incredibly boring gun play, didnt feel the need to use the main mechnaic half the game, its graphics are cool.
very obvious it was made in 2001.
dont play this, plY 2 OR 3
Possibly the best TPS I have ever played. It feels like a playable 5-star action movie. The idea alone of Bullet Time paved the way for many games that copied the same mechanic, but failed miserably because there can only be one Max Payne. "In the land of the blind, the one-eyed man is king." 5/5 stars.
Remedy's first action game was one of the best PC shooters of 2001. The original "Max Payne" is a stylish blend of "The Punisher", film noir, comic books and John Woo. Of course, its claim to fame was the "Bullet Time" feature that was borrowed from "The Matrix". I'd rate it with a 9.1 out of 10.
I could describe for years how mindblowing and futuristic this Remedy's magnum opus was in 2001. All of the John Woo, Noir Cinema, and Nordic Mythology references that could form a fat book. Each pixel, each second, each word, each enemy, character, easter egg has a huge soul in it. Extremely hyped for the Remaster as it might be the ultimate game ever created.
First of all, is there anyone who doesn't know this game? Max Payne, the legendary and cult game of all of us, was the first big game I played when I got my computer in my childhood. After all these years, I guess this game still holds a special place for all of us. A lot of our memories are hidden in this game. When I went back and tried to play it again, I had to do a lot of optimization because my system was new. Annoying, yes, but never something I can deduct points for. Imagine a game in 2001 that achieves things far ahead of its time. Here it is, the cornerstone of the Max Payne legend. the game is way ahead of its time and has brought great features. first of all, let's go in order. The graphics are outstanding for its time, even in this era. Our game has elements of third-person action, adventure, mythology, noir, comic books and horror, all of which it handles with such finesse that it's amazing, for example, the fact that we stay in the snow atmosphere throughout the game (this is not a spoiler, please know that) is actually a reference to mythology. while handling them with finesse, the level design is truly masterful. It consists of 3 main parts and contains 25 episodes. I can say that the design and graphics are really great. As for the atmosphere, there has never been a work like this for its time, it really reflects that extraordinary tense atmosphere very well. Many factors affect the atmosphere, including Max's mood. The action part is really nice, especially I really miss the difficulty of the old action games. I finished it on the hardest mode and I really enjoyed it, sometimes it can be painful. As for the story, don't expect an extremely detailed narration, our story is not very deep, but the comic book sequences, which are the storytelling style, are very detailed and deep, which makes the story quite deep. yes comic book really :) think of such a game in the era because you enjoy all of the elements I mentioned above. What makes this game special is its idiosyncrasies. I won't go into it at length, but the comic book narrative, Bullet-Time (a timeless feature, really) and a few other features like that make the game very special for us. A masterpiece that must be played before you die. Now, without giving away any spoilers, our story is about a decorated cop named Max Payne who seeks revenge in New York after what happened to him in the state of New Jersey. He captures very well the course of the story, his inner depression, his mood in an atmosphere of endless snow. Max walks you through the story, both in-game and with the comics. In doing so, it skillfully uses humor, tension and serious narration, as well as allusions and references. There are also a lot of references in the game that we can call easter eggs. Again, as I said, there are two downsides, optimization and the story is predictable and not very surprising, but for the time period, I would never call either of these downsides. I would like to thank Remedy for leaving such a cult cult, and I hope that future generations will be able to play the remake of this game. Max Payne will always have a special place in our hearts. The humor, the depths and the details underlying this play are never-ending. One last thing I would like to add is to wake Max Payne up from this nightmare! Never leave the game halfway through (there are a few words added to keep you coming back to the game on the way out, really nice thoughts). After years of playing and finishing this game, I went back to my childhood. For those who haven't played it, the American Dream is waiting for you...
One of my Childhood Best Games, My older Brother used play this game, and these kind of classic no nonsense hard hitting actions single player games were rare those days, playing this game today in 2025 is such a nostalgia,
I am waiting for the Remake of the Max Payne Series,
There are some bugs for windows 10 or windows 11 PC as it is somehow not compatible with these OS, you can find the solutions for the bugs in youtube or in the Steam community Page,
other than that the game still is so good and smooth AF, I wish they had not removed this pretty game from the steam store
How did I buy this game
**** its a good site
Awesome game. If you play it on the Xbox One X/Series X it gets 60fps and it’s so smooth. The voice acting, gun sounds, environments all are great. Still holds up to this day!
