This is a great game in terms of story—I’ve never experienced anything quite like it.
Narratively, it surpasses many games, even Red Dead Redemption 2.
The protagonist, James, is exceptional. I consider him better than Arthur—I’ve rarely seen a character like him.
As for gameplay, it was excellent, and the puzzles were well-designed.
The psychological horror elements are among the best in gaming,
and the sound design—both creature noises and environmental audio—was outstanding and deeply immersive.
One of the game’s strongest aspects is its replayability,
thanks to a difficulty system that allows you to adjust puzzle difficulty, which is a smart and valuable feature.
Additionally, having 8 different endings adds significant depth.
That said, the game isn’t perfect.
Character animations feel somewhat lacking, and there are minor flaws in level design.
Many rooms are explorable but feel empty, as if the developers were artificially stretching the experience.
In the end, despite its flaws, it remains one of the best games I’ve played.
My rating: 9.5 / 10
There is nothing better than killing giants and a great variety of them, something worthy of respect, it has a simple problem: the camera, but you can get used to it... This is a game to say the least, a masterpiece worthy of positive evaluation.
consider Metro 2033 to be one of the best games I have ever played.
Its linear gameplay is focused and distinctive, free from unnecessary RPG mechanics that often dilute the experience. We genuinely need more games like this—tight, immersive, and uncompromising.
The weapon variety is strong, the enemies are well-designed, and while the AI is not perfect, it is overall decent and supports the atmosphere effectively.
As for the story, it is nothing short of remarkable—dark, gripping, and deeply immersive from beginning to end.
That said, the game is quite long, and over time you may begin to feel some fatigue due to its slower pacing at certain points. However, this does not diminish the experience itself; the sense of wear comes from its length, not from any real flaw in quality.
For that reason, I would rate it between 9 and 9.5 out of 10, and I plan to read the novel once I finish the latest installment.
It’s a good addition to the series with a story written in a decent or solid way. While it doesn’t surpass the seventh or eighth installment, it’s far from disappointing. It feels like a setup, laying the groundwork for what’s coming next in the series.
Grace’s storyline delivers cohesive survival horror elements, supported by well-thought-out level design. The stalker was genuinely a standout element, creating real tension and a clear sense of dread, unlike some of the previous stalkers in the series. There was more than one stalker in the game, but one in particular truly stood out, generating genuine suspense and a strong atmosphere of fear, unlike the others who failed to leave the same impact.
That said, the game has some issues, such as excessive ammunition, imbalance between difficulty levels, underwhelming level design in Leon’s sections, and Leon himself feeling stronger than the enemies themselves.
It’s not better than the seventh installment, and I think the eighth is roughly equal in value. Still, it’s a very promising return for the story, and I’m excited for the next installment. For all of this, I’d rate it 8 to 8.5 out of 10.