
Aragami 2
Released On:
Sep 17, 2021
Metascore
Mixed or Average
64
User score
Mixed or Average
5.9
My Score
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Metascore
Mixed or Average
64
5% Positive
1 Review
1 Review
86% Mixed
19 Reviews
19 Reviews
9% Negative
2 Reviews
2 Reviews
Sep 21, 2021
82
Is Aragami 2 rough around the edges? You bet. Does it lack challenge? Unfortunately. But, that doesn't mean that it isn't a heck of a lot of fun. In fact, its arcade-style approach to stealth gameplay had me hooked and I'm looking forward to more sneaky action.
Sep 22, 2021
70
Aragami 2 is a very linear stealth experience that gives too much power to the player, making it extremely easy to overcome any kind of challenge the game throws at you. Repetitive missions and buggy performance make it a hassle to play through.
User score
Mixed or Average
5.9
32% Positive
14 Ratings
14 Ratings
45% Mixed
20 Ratings
20 Ratings
23% Negative
10 Ratings
10 Ratings
Oct 1, 2021
9
ARAGAMI 2 REVIEW Reviewed on Playstation 5 I have read a couple of reviews from well known sites such as IGN, and they are pathetic! These journalists keep comparing indie games with AAA games, expecting a low budget game to be like Red Dead Redemption 2. Journos have lost it, that is why I do not buy a game based on reviews, I go and watch gameplay and if I like it, I grab it. Do not fall into the stupid cycle of reading a review and thinking because a journo said the game is bad, then it is bad… this is an incredible Shinobi/Ninja experience. DO NOT MISS IT! SETTING I am a Shinobi/Ninja aficionado… Ghost of Tsushima, Sekiro, Shinobi, Ninja Gaiden… you name it. This game has interesting mechanics, and it allows the player how to approach your opponents. I will be comparing this game with other Shinobi/Ninja games, so you get my meaning… if you have not played those games before, go and watch gameplay videos in youtube to understand what I mean. The game is not a direct continuation of the original, but rather like a side story… as an Aragami you are an agent of shadows and need to protect your home from an evil empire. Simple enough and as like with the first game, it suffices… these games are all about the gameplay, not story. MECHANICS • Stealth: Core base mechanic is stealth, and if you have played stealth games before you know what this means: hiding all the time, either in rooftops, grass, covering behind walls… stalking your enemies and awaiting the perfect opportunity to launch a devastating attack and put their miserable lives down! Many stealth games have repeated the same approach and there is something compelling about these types of games that keeps attracting players. Aragami 2 is faster than its predecessor and offers a very nice approach to stalk your enemies… crouch, double jump, slide, air-slide, hang onto ledges… and position yourself strategically to deliver your death blow… it is so satisfying, it never gets boring, it is cool! You will enjoy it… it is different than Sekiro’s and Ghost of Tsushima’s stealth killing mechanics, but it is indeed well done. • Combat: This is a new mechanic vs the original Aragami. You decide if you want to battle enemies, but they will surround you and you will die, a lot! If you are discovered you can still run away, try to hide, and wait for the enemies to calm down to go back into stealth mode again… as it happens with other games of the genre. Combat is relatively simple but to master it, it will take some time as enemies move slow, fast, they can slide, they can jump… it is not easy, and a few hits and you are done. Pressing the parry button at the right time is not simple, and as there is a stamina gauge you cannot just take a parry stance all the time as enemies will break your stance if you are not aggressive as well. You need to dash back (which consume stamina as well!) and prepare strategically your approach, but seriously, you will die a lot in this game if you decide to go bravado on the enemies or if you fail to conceal yourself. This is NOT bad, but it can be frustrating (I mean, how many times did you die playing Sekiro, eh? Still awesome, right?) • Exploration Whilst you sneak around, take your time to seek for coins. It is a good approach as you explore around sneaking and slaying foes. Not too much to add, but you just do not go around killing. Scenarios will open new areas as your progress in the missions, so there is plenty to explore and sneak about! VISUALS As with the first game, the visuals are a la Zelda Wind Waker, like cell shades with HD resolution. It looks great, and I do not expect fully animated voice characters from a small company as Lince Works. However, let me tell you that the assassination visuals are incredible: running, crouching, jumping, hanging, etc, feels natural. The game looks and feels fine. SOUND Ambient music with the occasional Asian instrument in the background makes it for a nice approach in your stealth missions. Get discovered and the music will change. As with the original game, the music is good and you will get accustomed to it, it does not get boring FINAL VERDICT: My final Verdict is a solid 9.0 for the game. This game looks and feels good, it is not a AAA game with amazing animations, cutscenes like a Hollywood blockbuster, or an Orchestrated soundtrack. I do not need games like that all the time, this is an amazing adventure, thank you Lince Works! And you, gamer, do not heed stupid reviews like the one in IGN. If you are a Shinobi/Ninja fan, this is a must for your library (not many out there, by the way.) You will enjoy this game!
Apr 4, 2026
8
Aragami 2’s movement and gameplay fluidity is one the best i ever played, combining it with stealth which usually is slow in most games is extremely fun to play, you can dictate the games pace and the game really allows you to be aggressive at. Could have been perfect with some adjustments that i will list below. Positive: - Very engaging and fun gameplay, including fluid movement and satisfying stealth kills. - Map design is great, its a well designed sandbox that allows the player to move around and approach enemies the way you choose - Multiple unique abilities that makes stealth kills and the way you approach it different everytime, giving you various options to kill the same group of enemies, increasing replyability. - Very interesting soundtrack Negative: - Poorly engaging story - Mission objectives are not diverse and can get repetitive which can be boring over time. - Some bugs and fps drops which affect fluidity and gameplay can occur which is inconvenient. - The parkour in the game is sluggish, sometimes its inconsistent when jumping on top of a rock so you need to do it multiple times to find the sweet spot
Sep 17, 2021
70
Whilst not revolutionary, this sequels improves over the foundations of the original, with a greater, better focus on multiplayer and replayability.
