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hodub

User Overview in Games
7.6Avg. User Score
User Score Distribution
positive
16(64%)
mixed
8(32%)
negative
1(4%)
Highest User Score

Games Scores

Nov 10, 2015
Fallout 4
9
User Scorehodub
Nov 10, 2015
First I'll write a review on the game, then I'll write a review on the gamers writing the reviews. I'm three hours into it and definitely enjoying it so far. There's an insane amount of crafting you can do in this game, and the combat feels more realistic than its predecessor. I'm only on XP Lvl 4 right now though, so I can't say enough to give a full impression until I've completed it. My only complaint thus far is a technical one - for some reason the game will not launch in fullscreen (non-windowed mode) and will be stuck in a black screen with a blue ring loading cursor. Therefore, it appears that it can only be run in Windowed/Borderless mode via the Settings on the FO4 launcher menu. Once Bethesda rectifies this issue though, I'll be happy. Now, to all of you complaining and giving this poor reviews: STOP BEING A BUNCH OF CRYBABIES. Yes, we've been waiting for this game for five months now, and yes, it just launched, so there's naturally some bugs to iron out still. But this game is still far better than most of the newest games out there. So if you can't appreciate all the hard work Bethesda have put into it, then go eat a turd sandwich.
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Nov 26, 2014
Viscera Cleanup Detail: Shadow Warrior
2
User Scorehodub
Nov 26, 2014
Tried this out but got completely bored with it after about 10 minutes. Just realized it's a lot more fun to create messes in games than to clean them.
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Nov 20, 2014
Wolfenstein: The New Order
8
User Scorehodub
Nov 20, 2014
Just finished this game today - six months after its release. I'll try to make this review as concise as I can. The gameplay is somewhat dull and frustrating in the beginning, especially with the mandatory stealth objectives. But the game gets better later on. For the most part you have the option of taking down enemies either assassin style or Rambo style. And things get more interesting as the story unfolds in this alternate post-WW2 scenario.
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Nov 12, 2014
Borderlands: The Pre-Sequel
7
User Scorehodub
Nov 12, 2014
Just finished this game. If you're totally new to the Borderlands series, I definitely wouldn't start with this one - better to have played the first one, the second one, or both first, because they're essential to understanding the setting and the plot in this one. Gameplay-wise it's basically an expansion of Borderlands 2 - same layout, engine, and loot. As far as enemies go, Scavs are basically Bandits in space suits, there's various hostile life native to Pandora's moon Elpis, and the Lost Legion of the Dahl corporation are your big-time enemy mercs. Laser rifles and Oz kits are thrown in as well for extra gear. But as you progress throughout the game, you may find yourself questioning the morality of whom you take orders from, and whether the ones you've been fighting were actually the good guys... Anyway, if you like BL2 I recommend giving this one a go, but don't expect this one to be superior to it.
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Apr 30, 2014
Mercenary Kings
8
User Scorehodub
Apr 30, 2014
I just now completed Mercenary Kings, including all missions. I must say, this is by far the longest side scroller/ platformer I've ever played, no exaggeration. Not necessarily a bad thing though. It shows that a great deal of work went into the game, especially in the animations. There's clearly an NES Megaman-style influence in both the music and the "8-bit" aesthetic, but with Metal Slug-style characters and Borderlands-style weaponry. There's a very wide array of customization on weapons, plenty of missions to play, and a wide variety of foes to fight. My only complaint is a minor one - you'll find yourself playing through some of the same levels multiple times, albeit with different objectives. Overall though, if you're itching for a game with retro-style pixel animations but with more modern variety, you won't be disappointed by this one.
