A very specific game, more fun to watch on stream than to play. It has a variety of possibilities and mechanics, but it's a sandbox and has no real goal. Even though I've played a lot of "games without a goal" like Minecraft or X3, I quickly got bored with both here and Kenshi. So, if you really liked that game, try Kenshi - it's very similar and you might like it.
A very specific game, more fun to watch on stream than to play.
It has a variety of possibilities and mechanics, but it's a sandbox and has no real goal. Even though I've played a lot of "games without a goal" like Minecraft or X3, I quickly got bored with both here and RimWorld. So, if you really liked that game, try RimWorld - it's very similar and you might like it.
The game's concept is cool, but it's clear the team lacks experience in game design. Every time a new trait appears, some of the old ones suddenly stop appearing altogether. For example, one day you can literally skip the lung check and lose nothing, as everyone (even zombies) will have perfect lungs. Zombies at the base - the same thing. As a result, it becomes boring quite quickly. P.S. The part about repelling the zombie attack on the base turned out really cool, it's a shame so few people bought the Zombie Gunship (iOS) reference.
They Are Billions has decent graphics and a solid soundtrack that sets the mood. However, the gameplay is critically flawed. You can spend hours building a base, only for one missed zombie to wipe everything out in seconds, especially unfinished structures that somehow spawn hordes instantly. It’s frustrating and makes you feel like your time is wasted. Great potential, but this issue kills the fun.
They Are Billions has decent graphics and a solid soundtrack that sets the mood. However, the gameplay is critically flawed. You can spend hours building a base, only for one missed zombie to wipe everything out in seconds, especially unfinished structures that somehow spawn hordes instantly. It’s frustrating and makes you feel like your time is wasted. Great potential, but this issue kills the fun.
Шикарная игра как для одного, так и для компании. Графика топ, простое управление, много разных персонажей, весело играть на пару и подбивать друг друга панцирями. Гибкий выбор сложности (если 50 кубов - спокойная езда с перестрелками, то 200 - уже активные гонки с дрифтом и срезами путей). Зайдёт даже тем, кто не особо гонки любит, т.к. основная часть геймплея здесь - использование предметов. И этим Mario Kart (любой, не только эта часть) напоминает скорее Twisted Metal, чем NFS.
Забавное красочное приключение. Хорошо подойдёт для игры вдвоём: как для взрослых, так и для детей. Есть 4 героя, у 2 их которых упрощённые механики - Пичетта не может упасть в пропасть, а Кралик неуязвим для врагов. Немного напрягает, что нельзя сохраняться между замками (точнее можно, но только 1 раз), но промежутки там небольшие, поэтому нельзя считать это за полноценный недостаток.
> I rate only offline company. < Pros: * Good graphics * interesting World War I setting Cons: * Stories of heroes don't cling. * Terribly boring stealth missions. If you think that the Battlefield series can't have an interesting offline campaign, take a look at Battlefield: Bad Company.
My childhood game. After that, I realized what a proxy chain is. Pretty cool hacker simulator, if not the best. A lot of things are solved by the mouse, this game is not about manual input of commands into the console. Nevertheless, the tasks are pretty close to the real world and you have to constantly erase your tracks and remember about it.
First of all, it's not a growing simulator! Rather, it's an interactive screen saver or a relaxing app. I've been playing it for 20 hours. How does it look? Once a week or two I remember about it (or more often when I'm stressed), open the "game", water flowers, remove weeds, plant new flowers and enjoy by watching the pot with pleasant music. That's all.
A cool puzzle game with beautiful graphics and a good story (which I've already forgotten). Unlike the first game, sometimes I'd to look for a switch or button for a long time that I inadvertently missed.
I didn't expect that I would like this, but it is. The essence of the game in opening cleverly made chests with all sorts of mechanical actions. Turn the mirror, see the order of the symbols in it, put these symbols on the board behind, etc. Game also has almost perfect difficulty. It won't be solved easy, but you also won't get stuck for hours. Everything is quite logical and it's great. It took me 2 hours to pass.
Wonderful game with beautiful history, graphics and music. I really liked almost all the game mechanics (except fishing, but there is a mod FishingMadeEasy75, where you can adjust the sensitivity). Very well prescribed characters and their stories. I highly recommend to play and plunge into this atmosphere. The main disadvantage is that after 1-2 gaming years it isn't interesting to play. Mechanics are the same, you have a lot of money, and you can do nothing with them. There are no new events either. It's a pity. It would be great to help develop Pelican Town by expanding the Pierre's shop, for example. Or buying a house for Penny.
Beautiful graphics, but the game itself is incredibly boring. In essence, this is a room shooter, where you go into the room, the doors close and the enemies begin to appear. When you've killed everyone, the doors open and the next room (exactly the same) is waiting for you. The plot is sluggish. The levels are too big with a lot of jumps and pull-ups. On the bright side, I liked the way they reworked the mechanics of the chainsaw. It's not a bad game. But it's not a genius either. Just OK.
This game has nothing to do with hunting. This is a classic shooter. You go through "corridor" and kill hundreds of animals. No stalking, luring and hunting. And there is a mode that resembles Duck Hunt (NES), but with modern graphics. As shooting range - worthy, as hunting - a failure.
This game has nothing to do with hunting. This is a classic shooter. You go through "corridor" and kill hundreds of animals. No stalking, luring and hunting. And there is a mode that resembles Duck Hunt (NES), but with modern graphics. As shooting range - worthy, as hunting - a failure.