I knew I’d like Kirby Air Riders, since I enjoyed the GameCube original, but I didn’t expect this game to feel stronger than Mario Kart World. It’s so enjoyable and robust. There’s room for both racers on the Switch 2, of course. But if I had to pick a favorite and never touch the other game again, I’d pick Kirby Air Riders every time.
Kirby Air Riders is so full of variety, hearty challenges, and pure joy that I highly recommend it to anyone who relishes unconventional gaming experiences. Plus, its online component is so well implemented that it may just be my new go-to game for multiplayer fun.
What an amazing take on racing games by Sakurai.
This is the closest title to F-Zero I've played in a while.
It's a mix of Mario kart an Smash bros,
Having a blast
Kirby AirRiders delivers vibrant, colorful racing action fun with plenty of charm. The controls take some getting used to, but the variety of modes and the presentation are impressive.
You’ve got to give it to Masahiro Sakurai for taking a deceptively simple concept and turning it into something so engaging. Between the different game modes and the variety of challenges within each, there’s almost always something to figure out or experiment with. The gameplay can get hectic quickly, but that’s part of its appeal. With the new Road Trip mode adding a sense of progression, even if the story itself doesn’t quite grab you, Kirby Air Riders is a game where even a single race can leave you grinning and thinking about the next one.
Kirby Air Riders is one of the hardest games I’ve ever had to review. Not because it’s particularly challenging, but because it was clear from the moment I started playing that it’s going to be incredibly hit or miss. If you’re expecting Mario Kart World or Crash Team Racing but with Kirby, you’ll be sorely disappointed. But anyone who’s up for a racer that feels truly fresh, has a lot of hidden depth, and revs to the beat of its own incredibly loud engine is going to find something special here.
Kirby Air Riders is a charming addition to the racing genre. Its unique outlook might not appeal to everyone, but it's still liable to find it a raft of fans, just like its GameCube predecessor.
The most baffling Nintendo release of recent years, with a quasi-remake of one of the GameCube’s worst games, that seems specifically designed to irritate and confuse would-be players.
Kirby Air Riders quickly sets itself apart from Mario Kart by delivering a far more technical, fast-paced, combat-focused racing experience. By combining characters and ships—each with distinct stats and special abilities—the game minimizes randomness and emphasizes strategic decision-making. The action is relentlessly fast: hitting opponents grants constant speed boosts, taking damage never stops your movement, and long-lasting light trails help players recover without relying on luck. Beyond its six-player traditional races, modes like the top-down variant and the standout City mode add surprising depth, allowing players to build full loadouts with stats, ships, powers, and dynamic events in an open environment. Kirby Air Riders impresses with its polish, variety, and cohesive design, standing out as a bold, skill-driven alternative in the kart-racing genre.
This game has a total identity crisis. It tries to be a racing game, a party game, and an arena battler — but it doesn’t truly excel at any of them. There are far better options on Switch 2 if you want a focused experience. The only reason it lands at a 7 is because the music and visuals are absolutely carrying it. Without those, this would easily be a 5.
Je trouve Kirby Air Riders très fun, technique et riche en contenu, notamment grâce au mode City Trial et à la personnalisation poussée des véhicules. Cependant, le jeu est jugé trop complexe et non accessible pour le grand public, nécessitant un investissement important pour être apprécié. Je craint que l'aspect aléatoire nuise à la scène compétitive, à l'instar de Smash Bros. De plus, la sortie du jeu peu après un autre titre majeur de course de Nintendo a, selon moi, entraîné un online déjà vide et un échec commercial précoce. En conclusion, l'avis est positif sur la qualité intrinsèque du jeu, mais très pessimiste sur son succès et sa durée de vie.
Genuinamente decepcionante, no se parece en NADA al clásico de GameCube, lo único que tiene de Kirby Air Riders son las navecitas y ya. Que los controles sean con dos botones lo hace decepcionante, poco aprovechado el segundo botón y le quita el distintivo que tenia el primer Kirby Air Rider de jugarse con un solo botón. Las pistas son muy pocas, diseño de juego simplón, olvidables y repetitivas en el corto plazo. Ni hablar de la enorme saturación de efectos visuales en la pantalla, que simplemente llegó a pensar que este juego está hecho específicamente para la generación TikTok que pierde la atención a los 3 segundos. Quizás lo mejor y lo que hace este juego menos insufrible son la dirección de arte, que cada vez que la aprecio me hace pensar que Kirby es el consentido de Nintendo y la banda sonora. En fin, nadie es perfecto y Sakurai no siempre nos deslumbra con su ingenio.
SummaryKirby Air Riders is a brand-new title directed by Masahiro Sakurai. The original Kirby Air Ride game was originally released on Nintendo GameCube over 20 years ago. Pick your rider, pick your machine, and mount up for competition! Take on your rivals in frantic arena battles or fast-paced races on the ground and in the air. Use the Boost...