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Mar 30, 2013
BioShock Infinite
9
User Scorehodub
Mar 30, 2013
I've known about this game for at least two years prior to its release. I suspect that Irrational began working on this one right after they released the first game of the series. The atmosphere and narrative in this game are unique and immersing, and make it stand out amongst other run-of-the-mill zombie, WWII, or 21st century-based shooters. It's clear that Irrational put massive time and effort into this game's development. The game-play does echo that of the first Bioshock in some ways. Vigors are like Plasmids, and Salts are like Eve. Each gun and Vigor is upgradeable, and there are plenty of vending machines from which you can purchase supplies and said upgrades. My only real complaint about this game you can only carry up to two guns at a time. Fans of Halo or Crysis are probably used to this, but I'd personally like to have at least an additional weapon slot or two. Still, this doesn't hinder overall game-play too much. I like the fact that you don't have to babysit Elizabeth like you did Ashley from Resident Evil 4. She knows her way around a fight and knows how to assist Dewitt, even though she remains unarmed. But she never feels like a burden. Also, you don't have some Irishman asking if "you would kindly" be his errand boy every five minutes over a comm radio. You pretty much explore the world on your own as you would a Metroid game, though Elizabeth does drop hints on occasion as guidance. Though I've beaten this game once, it feels like one of those movies that has to be watched a second time in order to understand it better. Maybe I have to play through it a second time to better understand the story. Overall though, this is one of those rare moments where the game lives up to the hype, like Half-Life 2 did in 2004. The ratings, both by Critics and Users, are no joke. Try this game at least once in life.
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Mar 30, 2013
Far Cry 3
8
User Scorehodub
Mar 30, 2013
I didn't begin playing FC3 until mid-March. But overall I think it's a good game. I think Ubisoft Montreal clearly had considerations in mind how to make improvements over Far Cry 2 with this one. For example, instead of merely scouting enemy outposts and wiping them out repeatedly after respawns, you can liberate them for good and back into the hands of the local islanders known as the Rakyat (similar to the real-life Maori). Also, your guns no longer jam, and most of them have upgrades that boost their damage, ammo capacity, range, fire rate, noise reduction, and optics, whereas the only upgrades available in the predecessor were for accuracy and reliability (jam resistance). Many hunting and knife-assassination missions become available as you liberate outposts, and get cash rewards for each. Also, you can unlock Signature (Unique) Weapons in shops as you collect Lost WWII Letters, Relics, and Memory Cards throughout Rook Island. The main complaints I had about the game were that stealth was mandatory in some of the story missions. I hate failing missions because I got detected. Also, some of the hunting quests require overpowered or underpowered weapons to hunt certain animals. For instance, sometimes you have to kill a pack of Rabid Dogs with an RPG or Flamethrower, but also Bears and Tigers with a pea-sprayer Skorpion. As far as the narrative goes, there are several surreal hallucinogenic moments, as well as intense confrontations with arch nemeses like Vaas. Some moments get quite emotional, and you're forced to make decisions in a split second. Anyway, I hope I didn't reveal too many spoilers here. My over verdict is that if you enjoyed Far Cry 2 but felt it lacking in some areas, you will enjoy Far Cry 3 more.
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Jan 31, 2013
RAGE: The Scorchers
7
User Scorehodub
Jan 31, 2013
Just got done finishing this one. Some new hand-crafted maps are introduced, as well as a new Mutant type, new Scorcher bandits, a new weapon, and a new NPC known as Sarah. I finished this add-on sooner than expected. It probably took me two hours tops. One minor technical improvement I might suggest is binding the selection of the new weapon to the "0" key, since that one's unoccupied. Also, The Scorchers add-on job path might be better pursued from the start of a new game, rather than at the end like I did.
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Xbox 360
Dec 10, 2012
Primordia
8
User Scorehodub
Dec 10, 2012
Don't let the lukewarm critics' rating fool you. If you were a fan of classic point-and-click adventure games like King's Quest, Space Quest, or Monkey Island, you'll want to grab this one. The developers clearly put time and effort into making this game, including the hand-drawn art and voiced dialogue. My minor complaint is that I ended up looking at an online walkthrough on several occasions where I got stuck, but otherwise tried to solve the puzzles on my own as much as possible. Anyway, cool aesthetics, clever puzzles, and a good story will make your ten bucks worthwhile.
