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User Overview in Games
4Avg. User Score
User Score Distribution
positive
2(17%)
mixed
3(25%)
negative
7(58%)
Highest User Score
Lowest User Score

Games Scores

Nov 21, 2017
Star Wars Battlefront II
0
User Scoremacharius39
Nov 21, 2017
A potentially good Star Wars game ruined by pure greed on the part of EA. Now that they temporarily removed the microtransactions, you can see just how broken the game is in terms of rewards and progression. It is designed like a predatory freemium mobile game. It shows how little they respect their customers and how they tried their best to turn kids into gambling addicts. Disgusting lack of morals and ethics. Worst Company of the Year 2017 IMHO.
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Xbox One
Nov 15, 2017
Star Wars Battlefront II
0
User Scoremacharius39
Nov 15, 2017
You can clearly tell which "journalists" were either bought off or just don't understand or care that this game is a pay-to-win game that is as greedy as the worst "freemium" games out there (on PC, console or even mobile). It shamefully smears the beloved Star Wars IP by using predatory, psychological tricks to entice teens and young adults into buying gambling crates. Any site giving this game a positive score without deducting serious points for the pay-to-win mechanics (including a "Kill Cam" that shows off the stuff the guy who killed you has to instill envy) deserves to be boycotted for the spineless, craven, corporate-sellout scum they are. Please do NOT buy this game. Before 2017, only a handful of games that weren't free-to-play came out with gambling boxes and those were mostly cosmetic (with a few shameful exceptions like Dead Space 3). Now almost every game from a "AAA" publisher has them and they are getting more and more predatory. This game has the worst possible implementation we've seen to date. If this game does well, it's a signal that it's "open season" on gamers. It needs to fail and gambling boxes in "AAA" titles need to die a horrible death.
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PlayStation 4
Apr 2, 2017
Battle Brothers
10
User Scoremacharius39
Apr 2, 2017
One of the best indie titles released in recent years. Considering it was made by a very tiny studio the game is really quite good. It was heavily influenced by Mount & Blade, X-COM and the Jagged Alliance series. It has a randomly generated open world, great music, and a very charming 2D art style with an incredible amount of detail on the models. It has a deep tactical level of play and you need to be able to react quickly to the changing tides of battle. Like with Darkest Dungeon, not every fight can be won and RNG is RNG. Sometimes you need to run away to save yourself. I guess some people can't handle that aspect of the game, just like some people can't handle Darkest Dungeon or the X-COM series. The game has over a 92% positive review score on Steam. Don't allow some people who are sour that they can't spam "X" to win at the game and upset that they actually have to do some tactical thinking keep you from giving a great indie game a try.
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PC
Feb 24, 2017
For Honor
3
User Scoremacharius39
Feb 24, 2017
3/10 for the graphics and concept. Sadly, Ubisoft got too greedy and ruined what was otherwise a game I was originally pretty hyped for. Battle(non)sense, a pretty decent Youtuber, did a quick analysis of the netcode of the game and discovered some disturbing problems which were echoed by people in the closed/open betas and made it to release. The Peer-to-Peer model they chose adds 100-120ms of latency on top of any ping between connected players in a multiplayer game. He also discovered that it's trivial to sniff out the IP addresses of all people connected in a multiplayer game. So, the netcode is garbage and adds a lot of latency in addition to normal ping AND it because it's Peer-to-Peer, it also allows people to lag switch you or DDoS you, whichever kind of **** they want to go for. If Ubisoft doesn't want this game to fizzle out and die faster than The Division did, they'll switch to dedicated servers. However they are far too greedy for that. Also, there is a Season Pass and pay-to-win microtransactions, some costing a hundred bucks, which give people a fast track to getting the best stuff for cash so they can make cheesy equipment builds without any grinding. Any company which does this is despicable, in my books.
