Starward Vector expands on the Citizen Sleeper formula not just with gameplay features, but how they connect to the narrative. You’ll experience higher highs and lower lows in ways that will surprise even aficionados of the original. When I finished Citizen Sleeper’s multiple endings, I felt a sense of ease, as if I’d seen all that the game had to offer. The opposite is true of Starward Vector. Your decisions, actions, successes and failures all feel as if they have stark outcomes on story beats going forward. If you want a great story, I urge you to play Starward Vector, even though your experience won’t be the same as mine.
The best part of the new port is the potential for all the upcoming mods. All of my complaints can be fixed by the community through mods, although Square Enix should address them directly first. Overall, Final Fantasy 7 Rebirth looks and runs better than its PS5 counterpart on PC. The amount of options and scalability is enough to satisfy most PC gamers with modern hardware, and certain quirks can be fixed with quick updates.
1000xResist is different to anything else I’ve played and mostly because it’s a narrative-based game that tries as hard as possible to obscure the story from the player. But just like those fans who see the goodness in Iris despite what she shows us, interpreting what you are shown – and what you aren’t – is part of the gameplay. I can’t tell you what 1000xResist is. You’ll just have to see for yourself.
There’s something to be said for remasters preserving games largely as they were with a higher resolution and image quality, bugs ironed out, and some optional quality-of-life additions. Sometimes you just want to play the game you remember, warts and all, and experiences like Tales of Graces f Remastered offer exactly that. While that may make for a great remaster, it doesn’t necessarily make for a great game in 2025.
Indika isn’t a game you will enjoy playing, but you should do it anyway. Whether you agree with it or not, it will ask you to question the status quo, who has the right to judge others or decide right from wrong. Video games can be a form of escapism, a power fantasy, or mindless fun. Indika isn’t that. It’s something you won’t understand right away. It’s one you’ll want to discuss with others after you finish. It’s one that could change your worldview.
Ultimately, diving into big battles over and over again still gets tiring, but Dynasty Warriors: Origins executes those battles so well that I don’t mind. Seeing hundreds of enemy soldiers fly back from my swings is still wonderfully satisfying, and Origins does it better than almost any other game in the series. The seven years spent developing a bunch of successful spin-offs has allowed Omega Force to experiment, and now Dynasty Warriors: Origins feels like a fantastic reboot and second wind for the mainline series. Dynasty Warriors is back.
Freedom Wars is the best game that was never ported from the Vita, and the remaster makes all of the quality-of-life changes we could reasonably expect it to. It looks more beautiful than ever, with some flashy cutscenes, and though it pains me to say, the remaster is the best way to play. My only worry is that it isn’t enough. While it surpasses the 150GB games of today in terms of innovative gameplay mechanics, fast, fluid movement options, and fourth wall breaks, it lacks the accessibility and variety modern gamers have come to expect.
While it’s made its ring walk slightly too soon, The Thrill of the Fight 2 is still an incredibly advanced boxing simulation that doubles as a sweat-inducing workout. The finished game will comfortably out-box its predecessor, but Early Access still needs a bit more time in the gym.
Omens of Destruction puts three of the most destructive factions in Total War: Warhammer 3 in the best place they’ve ever been on top of offering two of the most unique campaign experiences available in the game – and that, I think, is the theme for this DLC, aside from the obvious angle of smashing armies and empires to pieces. Omens of Destruction is a mechanically innovative reminder of the beauty and wonder of Total War: Warhammer 3.
You get what you expect from Monument Valley 3, but that isn’t a bad thing. It’s a beautiful, whimsical journey through plenty of impossibly pathed levels perfected for mobile play, and honestly that’s all it needs to be.