan on sharing it with friends so they can also appreciate the beauty of it. I will say that anyone who discredits or criticizes this game should at least experience it in virtual reality. Even though it existed without VR support for a good while before the PSVR came out, it is immediately made clear when putting on the headset that the two are a match made in heaven. Being up close with the landscapes and characters adds to the experience in a huge way, and though this game isn't for everyone, in brilliant virtual reality one cannot deny the beauty of it all.
Mar 11, 2024
7
Les animations de la danseuse sont très fluides et l'univers graphique foisonne de mouvement. Par contre, le gameplay est un peu poussif et la caméra mal gérée.
May 2, 2018
7
Bound's immersive atmosphere is simultaneously beautiful and otherworldly strange. The game plays well in both 2d and VR; but the VR really takes it to a whole other level. The 3d effects really stand and pop out in VR. Gameplay-wise its very simplistic; but it works well here especially in VR. It can get kind of boring gameplay-wise but as an experience, it works.
Aug 9, 2024
4
Bound leaves a feeling of lacking in everything, especially in design which does not provide any feeling behind it. Primitve figures does not go further to impress you and make you feel anything. Basic gameplay does not contribute either. There are many other games based on the art design which go much further.
Jan 27, 2019
4
Only worth playing on psvr and you picked it up during its appearance on PS plus. The visuals are pretty cool especially with the use of VR but that's where the praise ends the controls are a little wonky and the story is a bit pardon the pun paper thin. Essentially the story tries to be thoughtful and intelligent but it's not even close to that and as it unwinds accords it's 1 hour and 30 minute playthrough you find yourself thinking the entire concept just doesn't work It's incredibly short I literally played the entire game on my first run-through reaching a time of 1 hour and 30 minutes. Overall it's just ok as a free third person platformer with a weird twist that just tried so hard to be artistic the VR comfort options are also fairly decent so plus marks for that.
SummaryPlayers use dance moves to traverse vast environments filled with platforming challenges in an introspective story that is revealed through powerful metaphor and imagery. [Plastic]
Rated E +10for Everyone +10
Platforms:
- PlayStation 4
Initial Release Date:Aug 16, 2016
Developer:
- Plastic Studios
- SCE Santa Monica
Publisher:





























