MrSealclubber10
User Overview in Games
4.8Avg. User Score
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negative
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Sep 13, 2018
Marvel's Spider-Man7
Sep 13, 2018
[SPOILER ALERT: This review contains spoilers.]
PlayStation 4
Sep 13, 2018
Dark Souls: Prepare to Die Edition7
Sep 13, 2018
Pretty good game with a few problems for me. In about 75% of the game it's a fair challenge to the player but the rest of the remaining 25%? A very unfair memory test (Those percentages are totally not made up btw) The first boss for example, a real thrill of a challenge that feels rewarding once you beat him. But in other cases creatures off screen will just sling a projectile or some gargantuan beast from nowhere will pounce and you're dead. No two ways about it, you're dead. The camera coupled with the level design can sometimes screw you over, where it'll clip behind a wall and block your complete view. I like a challenge, not a memory test of jump scares and OHKs.
PC
Dec 5, 2014
Call of Duty: Advanced Warfare5
Dec 5, 2014
Absolutely average. New parts could have made it fun. But it's still using the same crappy net code that I swear they've been using since 4. I have 30gb download and 19 up. So I should be perfectly fine. But I will get three clear hit markers, one a headshot, the character will still be fine and dandy to run away at speeds of a F1 car. It's broken. Also, I really hope system hack is taken out. It's over the top. Nearly five times per game.
PlayStation 4
Dec 28, 2013
Battlefield 42
Dec 28, 2013
One of THE worst FPS I have played. Let's ignore the huge game breaking glitches and bugs that they took weeks to fix and concentrate on the game itself. Single player is just a rinse and repeat of A)goes to linear corridor level B)kills everyone in said corridor C)something blows up and character is sent hurdling D)go back to A So there's nothing to say about it, the story content is just so mindless that I switched off and can't remember any names of the characters at all they're so forgettable and bland. Multiplayer; I would say Battlefield 3.5, but they've somehow copied BF3 and taken it 2 steps backwards. Damage balancing is all out of order, Recons are able to Rambo it up and one-hit-kill players at close quarters while most other classes are not so lucky. Engineers serve no anti tank/anti air purpose anymore, with their launchers doing minimal damage and having to expend all their rocket ammo to down just one vehicle. With how they have the submachine gun they're only use is to "run and gun". They might as well be called the "pandering to the call of duty audience class" Supports are only useful for the ammo now. Their hopes of suppression, let alone killing, isn't very high because they're damage is akin to nerf guns. I have been a support and had a gun run at me, sponge the weapon and shoot me dead and I've been able to do the exact same to others. Assault/medic classes are generally pretty balanced actually, but damage inconsistency can really mess your experience up as you'll find one moment you can kill a fully healed enemy in 2 shots and the next it takes 8 or 9 bullets to put a guy down. Maps are completely unbalanced, you only have two options. Completely bottle necked with grenade and explosive spam or Completely open with no cover, there is only one map that breaks this trend and it can get old fast. I thought BF3 was pretty mediocre and hoped they could bring it back to awesomeness, but this was the killing blow. It's become nothing more than EA forcing DICE to copy paste the previous game in a rush to shove out yearly titles. Time to drop this series.
PC