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PC
May 26, 2016
Overwatch
6
User Scoremacharius39
May 26, 2016
A decent team-based shooter crippled by some serious problems. A short list: -20 tick rate servers (20 refreshes per second). Modern FPS games used 60 tick or higher. This means that Blizzard cheaped out and is using a netcode model that was popular back when dial-up was still a thing. It also leads to a lot of unnecessary and frustrating deaths as the low update rate and their server prediction algorithms kill you because your own reactions to situations fail to register in time. Considering the fast-paced nature of the game, this money-grubbing decision by Blizzard makes the game frustrating for anyone with any kind of FPS experience and skill. It is currently one of the most hotly debated topics on their message boards, which they are ignoring. This issue, if not addressed makes the idea of Overwatch becoming an e-sport a complete joke. -Poor matchmaking (hopefully this sorts itself out as people supposedly have ratings that help them adjust their matchmaking accordingly) and accusations that they are using the same kind of matchmaking as Heroes of the Storm which forces people into games where they get stomped repeatedly if they win rate goes too high over 50%. -RNG crackboxes for cosmetics. This is a pretty blatant cash grab and preys on the psychology behind gambling addition, which some people are susceptible to. They should have kept random loot boxes for leveling but allowed you to buy whatever skins/emotes/sprays you want like they do in Heroes of the Storm and World of Warcraft. This decision was probably forced upon them by Activision who aren't afraid to do anything to maximize profits. -Hero stacking and poor hero balance. Some heroes are quite powerful while others are just meh. "Pro" teams stack the powerful ones. Some heroes are extremely cheesy when stacked, like Bastion and Torbjorn, to name two. There is currently no limit on how many of one specific hero can be used. -Missing features at launch e.g. no Competitive Mode. Yet the cash shop works perfectly. -Two-faced policy when it comes to banning cheaters. 2 "pro" players were busted for using aimbots in Overwatch competitive play. They were not banned and are still making streams, playing competitively and making bank from the game. Yet Blizzard states a zero-tolerance policy for cheating and claims to have banned people caught. So it seems like if you're a "pro" player and bring visibility to the game from an e-sports perspective and help Blizzard make more inroads into the e-sports scene, you are treated differently from everyone else. The graphics, animations and sound are all excellent. The game looks good and runs well. If they can address the gameplay issues outlined above, the game is definitely one of the best shooters on the market but if they don't, it's going to sour the community fast.
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PC
Mar 9, 2016
Tom Clancy's The Division
5
User Scoremacharius39
Mar 9, 2016
Pluses: -Great graphics, although not as good as what we've been shown (which seems to be almost par for the course these days) -Interesting variety of weapons -Interesting main plotline story although not as engaging as it should really be -Grouping can be fun -Gunplay is, initially, fun Cons: -Bugs. Graphical glitches and bugs specific to being in a group like the teleport to your teammate dialogue never going away despite him being right in front of you. Your teammate "moonwalking" in front of you, seeming to never take cover and shooting with the wrong weapon looking like an action figure. Relogging seems to be the only way to fix this. -AI is dumb as bricks. They make poor use of cover, grenades and tactics as a whole. Melee enemies will charge you without support of supressing fire from allies. Headshots don't seem to do much. It could be worse, true, but still disappointing, given the hype surrounding this title -"Upgrades" don't seem to follow a logical progression and stats on gear seem to be a little too random. I've gotten green level 7-8 guns that weren't as good as my green quality level 3 Poice M4A1 carbine. All I can say is ?????. It makes things more confusing than they need to be. Being used to min-maxing from other games, I can deal with this shortcoming but it's a little annoying. -Lag and disconnects. I experienced a lot of lag and disconnects trying to group up but I expect this will be eventually fixed. Still, annoying that it creeped into release. -World feels even more lifeless than it needs to be. I understand about the plague, etc but still there's just something missing. You just don't feel invested in trying to make things better for these people. There is little to tug at your emotional strings. If they'd added some non-combat missions where you care for the sick or something like that it would have at least tried to get you more invested in trying to improve things for these people. A missed opportunity on the part of Ubisoft I think. -Hacks. I haven't experienced these myself because I am not high enough level to venture into the Dark Zone but it's basically a hack-ridden gank-fest from everything people have described. It kind of runs counter to the lore of the game. Ultra-top-secret government operatives supposedly working towards a common goal murdering each other in cold blood without penalty for loot? How does that make any sense? All in all, it's not a bad game but not great either. The inclusion of microtransactions in the game irks me. We already paid full price for the game and there is a DLC pack that costs almost as much as the game itself. The game hit the top sellers list on Steam and probably on other vendors like GMG, EBGames, etc. Microtransactions were not required to make them any more cash yet they just couldn't resist. At this point I can only give it a 5/10. It's ok for short-term fun but I question f the longevity of the game's appeal. It's like a more boring version of Destiny, the other shooter that also tries to be an MMO.