After finishing the game, I now understand why it was brought to legendary status. Because when this game was advertised (I'm talking about the old manuals), bullet time and realism were the two anchor points. However, one of the important elements that makes this game beautiful is that its psychologically suppressive side stands out. Unfortunately, some deficiencies in the artificial intelligence weakened this suppressive effect. After discovering those gaps, you have extra solutions at every point of the game. Now let me explain what I said:The story in the game is roughly as follows: We have a character named Max Payne, a former NYPD detective. One day, a few men raid Max Payne's house and kill his wife and child. Max Payne starts tracking for revenge. Since he doesn't have a solid track, most of the work he does goes in vain. We have a guy wandering around here and there for almost two chapters. Around the end of the second chapter and the beginning of the third chapter, he goes after the Aesir Corporation, which is offering the drug Valkyr to the market. While continuing this investigation, he collects information about the murders of his wife and child, and determines his target towards the leaders of the Aesir. Max Payne spends the last part of the game hunting his target. As soon as he hunts his target, the police take him into custody right there with the accumulation of the murders he left **** can be seen from the summary, there is a recovery in the 3rd part. Now let me tell you why this recovery occurred: Max, who started the adventure without a strong trace, immediately kills an important person. For this reason, the police follow Max and follow him closely. In other words, Max must be constantly on the move, and at the same time, he must understand his own case. This is not where he has a problem, though. Because this man is a very talented gunfighter. Since he cannot connect the data around him to anything, he often finds out-of-context things in irrelevant places. The tension that the police make him feel from behind also makes the character feel even more empty. In this context, Max Payne, as we have seen in graphic novels, seems to be extremely hopeless and continues only because he can (i.e. because he is not dead yet). The peak of this is the compositions in the 2nd and 3rd prologues. Those are really awesome. It's like the game blames Max for not being able to figure things out. It almost gives the character a "failed messiah" accessory there. As for the recovery, we encounter a Max Payne who has decided what to do after the second half of the 3rd part. Even though what he is trying to do is something that poses extreme risks for him.They have adapted this recovery segment to the part where we fight against the soldiers with Colt Commando, the most powerful weapon in the game. You might seriously stop and think at that moment if a mod has been added to the game. It gets so serious that the conflicts really challenge most players there. The level of aggression of the enemy, the repetition of the enemies waiting in ambush, the tight pockets, most of the guys have Colt Commando anyway. The processing of what I am talking about here on both thematic and mechanical levels has created a magnificent design pattern. This is the trademark of this series, if you ask the truth.
Awesome for it's time, but I like the second game's atmoshpere better. Max Payne 2 is really immersive, while first game is beyond it's time, bad sound design and the lack of smooth animations is pretty noticable.
Max Payne is a milestone that challenges the moral standard of acceptable violence and secrecy through storytelling. Discover the endless conspiracy of atrocities absent of both justice and accountability. It is atmospheric, dramatic, grimy, and symbolic. Expect disgusting crime, unholy sin, and absolute corruption to the maximum pain for the unsuspecting innocent.
It holds up well but there are some improvements gameplay-wise that the remake can do. None of them are actually in the shooting but more of the 'puzzle' scenarios that while pivotal to the game are just not fun. Incredible atmosphere, really great gameplay, a hell of a charismatic main character and just fun all around
Cheesy dialogue, but still so much fun. Our monotonous protagonist really should get a next gen reboot (that’ll turn into an HBO Max series - everybody knows the rules). Love this story. Can’t wait to play the next two!
Max Payne, in its original iteration running on Windows 98, is a real bloody masterpiece that seamlessly blends the gritty storytelling of Pulp Fiction with the stylish action of The Matrix. Although I didn't manage to complete it when it was first released, now in 2024, after 23 years since the game's launch, I've been playing and completing all the stories, cherishing every moment of this timeless classic.
Let's be honest, Max Payne is a classic. That means we have to take a small correction on it's age. With that out of the way, I can with clear conscience say that Max Payne is a great classic, deserving it's title
I have played this game 23 years after its release and enjoyed it fully.
The story was gripping the storytelling with the comic book pages and the brooding atmosphere was great. The gameplay was enjoyable as well, several guns and moves.
Negatives: sometimes looks funny and outdated of course and there is an annoying bug of getting stuck onto walls, especially in the dream sequences but with a bit of patience I could get out of it.
Let's be honest, Max Payne is a classic. That means we have to take a small correction on it's age. With that out of the way, I can with clear conscience say that Max Payne is a great classic, deserving it's title.
