jjhill001
User Overview in Games
Games Scores
Oct 10, 2014
NBA 2K153
Oct 10, 2014
Considering that 1.5 hours of my playtime was spent attempting to play a single player portion of the game lets just say I'm not a very happy customer. 2K is one of the biggest game companies in the world and can't seem to be able to stress test their game's servers/not hide BS DRM in a game with this always online bullcrap. You know how to decrease stress on your servers, don't make the most popular mode (myCareer) always online like s. Also stop defending that it's multiplayer game, this isn't Warcraft, there are like max 10 players at a time. Onto the actual game: Only played myCareer a few hours after release the game is fun, looks good, isn't really as responsive as I'd like, players feel a little heavy (Video game me should be able to react on defense better than real me) I'm not asking to be Scotty Pippin immediately but I can't even attempt to recover to at least contest a layup that would go in but look a little more realistic having someone there. It's kind of tough to get assists as a rookie on HOF difficulty but I'll figure it out. I didn't read up on this game too much before I got it because I did that last year then PC got jipped on features that really sounded cool to me. So I was really surprised to find out that I'm best friends with Andre Drummond and he can talk to me, which IS awesome. It would be more awesome if the voice acting was a little better and not so stone faced like Skyrim was. Speaking of Skyrim! The game takes up 50GB which is like 8 Skyrims. Edit: This is almost worse than I thought. Instead of making the AI smarter on harder difficulties they just make your character artificially slower which is stupid. Steve Kerr is an announcer, Stan Van Gundy's guy looks like the penguin from batman. Passing is not working right or is just made more difficult by the previously mentioned crap with difficulty level I can't tell. Myteam still doesn't work, neither does the park, or anything else online as far as I can tell. Javale McGee and Dwight Howard doing turnaround fadeaway jumpshots from 13ft out? Yup! You betcha. Invisible players interviewing with Doris, yup. Also since when does EVERY player in the NBA shoot jumpshots from 5ft out instead of a wide open layup? Oh yeah even when I do get a teammate the ball around the bucket wide open, does he brick the layup 85% of the time? I don't know why this is. Probably something to do with the difficulty level forcing me to be 80pt Kobe just to win a MyCareer game. BTW all of this stuff is from myCareer because it's the only thing working so far. Edit 2: Add Joakim Noah to the list of bigs doing turnaround fadeaway jumpers. The game seems to just want you to score 40 pts have 15 rbs and 15 asts to get a win in my career. I'm gonna turn the difficulty down to test this theory because my guys miss WIDE open transition layups all the time. The opposing teams big no matter how bad will alway get like 7 offensive rebounds and convert them almost 100% of the time. If one of the players on myPlayer's team blocks a shot the computer gets it back no matter what. Usually with a wide open layup. My team mates will not jump to block a shot after the opposing PG flies by me. But when I beat an opposing PG literally every defender jumps on me dog pile style. myPark is fun until you run into the 99ovr guy who is 99ovr on the damned 3rd day of the game being out (and playable) So that's pay to win, pointless. The entire game is designed to make you feel like you have to spend money to get VC to play well in myCareer, get cards in myTeam, do well in myPark presumably to do well in myGM. This appears to be a pretty dead eyed version of candy crush in terms of trying to get people to spend extra money on an already 70 dollar game. Also the sound keeps fading in and out which is really annoying.
Report
PC
Jul 28, 2013
From Dust8
Jul 28, 2013
Short fun game, absolutely gorgeous game for the price, with neat physics, the AI needs some work and can be frustrating. It's challenging but not absurdly so. I had fun with it.
Report
PC
Jul 28, 2013
Rogue Legacy7
Jul 28, 2013
Interesting and humorous game mechanics in this game with the generation class selection thing. It's a solid platformer. Some of the upgrades are ridiculously expensive for what you get. The game is hard, and it's a time sink, you don't have to commit more than 15 minutes to it or you can play all day if you want. It's good in between playing some of my multiplayer games.
Report
PC
Jul 28, 2013
Chivalry: Medieval Warfare8
Jul 28, 2013
I played this game quite a bit now, the graphics are pretty good with special attention to the effects. The gameplay is very unique and that is a huge plus. The game is wildly fun if you can get on a server with two equally skilled teams. That said there are definitely some technical bugs, the server list doesn't always work correctly, and it took a search on their forums on how to join with a friend. (Looking now it should have been obvious but it's really not.) There are a few freezes every now and then. Classes are more balanced now as I understand, I still get the itch that archers should just be removed from the game, or limited to how many can be on a team, I'm not saying that it's cheap, because using the bow is pretty hard, but it kind of takes away why I even wanted to play the game: first person melee, but you end up running for 45 seconds to get to someone and then you just get taken out by some a-hole sitting on a tower, that you can't even shoot back at or counter in any way. Then you find out that some people play in 3rd person, which I hear is much easier, well if I wanted to play a third person action game I'd go play something that does it much better than this game. But it does give you an advantage in being able to see where your strikes are actually going. Overall, it's a unique experience to say the least. Battles with 40+ people are chaotic and fun. They just need to flesh out some things and I'll play it more than I currently do.
Report
PC
Jul 28, 2013
Restaurant Empire II7
Jul 28, 2013
Got this as part of a bundle with 5 other games for 3 bucks. This game is unique in that as a tycoon game it actually has a story that doesn't just seem jammed in there because they have to, it's there to actually show you the game. The menu system is pretty in depth. I like the game, it's not a must own as there are some flaws (it can be hard to get into) but if you want something that has decent depth and is pretty unique than this is a game that can help you pass some time.
Report
PC
Jul 25, 2013
NASCAR: The Game 20137
Jul 25, 2013
Let me start this off by saying that I am not a NASCAR fan, I get all I know from the sport off of sportcenter when trying to watch something I actually care about. But I do LOVE racing games, I'm pretty damn good at them too. PROs: Having never played a NASCAR game that was actually based on real NASCAR I've got to say that playing with a controller and less control in that big mob of cars trying not to crash at 170 mph is quite frankly one of the coolest experiences I've ever had in a racing game and truly had me on the edge of my seat. The racing experience is rather solid. A career mode is always a good thing and even though it's not fully fleshed out (as far as I can tell I just finished Daytona). Critiques: I'm putting these here because they may not be cons for everyone. I see a lot of reviews on here about how the AI crashes too much. I played my Daytona at 200 laps and almost every caution was my fault. I was in some pretty rough crashes and was able to continue, perhaps if big crashes like this happen you should be out of the race if that's your thing. Cons: It seems as if the game is unfinished almost like the Developers didn't get a chance to add everything they wanted. (wouldn't be the first time a publisher pushed a game out before it was ready.) There have been one or two freezes that were kind of bad. I think that being a rookie driver in NASCAR should be more difficult, I've seen how much trouble Danica Patrick has had making the transition on sportscenter. I'm playing on Hard difficulty and I finished 4th in Daytona simply by making my pit stop times add up correctly and being one of the guys who doesn't pit on lap 195, this could have been because I messed with the gas thing a bit. I'll know the next race. Let me create a driver with a portrait and do interviews and stuff in between races, these kinds of things add to the experience and allow you to make up your own story, having driver rivalries and stuff like that would also be cool. Overall Impressions: It's a solid racing game, with a better career mode than most (it has one). It had me a more tense than most racing games I've playing in a while. I had to actually work to get position despite the aforementioned ease in tricking the AI with pit stops. AI causing crashes there were only 2 in the 200 laps I ran last race, the other 7 were because I tried to move over or my car went a little too high.
Report
PC