The Ghost of Glamping is brilliant through and through—fun without being superficial, lighthearted without feeling silly, and with a narrative thread and coherence that many other games can only dream of. Quack-tacularly entertaining.
Marathon’s foundations are solid, strong, and well-functioning, and although the game might lack a hook, or simply maps that build on this solid foundation, I feel confident enough, even without Cryo Archive, to recommend Marathon solely on the basis of this rather fantastic loop. That doesn’t mean Marathon is a fantastic game in itself, but it could very well turn out to be one, and that’s more positive than for a great many other live-service games.
If you can put up with the graphics and 2D models, you'll be treated to a story that takes place after the 1997 film that offers intense action, good music, an entertaining setup, and a retro style that works. If you like Starship Troopers and classic Doom or Boltgun, you should check this out, as it's simply really entertaining.
Docked may essentially be all about moving heavy things, but it does so brilliantly, and sitting behind a joystick on any of the machines is, as we know from an old internet legend, what gives you power. So, I find it difficult to see how this type of simulator could be made in a more entertaining way than Docked actually manages to do.
Fatal Frame II: The Crimson Butterfly Remake certainly has its flaws, but it also manages to show an uninitiated player like myself why the series has earned its place in horror history, even if it can't quite measure up to the latest offerings from its famous relatives.
The original review was scored a seven, and I give the remaster the same. Ultimately, it is simply a good Japanese role-playing game without belonging to the greats of either the genre or the series.
It's yet another shooter in an already overcrowded genre and despite Carpenter's name and the (at times) beautiful aesthetics, there's nothing here that stands out or makes you react. Fun in small doses? Absolutely. But something you'll be talking about in a year's time? Hardly.
It's a shame, really, because the period is interesting, and the idea of following a female knight through plague-ridden Italy could easily have been the starting point for something really exciting. But in its current form, 1348: Ex Voto is difficult to recommend. Perhaps some patches could improve the experience in the long run, but as the game stands right now, I simply didn't have much fun with it.
There is a saying that "it's the journey and not the destination that counts," and those are words I have always lived by. But what do you do when the journey is sadly boring and all you want is to reach the destination? I'm not really sure which target audience will appreciate this game. It's for ages three and up, and maybe a very small child would enjoy flying a parrot on an uneventful adventure with no point whatsoever, but what do I know? But I need something more and, above all, something meaningful.
All in all, I must admit that I didn't really enjoy 1348: Ex Voto. The game often feels as if it is actively working against the player, rather than inviting them into the experience. The lack of settings, the uneven sound balance and the rather monotonous gameplay make it all feel more frustrating than engaging...It's a shame, really, because the period is interesting, and the idea of following a female knight through plague-ridden Italy could easily have been the starting point for something really exciting. But in its current form, 1348: Ex Voto is difficult to recommend. Perhaps some patches could improve the experience in the long run, but as the game stands right now, I simply didn't have much fun with it.