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PC
Dec 20, 2015
Star Wars Battlefront
2
User Scoremacharius39
Dec 20, 2015
Sorry in advance but this review is going to be really blunt and I'm not going to sugar coat anything. This game is a pure and utter zergfest. Expect to get **** over and over by people with all the unlocks and super weapons (like the one you can get instantly if you fork over for the Digital Deluxe edition), grenade spam and by people playing as the heroes. And the spawn killing. My god. Spawn. Die. Spawn, two steps, die. People have learned the spawn points and know exactly where to camp to kill you as soon as you spawn. WTF? Whoever designed the spawn system for this game deserves to be flogged with a length of CAT-5 cable and dipped into iodine. I give it a 2/10 for graphics and sound. Everything else about this game ****. Most of the game modes aren't worth playing and are dead. Walker assault is pretty much the only game mode that people seem to bother with. Also, it feels like few people are playing the game anymore because you seem to run into the same people over and over if you can force yourself to play a few games without punching the monitor. This game is EASILY the worst money I've ever spent on a video game, except maybe Evolve or the founder pack for ArcheAge (TRION is actually worse than EA, but it's damn close). It is not even worth half of the sticker price and the DLC should be free as an apology for shipping a half-finished game. Barely a month after release and EA is selling it for 33% off in their store. Yeah. Even they know it ****. Warning: Do NOT buy this game from anyone other than EA directly via Origin or you will not be covered by their "Great Games" return policy and will not be able to get a refund.
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PC
Dec 19, 2015
Warhammer: End Times - Vermintide
9
User Scoremacharius39
Dec 19, 2015
Fatshark's best game yet. They've had some good ones before but they kind of let them just die on the vine when they didn't do as well financially as they've done with Vermintide. Lead & Gold and War of the Roses were really damn fun games that deserved better than the treatment Fatshark gave them. That being said, I really hope that they actually continue to support this game and keep developing compelling DLC for it because it's a real gem. It captures the hopelessness and darkness of the Warhammer universe to a tee which gives it incredible atmosphere in addition to the frenetic and quick paced gameplay. This game is a must-buy for anyone who loved Left4Dead or any Warhammer fan.
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PC
May 17, 2015
Windward (2012)
5
User Scoremacharius39
May 17, 2015
If you play on a decent population public server, you will need to grind your butt off to get decent gear or you will be fodder for the people who do. The only way to get good money/gear is combat. Killing pirates over, and over, and over, and over. It gets very tedious quickly. Also, if players on the public server you are on have the Black Flag special item they can attack and kill you anywhere even if you have the White Flag special item that normally exempts you from PVP. The Pirate faction seems to be able to ignore your no-PVP status. Say hello to Griefing 101, kids. As the AI is useless against someone who is pimped out and flying the Black Flag (e.g. epic/legendary item-equipped Corvette), watching these people sail into newbie zones killing everyone ****. The developer really needs to rethink this approach, and make loot obtainable via means other than mindless grinding pirates.
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PC
Sep 26, 2014
ArcheAge
3
User Scoremacharius39
Sep 26, 2014
NA and EU versions of the game published by TRION are riddled with the exact same vulnerability to bots, hacks and exploits that have plagued the Korean and Russian versions of the game. TRION has been extremely bad about banning bots and hackers so far. Bots have been running for days after being reported. There are teleport hacks that allow the users to instantly move trade packs to anywhere in the world. Between them, they are already destroying the in-game economy. The game forums are drowning in cries and pleas for TRION to take action against the exploiters and gold sellers and there is only silence. Even the forum name of the TRION community rep is a sarcastic play on the word "scapegoat"... Land ownership is advertised as being a perk of being a "patron" (e.g. subscriber), but hackers (there are hacks that allow one to grab demolished plots due to failure to pay upkeep before any legit player can place there) and the low penalty for owning extra property have given rise to "land barons" already. Between them and the messed up placement system and limited spacing to place houses it has made getting land nearly impossible without getting ripped off. If you are lucky, you might find a spot to place your "free" quest 8x8 grid scarecrow so you can grow a few crops safely but that's it. For these reasons alone, I can't recommend the game to anyone at this point. Sure, there is some fun in the game and the graphics are very nice when you crank up the video settings but it's not enough to redeem the mess that it is in right now. TRION used to be a shining star in the MMO/gaming industry and had a good reputation. Something happened to them. The TRION that is running ArcheAge is not the TRION I used to know. They've lost their way and are sliding into disrepute. It's sad to see.