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Nov 12, 2012
Dishonored
7
User Scorehodub
Nov 12, 2012
I've only gotten as far as completing the mission where you have to deal with the Pendleton twins at the Golden Cat. But I think it's enough to get the gist of overall gameplay. The game seems to encourage stealth and benign neutralization tactics - that is, using nonlethal means to subdue foes. However, there are more lethal attack options than there are nonlethal. I must admit that it feels quite limiting to the overall approach one should take throughout the game. This is coming from someone who prefers more open-ended games with a lot of weapons and less feeling of guilt as a result of using lethal force to neutralize hostiles. Anyway, I'm not discouraging people from playing Dishonored. I'm just suggesting that if you're favorite approach to combat is putting all bad guys to sleep without being detected, than this is right up your alley.
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Oct 10, 2012
XCOM: Enemy Unknown
9
User Scorehodub
Oct 10, 2012
I think I'm still a ways from beating the game, but being a fan of the original UFO: Enemy Unknown, I've been hooked on this game since its release. Some might think it's been simplified or "dumbed down" in comparison to the original, but I see it more as a sanding of rough edges for smoother gameplay. Admittedly, it would be nice if there were a way to sell more surplus supplies and have squad members pack more inventory, but aside from that, I find the new XCOM to be just as addictive, challenging, and engaging as the original. Considering today's game industry standards, Fireaxis did their best in remastering a classic that came out almost 20 years ago. And if you're gonna cry and complain that it's not "up to par" with the original, then go play with dolls.
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Sep 29, 2012
Borderlands 2
8
User Scorehodub
Sep 29, 2012
After over 50 hours of gameplay, I'd just beaten the game a few minutes ago, and didn't want to write this review until I'd done so. Fans of the first game will feel at home with the sequel - same XP system, same enemies (along with a bunch of new ones), same NPCs (and some new ones), and the same seemingly infinite number of randomly generated guns. In comparison to the first, Gearbox not only gave BL2 a graphics upgrade, but also an in-depth story to keep the player engaged - a quality missing from the first game. And yes, you will learn to hate Handsome Jack. In conclusion, if you enjoyed the first Borderlands, you will likely enjoy this sequel just as much, if not more.
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Sep 6, 2012
Counter-Strike: Global Offensive
8
User Scorehodub
Sep 6, 2012
Not just an updated version of CS:Source, but a full revamp from the bottom up. New radio chatter, new maps, new character skins, new weapons, new game modes, and a new training course are introduced, without sacrificing the gameplay of its predecessors. I'd be surprised at this point if Valve ever puts out another Half-Life game, but for 15 bucks this is a steal. Perfect if you've got that itch for a quick match, whether you're playing online multiplayer or offline with bots.
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Xbox 360
Aug 9, 2012
Deus Ex: Invisible War
5
User Scorehodub
Aug 9, 2012
I've only recently played through Deus Ex: Invisible War, and, after completing the first Deus Ex game as well as Human Revolution, this one was disappointing in comparison. Its Havok v2.0 physics engine mitigates the low score, since it's one of the first games to utilize ragdoll physics - the engine on which Valve's Source engine was based. But as far as gameplay is concerned, the maps are small, the missions are unexciting, and the controls are somewhat confusing. The universal ammo system is a terrible idea - if you run out of ammo for one gun, you run out for all of them. Some of the characters from the first Deus Ex game return, but there's no feeling of intimacy with any other characters in the game. You still have the option to choose different paths and endings in the game, but it does little to enhance gameplay experience. The first Deus Ex game is superb, the third one is also quite good, but don't feel like you're missing much if you wish to pass this one up.