Sep 22, 2021
65
Aragami 2’s persistent bugs, technical issues, and a lackluster presentation bog down what can otherwise be a fun and intricate stealth action game.
Oct 8, 2021
60
Aragami 2 had potential to be a great follow up to an indie classic released five years ago. Unfortunately it lacks any real challenge and feels bloated with repetitive mission types and locations. The game starts to overstay its welcome after a while, but there’s definitely fun to be had before reaching that stage if you can put up with the plenty of bugs that still need to be fixed.
Sep 20, 2021
60
With a patch or two, chances are Aragami 2 will turn into a game that’s well worth a stealth fan’s time and money, especially if they like dabbling in multiplayer. Until then though, you might want to think twice before diving in. While it’s initially fun nipping around Aragami 2‘s maps thanks to traversal options such as shadow leap, and later unlockable abilities really empower you, repetition does take its toll on the experience. All the while, frequent bugs and technical issues make you wonder if you’re playing something that was ready to step into the light for all to see.
Sep 29, 2021
40
Aragami 2 could be a good stealth game, with a good foundation of stealth gameplay and even an intriguing story, but it is plagued by constant bugs, performance issues, poor level design, pacing, rough implementation of gameplay mechanics and a visual style that only further serves to make its flaws even more evident then they already are.
Apr 27, 2024
8
I loved aragami 2 better than 1. gameplay and stealth killing are great. It does have issues with the smoothness and frame drops that sometimes might disturb your gameplay but it’s nothing major. It is like a nice indie Assassins creed.
Jul 9, 2026
6
first missions are fine then you repeat the same missions over and over and over until chap 7(that is like 35 missions away btw) from chap 7-9 the game is good some new missions and you have a lot of ability for moving around and killingspree but is not enough 2h gameplay cant beat 14 boring af.
Oct 15, 2021
6
I liked the first game so there was no doubt I'd get the second one as well. Overall the gameplay felt smoother and more fluid, you can now jump and climb which are great additions I felt like they didn't really get the combat right. To be fair I haven't engaged in too many open fights, but the few ones I actually fought felt a bit like Sekiro, but not really and certainly not as well done/polished. Don't get me wrong, it was not COMPLETELY bad, but enough for me not to use it. One thing that really bothered me was the fact that I glitched through walls and floors like there was no tomorrow and was caught more than once with a body over my shoulder which made me restart the mission. One could say that it was my own fault for being so perfectionist, but I think being sneaky is the whole point here. The boss fights were somewhere in the middle, not too bad but also a bit too tough on the "no detections" players. I got "no detection" on almost all missions besides the bosses and then gave up on it after finishing the stage, because it didn't make a difference. Same with the "kill every enemy" medals that became incredibly tedious around mission 20-30 as there were just so many enemies, normally 50 or even more. Overall I'd give the game a 7/10 or maybe even slightly higher, but all these glitches and the lenght made it overall a bit more tedious that it needed to be as the story felt too drawn out for what it offered.
Feb 20, 2024
5
Disappointing. The first game was a pleasant surprise, and had a well written story, which drew the player in. Aragami 2 has lost what made the original great, and feels flat and uninspired. Shame.
Oct 31, 2021
4
As a huge fan of the original game I am beyond disappointed with this one. While some of the gameplay is an improvement, a lot of it is also a huge step back. The one thing that I don't understand is getting rid of the shadow teleporting and just shadows playing an important part in gameplay in general. There's also a lot of useless bits and bobs with tools clearly aimed at co-op play and maybe that's the biggest issue, this game being aimed at co-op so much. The game is currently also really buggy. Some bugs I just ignore but there were some that made my do not be detected progress get messed up and such, which is definitely frustrating. I didn't play co-op and even though I heard it's not great, I cannot comment on it. But I think it made the game suffer. The story is boring and all over the place. There's way too many missions. And none of them optional. They're repetitive, you come back to same areas multiple times too. It feels really ubisoft style half assed, copy-pasted cash grab like. The original was short and sweet and you had the map editor if you wanted new content. Plus you always could replay to get the ghost/don't get detected/kill everyone stuff and get all collectables if you needed a reason to play again. **** just too much. Just seriously wanted this game to end. In my personal opinion they should've done a small proper polished solo campaign and done a separate co-op part with the map editor perhaps and some pre-done levels. Design wise... It really lost its unique art style and on top of that at least on ps5 the textures are so bad. Especially when it comes to areas in the distance. The mountains look like pixelated jpegs. In one of the maps you can literally see a city just end as if it was cut off and it's not some hardly reachable area. Pretty much every map has these very obvious lazy asset placements as if 'nobody will notice'. There's also a lot of screen tearing, especially in cutscenes. Some additional stuff - why does Kurai not have any idle animations? I find it so weird when the og had them. Also, the transition between standing and getting into one of those conversations with npcs looks very awkward. Speaking of conversations, Kurai only talking occasionally in cutscenes and not even any text like in original game when it comes to simple conversations, I think is one of the reasons why the story falls so flat. There's just nothing to the character and him reacting to the world around him. He's, quite literally, just some guy. Basically, like I said before, I am disappointed. I recommend the og Aragami to people all the time and even though I'm sure some people enjoy this one I don't think I could ever in good conscience recommend it. It's quantity over quality unlike the original.
Platforms:
- PlayStation 5
- Xbox Series X
- Xbox One
- PlayStation 4
- PC
- Nintendo Switch
Initial Release Date:Sep 17, 2021
Publisher:





























