Extremely mediocre game - significantly better than Final Fantasy XVI, but not nearly as good as Dragon Age Origins or Baldur's Gate 3. Story is meh. Combat is OK, mostly copied from Assassin's Creed Valhalla. The best aspect of the game is probably the character creation
This is definitely my favorite MMO. The story focuses on your character, not on some NPCs like in Warcraft. Unfortunately, this game has a lot less content than WoW. It loosely continues the story of the KotOR games, especially if you play as the Jedi Knight class.
I enjoyed this game a lot. You can tell the devs were inspired by Planescape: Torment. Disco Elysium has no combat, though, so it looks like a CRPG but plays more like a point and click adventure.
I gave this game a couple chances, but I still hate it. It's pretty linear (not open world, at all), and the story and characters are all really poorly-written.
I have a strong love-hate relationship with this game. It has fun style, and plays a lot like a Final Fantasy game. The music is initially catchy, but quickly becomes obnoxious. The game has some long segments between save points, and difficulty spikes in combat can be very frustrating.
I have a strong love-hate relationship with this game. I enjoyed the characters, but the bugs made it barely playable. I was also not a fan of the difficulty spikes.
A fantastic game, that was marred by technical issues. Writing is excellent, for both the story and characters. While it runs well on PS5, the game is barely playable on PS4.
While I like almost all of Bioware's games, BG I & II are basically the standard by which all other RPGs are measured. They have a good balance of combat and dialogue, as well as a compelling story and characters.
I was a huge fan of Planescape: Torment, but I was very disappointed by this spiritual successor. That may partially be because I've never played the Numenera tabletop system.