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Dokapon Kingdom

Wii Critic Reviews

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73
Metascore
Mixed or Average
positive
6(55%)
mixed
4(36%)
negative
1(9%)
Showing 11 Critic Reviews
90
Wired
Dokapon Kingdom's perfectly balanced multiplayer, cool aesthetics and pure addictive fun make it a new high-water mark for party games on the Wii.
85
Nintendo Power
Don't be fooled by Dokapon Kingdom's childish design: this unique board game-RPG crossover makes it hard not to enjoy yourself. [Dec 2008, p.100]
Wii
84
GameZone
Dokapon Kingdom is a cute, hilarious, addicting game with a multiplayer experience that can't be matched. It's not going to appeal to every gamer, but I can honestly rank my time with it among the most fun I've ever had with my Wii.
80
IGN
Just like most of the other Atlus-published titles out there, it's hitting a smaller niche, but for those that it is aiming at (people that like RPGs, want a light, fun, multiplayer ode to the genre), it's a must-play.
80
Destructoid
A nice surprise. It's a party game with an role-playing twist, but it's still surprisingly easy to pick up and play. In fact, the only thing difficult about this title is putting it down. It's funny that this waggle-free Wii title makes for one of the best party games available for the system.
80
NintendoWorldReport
Dokapon Kingdom can elicit a roller coaster of emotions from a participant. There are some frustrating moments, but skilled players will be able to persevere through the worst the game throws at them.
73
Worth Playing
Ultimately, Dokapon Kingdom for the Wii is a typical party game; luck, luck, pushing luck, and pondering the nature of luck.
72
Cheat Code Central
But this game is definitely unique among its peers, and although it is not quite the best of both worlds, it is definitely worth checking out if you are a party game or RPG enthusiast.
63
GamingXP
All in all, the game is rather disappointing: It offers no variety and no long-term motivation.
50
1UP
If you've got the patience for a slow-burn party game and tolerance for hands-off interaction -- and you're cool with indirect mayhem and humiliation instead of constant head-to-head brawls -- I can see the game growing on you. Dokapon Kingdom may well hook a certain type of player, but I will say that it just didn't grab us.
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