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Jun 8, 2012
Fallout: New Vegas - Dead Money
5
User Scorehodub
Jun 8, 2012
This DLC was probably the most tedious of the four for Fallout: New Vegas. The environments are dark and dank, and hazards are everywhere. It's generally quite easy to die, and most enemies can only be killed by decapitation or dismemberment. Some are completely immune to direct attack, but can be "removed" by other means. The redeeming factor is that you get a couple of nice modifiable weapons and decent armor to take back with you to the Mojave.
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May 15, 2012
Crysis
7
User Scorehodub
May 15, 2012
Stunning graphics and realistic combat are what shine in this game. However, nothing new in terms of gameplay. Fast-paced, but also very linear, therefore little opportunity for exploration. Also the player's character is too talkative in parts of the game. Overall, a good game if you're looking for a one-day playthrough filled with intense cinematic action.
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Apr 21, 2012
Deus Ex
10
User Scorehodub
Apr 21, 2012
I must be one of the few people who played Deus Ex: Human Revolution BEFORE playing the original. Seems appropriate enough though, since HR is a prequel anyway. After having completed this one, I noticed that there is clearly continuity between the two games, including story and gameplay elements, locations, similar characters, and even the same bits of dialogue. Anyway, this is overall a solid game that I wish I'd played 12 years ago when it came out. It took me about 30 hours to play from start to finish. My only real complaint is it's always dark throughout the game, but everything else about it is absolutely solid. I completed my first playthrough a couple of days ago, and will probably play it again. If you're reading this review and haven't played this game yet, stop reading and go play it!
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Apr 4, 2012
Deus Ex: Human Revolution
8
User Scorehodub
Apr 4, 2012
A good game overall. One of the biggest downfalls, as many players have pointed out, are the lack of challenge in the boss fights. Once you figure out the "shortcuts", the boss fights are insultingly easy. The plot also gets a bit convoluted as you progress. Other than that, it has generally solid gameplay. Most weapons can be upgraded, you can install Augmentations to enhance your abilities, and you have an XP system, where you acquire a Praxis kit for each time you level up to select said Augmentations. Stealth is an optional approach, as are non-lethal means of neutralizing bad guys. Using cover in your combat environment is a must - going Rambo will get you killed quickly. There are plenty of side quests to take on throughout the game as well. I have not played the first two Deus Ex games though, so I'm not in a position to compare it to earlier games in the series. Regardless, gamers should try this one out if they haven't already.
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Apr 3, 2012
Fallout: New Vegas - Lonesome Road
6
User Scorehodub
Apr 3, 2012
Hmm. This DLC felt very linear compared to the other ones for New Vegas. You're basically going from Point A to Point B, killing a bunch of Marked Men (similar to Ghouls), Tunnelers, and Deathclaws on the way. I guess the title of the DLC is self-explanatory when you think about it (except for the fact that you get an ED-E replica as a Follower). There are two items you acquire that make this DLC worth the playthrough - the Elite Riot Gear armor and the fully automatic Red Glare rocket launcher. I won't spoil the relationship that unfolds between the Courier (player) and Ulysses though.
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Apr 3, 2012
Fallout: New Vegas - Old World Blues
8
User Scorehodub
Apr 3, 2012
Probably the most open-ended and diverse DLC for New Vegas. Plenty of humor and dialogue, though the first half-hour of the Think Tank arguing amongst themselves gets tiresome, especially the excess of phallic jokes. Toaster is a riot. Blind Diode Jefferson is my personal favorite AI, though I can't really explain why. Players will find that Big MT is the cradle of the Mojave's Cazadors and Nightstalkers, as well as the holograms of the Sierra Madre (Dead Money), and Rex's Cyberdog brethren. There are plenty of new killing toys to play with too. Old World Blues could almost stand as a game on its own. Recommended.