Firstly, I want to say that's the oldest video game I have ever played, and despite its age, I was shocked at how good this game was. So the best part of the game is the story and characters. Being the first story-based game from Remedy, it had its unique style that can be recognized in their newest games such as Alan Wake 1 & 2, Control, Quantum Break. The story of the first game masterfully mixes genres and clichés into an amazing thrill ride. Playing this game, I have experienced a lot of emotions—from sadness to joy, from laughter to shock, and so on. The most unique thing in this story (and the story of the second chapter) is comic book scenes; I have never seen such a way to tell a story in a video game. Not only do comic books have fabulous looks, but also every page was voiced masterfully. Also, one of the greatest details of this story for me was references to my favorite movies like Pulp Fiction, Usual Suspects, and some John Woo movies. The best part of this story is, of course, Max Payne; his character, charm, voice, and arc are incredible. I loved this character since I saw his familiar-looking face. Also, I would like to add the funniest part of the game for me—prologue 3—when Max, in his trip, finds out that he is in a graphic novel, and then finds out that he is in a video game. That is a prime example of breaking the fourth wall. And for those little parts, I truly love Sam Lake's way to write stories. Gameplay is also the strong part of this game (for its time). Not only is the shooting very pleasant even for our time, but also its companion piece—Bullet time—enhances the whole badass gameplay. A huge variety of weapons, bosses, arenas create a really exciting experience for TPS arena shooter. Then, why did I say that this was amazing for its time? Because the game won't offer you new mechanics and won't enhance its previous mechanics. For games today, it's vital to keep enhancing mechanics throughout the game to keep the player interested. But in this case, a masterfully created story and character saved the day, and for me, the gameplay was a bit boring in the end when there were really irritating arenas. And also the biggest downside of this game is some arenas without enemies that could be more of a pain in the ass. For me, the level in an exploding restaurant and all of the trip mazes were annoying and really felt like a piece of **** thrown in my face. But besides that, it is a perfect game for its time and even now, a game that has a really memorable story and characters, accompanied by a beautiful soundtrack and music. 9/10.
O tatlı ve üzüntülü hikayeyle birlikte zamanına göre kaliteli ve orjinal olan sistemiyle iyi bir deneyim. Oyun başta bana kapı açma gibi bir şeyin olduğunu söyleseydi 30dk gecikmeden sonra internetten zorla bulmazdım ama olsun iyi oyun. 🅖🅤🅜🅤🅢
Max Payne. The American dream is destroyed. An excellent third-person shooter with a very interesting plot, as well as an unusual presentation of this very plot. The locations are interesting, and snowy New York will forever remain in my heart.
Grew up with this game love the story loved the gameplay this game is and was a masterpiece that got me hooked on the ps2 I easily recommend this game to anyone
Noir icon.I got acquainted with this game recently. And for 2001, this is a brilliant game! And personally, I liked this game more than GTA 3.This is an exciting game with a serious story. About revenge, loss of loved ones and absorbing depression. Creating an atmosphere of unrest and tension was achieved thanks to an excellent script, high-quality dialogue and an impressive soundtrack. This music is still a symbol of noir.Interesting gameplay. And a very creative time-stopping mechanic. This innovative system allows the player to slow down time, creating the effect of maximum concentration of events in a very short period of time. This mechanic not only makes the game more dynamic, but also adds an element of strategy and tactics to it, making "Max Payne 1" particularly interesting and memorable."Max Payne 1" is a classic that remains relevant and exciting even after years. It is a must for everyone who appreciates exciting adventures and unparalleled action.
Max Payne 1: A Noir Masterpiece that Redefined Action Gaming. Max Payne 1, released in 2001, remains a timeless classic in the realm of action gaming, and for good reason. This noir-inspired masterpiece from Remedy Entertainment delivers an unforgettable experience that seamlessly blends gripping storytelling, innovative gameplay mechanics, and a distinctive visual style.
El Max Payne ha sido uno de los mejores juegos que he podido jugar en mi infancia, siendo un juego estupendo cargado de acción, comedia, drama y a la vez, con un toque innovador a la hora de realizar los disparos. La novedad fue el tiempo bala, donde podríamos relentizar el tiempo para poder atacar a los enemigos con una pequeña venganza, esto garantizaba ganar, pero no siempre, ya que el juego era bastante **** Payne era un policia bastante distinguido, llega un día a casa y se encuentra con su familia asesinada por unos yonkis que están hasta arriba de una nueva droga, Valkiria se llama. Esto hace que Max Payne quiera hacerse con todos los responsables de aquella masacre, por eso se involucra sin quererlo en una pequeña trampa y es perseguido por toda la policia de New York, a parte de eso, él sigue las pistas poco a poco de los responsables hasta llegar al pilar fundamental de la droga.
A spectacular game that captures our attention and activates our curiosity, balancing action and horror, very good, without a doubt, a work of art thank you very much
Сюжет не лучших фильмов со Стэйтэмом. По современным меркам без преувеличения убогий гейм дизайн. Посредственный саундтрек. На момент написания отзыва играть имеет смысл только ради каких то научно-познавательных интересов.
Oyun 2001 yapımı, haliyle grafikleri günümüze göre göz yakıyor. O dönemlerde çıkan Mafia'nın grafikleri bundan daha iyi ama 3 sene evvelsi çıkmış Half Life daha kötü. Oynanış olarak koridorda ilerle, adam vur, ilerle... diye devam ediyor. Oyunda yavaşlatma var, oynanışa etkisi elbette var ama olmazsa olmaz da değil, oyunun karakteristik özelliği olmuş. Hikayesi ise günümüz oyunlarına kıyasla başı sonu belli, sıkmayan, çokta merak uyandırmayan ortalama düzeyde. Zamanına göre değerlendirince güzel oyun. Şimdi bile sıkmadan(günümüz oyunlarının aksine) oynattı.