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81
Metascore
Generally Favorable
positive
14(93%)
mixed
1(7%)
negative
0(0%)
Showing 15 Critic Reviews
97
Perhaps one of the best features of AC is its ability to support a huge number of players on each “world.” They had nearly 3500 players at the end of beta testing and though that did tax the system, that’s still a large number to even fit on one world.
PC FULL REVIEW
91
A fantastic RPG for the PC. The opportunities for character creation are endless, letting you make that sword-wielding, fireball-flinging thief you always wanted to be.
PC FULL REVIEW
90
Add to that the underlying technical stability of the game—aside from a few minor and easily avoided inventory bugs and a bit of white speckling in the landscape, this game was more solid at the time of review than most massively multiplayer titles are after six months of updates—plus the general lack of prime-time server lag and scarcity of disconnects, and you have a title which has more than earned its place among the big names of online RPG entertainment.
PC FULL REVIEW
90
From the moment you step into the world of Dereth, there is an overwhelming sense of actually being part of a world. Towns are the size you'd expect a town to be, roads are miles long, and the wilderness is a vast expanse.
PC FULL REVIEW
87
Some people won't take to the fact you can only play humans and that there are no orcs or goblins to bash. The fact that you have extreme control over your character's destiny will turn off as many people as it turns on. Yet if you want to experience an original fantasy online RPG -- one that will always have something new to discover -- then Asheron's Call is the place for you.
PC FULL REVIEW
86
A solid, well-rounded online role-playing experience that's at least as good as any other out there.
PC FULL REVIEW
85
That's one of the beauties of a game like AC: there really isn't an end game, or a finale. The world just keeps going and going, with new adventures and new locations to explore constantly available.
PC FULL REVIEW
80
People have different styles of play to go along with different tastes and preferences. You now have some choice as to which RPG is for you. I could never really say which is better than the others are since they are so unique, yet so common.
PC FULL REVIEW
80
The worlds are so huge, and the population spread so thin, that many players will find themselves feeling a bit lonely. Forming parties is easy, but it's often difficult to find players to join your cause.
PC FULL REVIEW
80
Asheron's Call is also very addictive - I sat down and told myself that I was only going to play for an hour, but after I finished playing I noticed that I had been playing for over four hours, which pretty much explains that I'm hooked.
PC FULL REVIEW