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PC
Apr 18, 2014
The Elder Scrolls Online
2
User Scoremacharius39
Apr 18, 2014
It looks pretty, has Elder Scrolls tagged on to it and has some interesting concepts. Yes, I'll give it that. However, game crushing bugs plague this title: e.g. people losing their bank items, slots, gold, skill points, being banned for having duplicate emails sent to them by Zenimax due to a bug THEY created, etc,etc,. Thousands of people have been affected (I am not exaggerating). Zenimax's answer? "Fix" the bug, then try to bury the official thread about people who have lost stuff with no compensation (which Zenimax bald-facedly lied about) and then ban accounts. Customer support is a joke. They close your ticket after canned responses and do nothing to actually help you. Zenimax obviously outsourced it to a company who is only interested in closing tickets and padding stats and not resolving problems. I've had multiple tickets closed on me with no action taken by Zenimax other than to send me an automated Customer Satisfaction Survey I can't recommend this game. It never should have been released in the state it was in. Bugs that plagued the beta all made it into release and then got worse. Patches have helped but it's still unacceptable to release a game in the state it was released in. The complete lack of customer service and the lies from their "community managers" just add insult to injury. STAY AWAY FROM THIS GAME!
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PC
Dec 4, 2013
World of Warplanes
3
User Scoremacharius39
Dec 4, 2013
I was a closed and open beta tester for this game with 500+ games under my belt before release. Saying that, I want to make it perfectly clear that Wargaming has only itself to blame for the mess this game is compared to their flagship product. They did not listen to constructive feedback or criticisms of the game during the beta stage. Most of the matchmaking and balance issues did not get addressed at all. Just like in beta, once you get to level 2 you are boned. While still flying biplanes you wind up getting thrown against WW2 planes that outclass you in every possible way and can almost instagib you in one burst. A few games of this in a row and it gets old fast, plus you get massively reduced experience and credits from a loss and/or from being cannon-fodder for tricked out planes 2 levels higher than you. It's worse than World of Tanks by a mile in this regard. Even worse is the ramming. You actually get a kill for committing suicide and ramming people. That said, ramming is rampant in WoWP. It's also extremely difficult to avoid someone who is deliberately trying to ram you do to the crappy flight physics and over-sized plane models. This was a big problem in beta, an extreme source of frustration and it hasn't been fixed. I've played the release version of this game and I've played War Thunder from Gaijin. That being said, I want to make the following points from an objective standpoint and not as a "fanboi". Simply put, this game is inferior to War Thunder in every possible way. To start, visually, War Thunder blows this game out of the water, and it plays much smoother with much more stable frame rates. The maps in War Thunder and the plane models are gorgeous, especially if you have a powerful video card. The sound is also very well done as are the controls. The controls in Arcade mode in War Thunder are more responsive than in WoWP and the flight physics are superior. Furballs are much more hectic (and fun) and you can pull off some extremely impressive moves with your plane if you are a good pilot. Instead of using a "hit point system" like World of Warplanes, you have much more realistic damage models. It's possible with a lucky shot to hit the enemy pilot and knock them out. You can still fly a severely damaged plane, and the plane handles as you would expect if you had one wing shot to pieces and a damaged engine. There are many more planes, and, unlike World of Warplanes, most of them actually saw combat. They weren't just prototypes or blueprints. More importantly, they are actually rendered much more "in scale" in War Thunder than they are in WoWP. If you are in a low level plane, you actually stand a chance against a higher level opponent. I've shot down level 5 planes with a level 1 biplane (I-153). Also, the variety of game modes in War Thunder is better. There is much more variety in the maps. It is also nice to be able to play more than one plane in a single match. I still like and platy World of Tanks, but Wargaming came late and a dollar short to the aerial wargaming scene. War Thunder is a more refined and superior product. Maybe WoWP will improve in time but, at the moment, they are definitely out of their league compared to what Gaijin managed with War Thunder.
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PC
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