Five Nights at Freddy’s 2 not only has a more involved story, but also features more engaged filmmaking throughout, with more camera setups and visual brio.
Where the first movie left fans satisfied with the bare minimum, and non-fans bewildered with boredom, the second installment will likely leave fans even happier and non-fans satisfied with a solidly entertaining robot slasher.
I get a sense that Five Nights at Freddy’s and this week’s inevitable salad of a sequel Five Nights at Freddy’s 2, marks a turning point in how Hollywood approaches the visual medium that has been eating its lunch for decades. The lesson: Stop trying to make video game film adaptations that appeal to a general audience. A giant in-joke of a movie can pay off bigtime if the target audience is big enough. Screw the rest.
Despite Five Nights at Freddy's 2 slightly bettering its predecessor in terms of scares and impressive animatronics, the sequel fails to understand that less is more. By stuffing as many storylines and characters as possible into its relatively brief runtime, the sequel feels messy and inconclusive, leaving FNaF fans shortchanged.
It's a shame that Five Nights at Freddy's 2 is such a bloated mess, because it has all of the elements to be a truly special gateway horror film franchise. The new animatronics are genuinely jaw-dropping, Megan Fox voicing Chica is a real delight, the jump scares are effective, the Easter eggs are well-placed, and for a brief moment, when we finally get Mike in the security office (essentially bringing the video game into beat-by-beat live action), the movie absolutely soars. But Cawthon's script is a disaster, and it's one that I cannot in good conscience defend, even as someone who shockingly could make sense of it, having consumed hours of fan theories over the years.
It should be funnier, it should be more frightening, and it needed everyone involved to bring a feistier game to a film that began life as, well, a game. Here’s hoping any future reservation at the deathly diner has a more mouth-watering menu.
With its jacked-up production budget, “Freddy’s 2,” at the very least, delivers more intricate set pieces that allow for a spatter of solid kill scenes — the rest is as tame and creaky as its signature animatronic teddies.
Between the confusing plot elements, the middling horror, and the dodgy acting, Five Nights at Freddy's 2 is a step backward from the first movie. It’s a disappointment: While there are moments in the movie that fans may enjoy, and plenty of robots causing chaos, the story is a mess if you don't already know the ins and outs of the series.
Because it’s darker and a bit more intense, Five Nights at Freddy’s 2 is a slight improvement over the first film, which seemed to mistake family-friendly restraint for abject lifelessness.