40
An offhand effort that adds little to the series. [Issue#172, p.87]
50
Chronicles ends not with a bang or a whimper, but a shrug.
75
The most challenging of the Chronicles series, the most infuriating, but also the most varied and fun if you liked the past iterations. Don’t expect anything revolutionary though, pun intended.
7
Uma tentativa de TLOU que entrega mais em variação de gameplay que seu antecessor, mais que fracassa em construir sobre os pontos fortes do primogênito, em geral um final aguado para uma serie que tinha potencial.
7
Assassin's Creed Chronicles: Russia inherits most of the gameplay mechanics from India while aligning its playstyle more closely with the story's themes. It stands out as the most narrative-driven installment in the Chronicles series.
2
Equal rights equal fights. I believe this game should have added damage to male characters. Also, there should be a very special bonus damage area down below.
Assassin's Creed Chronicles: Russia
Released On:
Feb 9, 2016
Metascore
Mixed or Average
62
User score
Generally Unfavorable
4.7
My Score
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Metascore
Mixed or Average
17% Positive
4 Reviews
4 Reviews
71% Mixed
17 Reviews
17 Reviews
13% Negative
3 Reviews
3 Reviews
Feb 22, 2016
75
The most challenging of the Chronicles series, the most infuriating, but also the most varied and fun if you liked the past iterations. Don’t expect anything revolutionary though, pun intended.
Feb 15, 2016
72
The new mechanics introduced show a lot of potential and could have made the final chapter of the Chronicles trilogy very special. Unfortunately Climax doesn’t trust themselves and throw more in the mix that is needed. Especially the overused and unnecessary trial-and-error I could have done without.
User score
Generally Unfavorable
22% Positive
15 Ratings
15 Ratings
32% Mixed
22 Ratings
22 Ratings
46% Negative
32 Ratings
32 Ratings
Jul 8, 2018
8
Russia finally gives the Chronicles series a good story. The main protagonist Nikolai is kind of a boring guy, but the secondary playable character Anastasia is quite likable and keeps things compelling by adding a little family tragedy to the mix. The plot capitalizes on the events of the previous two games well, really showing off how this has all been one continuous narrative as opposed to three disconnected side-stories in the overall Assassin's Creed canon, and it's nice to see what becomes of that Precursor box. The graphics don't hold a candle to the beauty of India before it, but still manage to impress thanks to their unique style. The bright reds of what you can climb on provide a striking contrast to the black and white world around them. It calls to mind Mirror's Edge and makes highly detailed characters standout from the backgrounds in a way that causes them to pop into perspective. The game looks like a propaganda poster come to life and is much more pleasing to the eye than the dreary greys and browns of China. The gameplay is the most challenging in the trilogy. This is mostly due to the fact you're given only one health bar at the start of the game and therefore a single hit will kill you. Apparently the developers thought that because this is the last Chronicles game they could push our skills acquired from the previous two games to the max as upgrades to your health (as well as your other skills) are locked behind some obscene ranking requirements. Want things to be easier? Then perform better. What's surprising though is that the insta-kill tedium of India never manages to set in here thanks to the meticulous level design. It's always clear what you'll need to do in order to proceed. This allows the main stages to test your abilities without ever really becoming irritating. The same can't quite be said of the returning chase sequences as sometimes the amount of perfection required can be infuriating. A bit involving outrunning a tank is the most frustrating thing I've done in any AC game to date. However, even at it's most demanding to the challenge never feels insurmountable. Completing it was one of the more rewarding gaming I've had over the years. Russia fixes a few of the problems the previous Chronicles games have had. Mainly by giving the sub-series a solid story to tell, but also by making up for a lot of India's gameplay deficiencies. It manages to be difficult while rarely feeling cheap and the later stages provide a nice amount of variety in the types of situations you'll encounter. The new tools you are given access to as a result of the time period it's set in are some of the most fun the overall series has to offer. I loved having near-constant access to a rifle and the winch has many exciting uses. Players will have to put up with a high difficultly level and some aggravating chase sequences, but Russia rewards those who take the time to master it.
Aug 5, 2016
8
It is not a bad game for $10 Dollars, even if it can get repetitive at times, and I like Nikolai, but it can get a bit weird at times and seem like it gets boring, I always have my power button.
Feb 10, 2016
70
Whilst still being a very similar game to the first two instalments, our visit to Russia is definitely the most interesting of the three.
Feb 8, 2016
70
Though it doesn't stand up to the franchise's grander releases, Assassin's Creed Chronicles: Russia is a fun and thoughtful stealth experience, easily the best to bear the Chronicles name.
Feb 17, 2016
65
Assassin's Creed Chronicles: Russia has good ideas and a compelling presentation but it punishes the player so much, that it ends up being frustrating and repetitive rather than fun.
Feb 9, 2016
50
Russia closes the Chronicles trilogy in worst possible way, with a frustrating, broken game.
Feb 8, 2016
40
Without wishing to be Volga, this is a real kick in the Urals. Punitive old-school design meets needless contemporary complexities, with rehashed set-pieces Putin the final nail in the coffin.
Nov 23, 2025
7
Uma tentativa de TLOU que entrega mais em variação de gameplay que seu antecessor, mais que fracassa em construir sobre os pontos fortes do primogênito, em geral um final aguado para uma serie que tinha potencial.
Nov 18, 2024
7
Assassin's Creed Chronicles: Russia inherits most of the gameplay mechanics from India while aligning its playstyle more closely with the story's themes. It stands out as the most narrative-driven installment in the Chronicles series.
Aug 12, 2019
6
A bit harsh some times the games poses a challenge. Dying in some point in the game is almost impossible and some levels can be quite difficult but the story is good for a chronicles game and some moments can look quite epic if not ruined by death cause of the controls. Would play again.
Sep 8, 2018
4
What Kind of Adventure? Stealthy Platforming Adventure Was it fun? It was okay but disappointing. Are there any similar games? Its similar to the other Assassin Creed Chronicle games. Would you play it again? No, I wasn’t a big fan of this one. Any Complaints? I loved playing China but they added guns into this game and I didn’t care for that. How many hours did you play it? About 4 hours and just lost interest in it.
Jun 26, 2016
4
Assassin's Creed Chronicles: Russia is the hardest game I have ever played. Too many cheap deaths ruin the experience. The last two sequences are nearly impossible.
SummaryAssassin's Creed Chronicles: Russia occurs in Russia, 1918. Nikolai Orelov wants to leave with his family, but he is required to perform one last mission for the Assassin Order: infiltration of the house where the tsar's family is being held by the Bolsheviks and theft of an artifact that has been fought over by Assassins and Templars fo... Read More
Rated Tfor Teen
Platforms:
- PlayStation 4
- Xbox One
- PC
Initial Release Date:Feb 9, 2016
Developer:
Publisher:





























