Death Stranding 2 is everything I could have hoped for in a follow-up to one of the most unique games of the last decade. More of its divisive mechanics, with expanded features, impressive visuals, and a story that keeps you guessing up until its very last moments. A gold-standard for sequels, and a narrative that’ll stick with you for better or for worse.
While it may not fully deliver on its roguelite promises, it more than makes up for it with its Tower Defence and Worker Placement mix. Every turret feels unique, upgrades feel worthwhile, and combinations fulfil the genre desire to turn peashooters into powerhouses. The economy side of the game is surprisingly intricate. Devising your ideal order and approach game after game is satisfying, and while options are numerous - it’s all intuitive and introduced bit by bit so as not to overwhelm the player. As a complete package, it’s a great little tower defence that offers enough on the side to make it feel more than an attempt some long-past glory days. For fans of the niche, or those who like their roguelites with a bit more of a strategic spin, there’s a lot here to really dig into and enjoy.
Though DOOM: The Dark Ages skirts around the tried and tested formula of the DOOM we know and love, which may not please everyone, its core DNA still shines through with beautiful, brutal strength.
Compulsion Games conjured yet another narrative-strong release set to a backdrop of enchanting American South folklore that tells not only a coming-of-age story but also one of grief and sorrow that weaves its way into our heartstrings.
Though not reinventing the Soulslike wheel, The First Beserker is a thoroughly enjoyable game in its own right. A challenging adventure with enough combat variety to suit your playstyle.
With a compelling story shrouded in mystery, weighty combat and beautiful environments, Atomfall makes for a wonderfully condensed game that respects its players’ time and provides a welcome challenge throughout.
A game that puts your creativity through the ultimate test - against a rampaging horde of otherworldly horrors. Build, and watch it all fall down - brick by brick.
A very solid, if not spectacular, entry to the Two Point franchise, and one charming enough to keep you engaged one museum at a time. But it seems Two Point Studios may have missed a trick by not capitalising on what could have been a stand-out mechanic.