SummaryFour years ago, 13-year-old Finn killed his abductor and escaped, becoming the sole survivor of The Grabber. But true evil transcends death, and the phone is ringing again.
SummaryFour years ago, 13-year-old Finn killed his abductor and escaped, becoming the sole survivor of The Grabber. But true evil transcends death, and the phone is ringing again.
The Black Phone 2 stands as a strong companion piece to the original—firmly rooted in horror, maintaining continuity, yet not shackled by the tropes its predecessor embraced.
I recently saw the first film from 2021 - not realizing there was a second film in theaters, thus this was an excellent surprise to enjoy the theater. this film compliments the storyline for an excellent sequel. Fills in some serious gaps, giving a full circle experience into the lore. I have several chills go through my body - not necesarily from horror - but from thrill. Bravo to the cast. Hope to see more additions!
It’s a tick too long and has a section that’s far too expository for a film that’s at its best when it leans into surreal nightmare logic, but this weird movie works its fear factor in unexpected, creative ways.
Black Phone 2 is still a solid horror film, with gory kills and exciting set pieces. But the question of why still lingers over the film, even as it delivers on its many promises.
It remains a superficial exercise in creepy fun, but – like so many horror sequels – retreading familiar ground proves an exercise in diminishing returns.
There's little to Black Phone 2 to recommend it. At nearly two hours the pacing kills any sense of momentum and the story boils down to everyone wandering in the snow looking for dead bodies. The cast is fine, but there's no meat to their characters and their performances are reflective of that.
Great production (score, VFX, props and sets) elevate a thin, expository sort of screenplay. Good to see most roles cast with unknown and character actors, making Hawke stand out not just as the killer but as the "big name actor". The icy locations are spooky and gorgeous. The VHS sequences, clearly inspired by 2022's Skinamarink, are very cool and well shot. Some of the horror sequences cross from spooky into goofy (notably Madeleine McGraw's Gwen being spun into a blood tornado in a nightmarish battle with Hawke's The Grabber). This sequel shies away from the sexual component of The Grabber's kills more than the original, though it doesn't spend any of the runtime exploring The Grabber's motivations. It's a refreshing take: to not care about why the killer kills. It is also incredibly silly, turning this masked killer into Freddie Krueger... 2! Still, it's a wonderful return to form for the slasher genre. The teens are horny and stupid. The killer is immortal. The kills are unique. A fun time.
A much improved sequel over the original. The cast does a good job. They brought back the villain in a way that made sense while tying into the original. It was a satisfying movie. My only complaints would be that it feels a good 10-15 minutes too long, and some of the jokes are a little cringe. Aside from that, it was solid.
É como cozinhar "A origem de Nolan" utilizando-se de um arcabouço todo do primeiro filme (o excesso de flashbacks aqui é irritante), com personagens bem construídos mas perdido, sem muitos níveis oníricos, e pegar um elmento de "o chamado" só pra fazer soar o telefone (um big fone da vida daria mais tensão). E é isso, sonho e realidade se misturando, num nível de profundidade que não vai nem a um e nem a outro, cujos personagens estão para fazer firula. Já vi vários motivos, em filme de terror, para ir a uma casa abandonada no meio do nada, mas o motivo que apresentaram aqui para que os personagens se isolassem no acampamento beira o ridículo. Dali pra frente só acompanhar a porradaria unilateral, até soar novamente o telefone e solapar o filme com pieguice. Ao menos tecnicamente a produção de arte demosntra zelo com o material, e curti a distorção de imagens para situar o espectador na fronteira do sonho ou realidade, cuja camada, por outro lado, não se utiliza de níveis fantasiosos, para o bem e para o mal, sendo um projeto, quando visto de perto, essencialmente raso.