Resident Evil Requiem is an amalgamation of different ideas, eras and creative intents. But instead of trying to harmonize them into a straightforward experience, the game does the opposite. It celebrates Resident Evil's legacy as a whole - as a horror game, an intense action, as a spy thriller, and as a science fiction. Resident Evil is all of those things simultaneously, and it has never been more apparent than now.
Neon Inferno looks absolutely gorgeous, and it’s definitely not something you should skip. It also scores extra points for its solid soundtrack — the music really sets the right tone. Another nice touch is the non-linear structure, with branching paths through level selection. Even though the game doesn’t bring anything fundamentally new to the somewhat stagnant genre, Zenovia Interactive has delivered a tightly packed dose of fun that fans of this style will really appreciate.
John Carpenter’s Toxic Commando feels like the ultimate fantasy for Black Ops fans who dream of Treyarch releasing the Zombies mode as a standalone game. However, Saber Interactive takes it a step further by offering vehicles with advanced physics.
1348: Ex Voto is a rough-around-the-edges project that still manages to be engaging. With a bigger budget and proper polish, it could have stood alongside Hellblade: Senua's Sacrifice or A Plague Tale: Innocence, but that didn't happen.
Crisol: Theater of Idols has a number of shortcomings, I don't feel like criticizing it. It's clear that an inexperienced team was behind the project — one that did a great job with the story and atmosphere but failed at creating a horror game.
I’m not trying to judge an old game by modern standards, but it’s still worth remembering that the original is 22 years old, and it probably would’ve benefited more from a full remake than a remaster. So before jumping into a classic like this, it’s important to keep its age and quirks in mind. That said, on a purely personal level, I still enjoy the gameplay of Legacy of Kain: Soul Reaver much more than what Legacy of Kain: Defiance offers.
I didn't expect any revelations from High on Life 2, yet it still managed to disappoint. Without Justin Roiland, Squanch Games has taken a huge step backwards. The sequel loses to the original in every way, offering a derivative story, unfunny jokes, and degraded gameplay.
Reanimal has delivered what Little Nightmares III could not. Tarsier Studios has shed the constraints imposed by the Little Nightmares universe, subjecting its audience to an emotional bombardment while simultaneously pushing them out of their comfort zone.
Unlike many developers who attempted to replicate FromSoftware’s formula, Team NINJA successfully blended those ideas with its own design solutions from previous titles, allowing Nioh to stand out from the very beginning. Nioh 3 also feels closer than ever to Ninja Gaiden, thanks to the effective integration of both “samurai” and “ninja” playstyles. This is a worthy continuation of the series, one that can be confidently recommended to both longtime fans and anyone who appreciates hardcore action games.