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Apr 3, 2012
Fallout: New Vegas
9
User Scorehodub
Apr 3, 2012
Not sure where to begin. I've spent many hours of my life paying this game (lol), but for those who haven't played it yet I'll do my best to introduce it in a concise manner. Before you play it though, I strongly recommend playing through Fallout 3 first. There is a learning curve to F:NV even after playing Fallout 3 and its DLCs in their entirety. New Vegas adds many new gameplay elements, such as the Companion Wheel (makes it easier to interact with Followers), "iron sights" for aiming weapons, more organized factions and the Reputation system (represents the player's relationship with factions in the game), reloading benches (for crafting ammo), a **** of new weapons, a reorganization of Skill types (Big Guns skill is dropped, Survival skill, which affects food and clothing recipes and their benefits, is introduced), and Skill level requirements for weapons. Like the post-apocalypse Washington D.C. area in Fallout 3, there are real-world locations in the Nevada/Mojave region. My overall suggestion for this game: Play it, but make sure you've played through Fallout 3 first.
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Apr 3, 2012
S.T.A.L.K.E.R.: Shadow of Chernobyl
9
User Scorehodub
Apr 3, 2012
Gamers from Ukraine should be proud of this one. There is a bit of a learning curve at first, but this game has the perfect blend of realistic combat and survival horror. This is one of the first open-ended FPS games that I know of, so you can explore an open world and take on multiple tasks, preceding award-winning games like Fallout 3. It also features real-world locations, including the city of Pripyat, which was abandoned during the 1986 Chernobyl disaster, and the Chernobyl NPP (Nuclear Power Plant) itself. One can expect Counter-Strike style combat when fighting enemy factions, though there are mutants and even zombies to keep things interesting as well. You'll quickly learn that dashing into a crowd guns blazing is a death wish, even with the best armor. You can buy and sell weapons and equipment. There are Artifacts that you can collect that will enhance your abilities, such as running speed and how bulletproof you are. I won't give away any more spoilers - first time players will have to find out for themselves. Another cult classic in the gaming industry. If you haven't already played it, play it!
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Apr 3, 2012
System Shock 2
9
User Scorehodub
Apr 3, 2012
I'd consider this one an underground classic. SS2 introduced RPG elements to the FPS genre before it become trendy years later, so in that regard it was ahead of its time. The main drawbacks are that I can't get the game to run on any version of Windows newer than XP, and the weapons are unbalanced (all you really need is the Assault Rifle, provided you have enough ammo). Aside from those negative points, you can hack computer terminals and turrets, kill aliens and rip out their organs to research their weaknesses, get more intel on the game plot through emails and audio logs, and acquire psionic disciplines (akin to magic powers, but a Psi-Amp is required). Bioshock's resemblance in gameplay is no coincidence. It's also worth noting the survival horror element of the game - it's a creepy atmosphere all around. It's like a cyberpunk Resident Evil. Overall, I consider System Shock 2 to be a cult classic in the gaming industry. A must play at some point in your life.
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Apr 3, 2012
RAGE
7
User Scorehodub
Apr 3, 2012
Main letdowns were occasional crashes throughout the game, a weak ending, and Steam users have to download a special file separately to even run the game. Aside from the initial technical difficulties, the graphics are solid and there is decent gameplay, though many missions feel too short. However, players can take on missions in whatever order they choose, they can compete in vehicle races, and play other minigames. No level-up system, however there are a variety of upgrades for weapons, vehicles, armor, and item schematics. Most weapons have multiple ammo types. Plus there are multiple ways to earn cash and items (just be sure not to blow up Bandits or Authority soldiers with explosives if you want to snag their loot). Not a bad game overall (once you circumvent the bugs), but don't expect the next best thing in the gaming industry.
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Apr 3, 2012
Pineapple Smash Crew
9
User Scorehodub
Apr 3, 2012
The only real complaint I have about this game is the gameplay gets a little repetitive. Aside from that, the gameplay is very smooth, Syphus made a solid soundtrack, and the game is generally well done. There is a leveling-up system as well. I'm surprised the critic reviews were less favorable, but I highly recommend this to those who enjoy arcade-style shooters, or retro games like Gauntlet.
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